Chatterbox Video Game Radio
448 - Isaac
Ara's back and has stories to tell. For his return, we discuss Japanese taste for the female form as well as the current trends we see carrying over into the next generation of hardware.
447 - Anecdotes
The Last Story's marketing credits its famous designer but still doesn't sell well. American gamers can't handle failure. New Super Mario Bros. 2 hasn't proven interesting to all Mario fans.
446 - Dragon View
Tim describes Super Smashed Bros., and old game of his, available at TwinSkyGames.com. By the way, it's genius... you really should go play it. Friend, Justin, comes on the show in defense of the modern-day cinematic gaming experience and to divulge...
445 - Rusty Dawe
Tim treats us to a story about Paperboy, we fantasize about a perfect list of good design elements, and we talk (again) about modern games exchanging gameplay for cinema.
444 - Whole Foods
Tim's with us again. We give you a look inside his gaming manor while chatting about game branding and localization, game dev jam sessions, why you're more nostalgic for easy games, and the apparent fact that Japanese gamers actually enjoy frustration.
443 - Clu
Tim Winsky cohosts. He describes the subtleties that made The Legend of Zelda II and Bubble Bobble two of the greatest games of their time.
442 - Pelaaja
Ara's very excited about finding a cheap game. Very excited. We spend most of the show talking about Ouya and freemium game design.
441 - Spulunky
Milk, PSN, and Spelunky
440 - Fu*k F*ck Shi*
Alon and Ara try to enjoy Steel Battalion, they're thrilled by a recent law passed in the EU but scared of the inevitable pre-emptive backlash in the US, and they hear an argument for Diablo 3's persistent internet connection.
439 - Six One Thousandths
Why we don't like Dragon's Dogma, what we think game designers should do after realizing most people won't make it to the end of their entire games, and how we feel about DRM in a game we've never played.
438 - Thenar
Ara continues his efforts to become the world's fastest virtual driver. While not playing GT Academy, he and Alon visited Dave and Buster's. One game was particularly awesome, even if it did break their hands. They also concern themselves with the...
437 - Careful Observation
E3 wrapup - How were the press conferences, how awesome is the Wii U, will boobs entice you to play a game, what defines the gaming experience??? All these questions, and maybe some answers, await you. Also, how Alon almost died.
436 - Shovelware
Eric, Molly, Cory, and Alon go over what they've learned at E3 so far. Mostly, that there's nothing impressive at the show and that everything Ubisoft puts out looks the same. There's also concern that Nintendo has destroyed the dreams of the younger...
435 - Appeal
We Journey into discussion of artistic games that fail to offer artistic experiences. We also lend an opinion of Trials Evolution, EA's move to help indie devs, and the inevitable fate of 38 Studios.
434 - Digging Up Dirt
Joe likes his hockey, but only if you play it like he does. The Activision/Infinity Ward lawsuit is getting interesting. Lightbox made a smart decision with Starhawk's upcoming DLC.
433 - Straw Man
The Wii U has some potential, Rhode Island screwed up, and so did THQ. Also, we fight about Gran Turismo.
432 - Cheaters Never Win
Alon's upset that he ruined Fez for himself by not believing in its depth and deciphering its language on his own. He and Ara are fascinated by the confirmation of stereotypes provided by Gran Turismo Academy.
431 - 4GAME21
This episode is all about people doing shady things. Tilt World wants you to feel green, some dude in EVE Online is trying to take down the man, and the President wants you to think you're being healthy playing video games.
430 - Fly Killer
We got Dave funded! Can you believe it?! Star Command also got funded, but that didn't necessarily help. It turns out Rayman Origins is actually pretty good, but why is it that games we like often don't sell well?
429 - Elegant
After recapping last week's show for Ara, we address listener mail and complain about Sine Mora, Skyrim, and XBLA purchases. Then we dig into Fez. The truth is that it's not all that fun. Interesting, but not necessarily fun.
- Phoenix, AZ
7009 South 40th Avenue,Phoenix