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The Doldrums

Nicholas Gannon

Archer B. Helmsley has grown up in a house full of oddities and treasures collected by his grandparents, the famous explorers. He knows every nook and cranny. He knows them all too well. After all, ever since his grandparents went missing on an iceberg, his mother barely lets him leave the house. Archer B. Helmsley longs for adventure. Grand adventures, with parachutes and exotic sunsets and interesting characters. But how can he have an adventure when he can't leave his house? It helps that he has friends like Adélaïde L. Belmont, who must have had many adventures since she ended up with a wooden leg. (Perhaps a crocodile ate it. Perhaps not.) And Oliver Glub. Oliver will worry about all the details (so that Archer doesn't have to). And so Archer, Adélaïde, and Oliver make a plan. A plan to get out of the house, out of their town entirely. It's a good plan. Well, it's not bad, anyway. But nothing goes quite as they expect.

Archer B. Helmsley has grown up in a house full of oddities and treasures collected by his grandparents, the famous explorers. He knows every nook and cranny. He knows them all too well. After all, ever since his grandparents went missing on an iceberg, his mother barely lets him leave the house. Archer B. Helmsley longs for adventure. Grand adventures, with parachutes and exotic sunsets and interesting characters. But how can he have an adventure when he can't leave his house? It helps that he has friends like Adélaïde L. Belmont, who must have had many adventures since she ended up with a wooden leg. (Perhaps a crocodile ate it. Perhaps not.) And Oliver Glub. Oliver will worry about all the details (so that Archer doesn't have to). And so Archer, Adélaïde, and Oliver make a plan. A plan to get out of the house, out of their town entirely. It's a good plan. Well, it's not bad, anyway. But nothing goes quite as they expect.
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Description:

Archer B. Helmsley has grown up in a house full of oddities and treasures collected by his grandparents, the famous explorers. He knows every nook and cranny. He knows them all too well. After all, ever since his grandparents went missing on an iceberg, his mother barely lets him leave the house. Archer B. Helmsley longs for adventure. Grand adventures, with parachutes and exotic sunsets and interesting characters. But how can he have an adventure when he can't leave his house? It helps that he has friends like Adélaïde L. Belmont, who must have had many adventures since she ended up with a wooden leg. (Perhaps a crocodile ate it. Perhaps not.) And Oliver Glub. Oliver will worry about all the details (so that Archer doesn't have to). And so Archer, Adélaïde, and Oliver make a plan. A plan to get out of the house, out of their town entirely. It's a good plan. Well, it's not bad, anyway. But nothing goes quite as they expect.

Language:

English

Narrators:

Bronson Pinchot

Length:

6h 20m


Chapters

Introduction
Introduction

04:01


Part 1, Chapter 1
Part 1, Chapter 1

21:57


Part 1, Chapter 2
Part 1, Chapter 2

21:21


Part 1, Chapter 3
Part 1, Chapter 3

16:34


Part 1, Chapter 4
Part 1, Chapter 4

23:19


Part 1, Chapter 5
Part 1, Chapter 5

20:48


Part 1, Chapter 6
Part 1, Chapter 6

21:38


Part 2, Chapter 7
Part 2, Chapter 7

23:48


Part 2, Chapter 8
Part 2, Chapter 8

12:06


Part 2, Chapter 9
Part 2, Chapter 9

18:43


Part 2, Chapter 10
Part 2, Chapter 10

24:16


Part 2, Chapter 11
Part 2, Chapter 11

19:02


Part 3, Chapter 12
Part 3, Chapter 12

15:42


Part 3, Chapter 13
Part 3, Chapter 13

15:07


Part 3, Chapter 14
Part 3, Chapter 14

34:45


Part 3, Chapter 15
Part 3, Chapter 15

27:33


Part 3, Chapter 16
Part 3, Chapter 16

42:40


Part 3, Chapter 17
Part 3, Chapter 17

16:03


Part 3, Chapter 18
Part 3, Chapter 18

00:38