Dungeon Hacks - How Nethack, Angband, and Other Roguelikes Changed the Course of Video Games-logo

Dungeon Hacks - How Nethack, Angband, and Other Roguelikes Changed the Course of Video Games

David L Craddock

In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today—and beyond.

In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today—and beyond.
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Description:

In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today—and beyond.

Language:

English

Narrators:

Mike Rylander

Length:

6h 22m


Chapters

Free Sample

00:15

Chapter 1
Chapter 1

00:18


Chapter 2
Chapter 2

00:55


Chapter 3
Chapter 3

04:12


Chapter 4
Chapter 4

27:10


Chapter 5
Chapter 5

37:44


Chapter 6
Chapter 6

04:27


Chapter 7
Chapter 7

38:06


Chapter 8
Chapter 8

05:31


Chapter 9
Chapter 9

38:51


Chapter 10
Chapter 10

07:06


Chapter 11
Chapter 11

41:19


Chapter 12
Chapter 12

00:43


Chapter 13
Chapter 13

25:40


Chapter 14
Chapter 14

20:43


Chapter 15
Chapter 15

09:47


Chapter 16
Chapter 16

31:18


Chapter 17
Chapter 17

07:10


Chapter 18
Chapter 18

35:53


Chapter 19
Chapter 19

10:01


Chapter 20
Chapter 20

24:55


Chapter 21
Chapter 21

10:12


Chapter 22
Chapter 22

00:34