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Game Artist Podcast

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Welcome to the Game Artist Podcast where we interview amazing Game Artists to find out what makes them tick and how they got the job of their dreams.

Welcome to the Game Artist Podcast where we interview amazing Game Artists to find out what makes them tick and how they got the job of their dreams.
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Location:

United States

Networks:

Anchor FM

Description:

Welcome to the Game Artist Podcast where we interview amazing Game Artists to find out what makes them tick and how they got the job of their dreams.

Language:

English


Episodes

Shane Olson of 3D Character Workshop

11/17/2018
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Shane Olson is a Senior Character Artist who specializes in creating stylized characters. He's been working in the Game Industry for nearly 20 years! Boy, did he have a treasure trove's worth of wisdom to share with us. Of the many gems he doled out, something that really stood out is this: Define who you are and what you want to be. Then make that clear in your portfolio. If you want to do characters, do characters. If you want to do cars, do cars. Make it clear to everyone how you are...

Duration:00:55:05

Mario Stabile, Freelance Concept & Character Artist

11/14/2018
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Freelance Concept and Character Artist Mario Stabile joins us in this Podcast episode to share his amazing journey with us. He started off as an aspiring programmer, redirected his focus towards 3D art, became a successful freelance artist and recently started his own business. What?! :) Mario shares some great advice with us, starting from the the ins and outs of working as a freelance artist and extending all the way to general good practices to being a good businessperson, person and...

Duration:00:39:24

Maria Yue of Cloud Imperium Games

11/11/2018
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In this illuminating conversation with Maria Yue (Lighting Artist at Cloud Imperium Games), we learn about Maria's diverse experience working as a lighting artist in different industries. She even prepared a great presentation spotlighting her work and the factors that inspired and motivated her. What's most important as a Lighting Artist working in Games? It's all about how you define the Mood and how you combine that Mood with the Scenario and Environment. The goal is to make everything...

Duration:01:00:17

Georgian Avasilcutei of WB Games

11/7/2018
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Man, it was such a treat to have Georgian Avasilcutei join us all the way from Romania for this conversation! Georgian is currently working remotely for WB Games as a Senior Character Artist. He got his start by teaching himself 3ds Max. From working at a media company, he became a Prop Artist and then a Character Artist. He's fully committed not only to his work but also to constantly learning and improving. And he's regularly helping others and giving back to the community. He's got some...

Duration:00:45:32

Matthias Develtere of MachineGames

11/2/2018
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Wanna become a 3D Artist? You might want to try what Matthias Develtere did. Matthias basically locked himself in a room for nearly a year to focus on developing his portfolio and ramping up his 3D modeling skills. He committed himself to creating one portfolio piece every month and kept himself motivated by challenging himself to make it into the Polycount Recap each month. And he did! Each piece was featured in PolyCount, which not only helped him build his momentum, but also gave him a...

Duration:00:38:54

Episode 26: Matthias Develtere of MachineGames

11/2/2018
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Wanna become a 3D Artist? You might want to try what Matthias Develtere did. Matthias basically locked himself in a room for nearly a year to focus on developing his portfolio and ramping up his 3D modeling skills. He committed himself to creating one portfolio piece every month and kept himself motivated by challenging himself to make it into the Polycount Recap each month. And he did! Each piece was featured in PolyCount, which not only helped him build his momentum, but also gave him a...

Duration:00:38:54

Samantha Rogers of ArenaNet

10/31/2018
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Samantha Rogers started learning 3D Art during high school and, as soon as she graduated, she immediately jumped into working on freelance projects. Once she started posting her work on ArtStation, she was trending. And this led to her being recruited to take an Art Test for ArenaNet. Which is where she is now, working as a Creature Artist. :) Take a listen to the podcast to pick up the nuggets of wisdom she shares. They range from how important it is to pick a strong concept on which to...

Duration:00:38:17

Tobias Forsling of Tarhead Studios

10/27/2018
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It was such a treat to have Tobias Forsling join us in the studio for this conversation. Tobias is the Lead Environment Artist at Tarhead Studios in Sweden. He talked about the importance of understanding how to plan for the unexpected ("Good planning is planning that is adjustable for the things you didn't think of when you made the plan") and explained how 90% of an artist's time is usually spent on the last 10% of the project. He also talked about how important it is for artists share...

Duration:00:47:02

Bao Vu of Ninja Theory

10/17/2018
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Bao Vu is such an inspiration! He's a Senior Character Artist at Ninja Theory, and shares a lot of his experience, wisdom and knowledge with the artistic community at large. I can't wait for you to listen to this Podcast. You can just feel his energy and enthusiasm as he talks about his work. His advice to all of us? Check that Ego at the door. Be humble and stay humble. Ask a lot of questions and listen to and learn from everyone . :) More about Game Art Institute:...

Duration:00:54:34

Alexis Boyer of BluePoint Games

9/13/2018
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Alexis Boyer is an Environment Artist at BluePoint Games, where she splits her time between working as a Foliage Artist and as a Character Artist. (And, in her free time, she is also a Mentor for our Environment Artists in the Game Artist Bootcamp!) I mean. Wow. I loved hearing about the dynamics at BluePoint and how Alexis works with so many different people in so many capacities. Her work and workflow really demonstrate how, as a game artist, you are part of a team. You will be asked to...

Duration:00:41:42

Mariano Steiner, Freelance Digital Sculptor

9/8/2018
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Man, Mariano Steiner has got to be one of the most relaxed and down-to-earth people I have ever met! Mariano's work as a Freelance Digital Sculptor is SO inspiring. His sculptures simply BREATHE with life and expression. His approach to sculpting is deeply organic and he's truly able to move with the rhythm of his thoughts and impulses. Put simply, he trusts his instincts and process. That's incredibly important. More than anything, he encourages everyone to never rush and to love all...

Duration:00:46:11

Ben Knapp of Hi-Rez Studios

9/4/2018
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Ben Knapp took a small break from being Art Director at Hi-Rez Studios to join us for a conversation a few weeks ago. Man, did he have some amazing gems of wisdom to share with us! I loved hearing him talk about Hi-Rez Studios and its commitment to fostering artistic growth and development as well as teamwork and support. The studio culture seems to thrive on supporting and developing artists who demonstrate potential. He also reminded us that an artist's job and work is always just a part...

Duration:01:06:08

Cristian-Marius Buliarca, Freelance Character Artist

8/29/2018
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Experiment. Finish. Work hard. Be patient. Stay connected. All great advice. All from Cristian-Marius Buliarca, who joined us at Game Art Institute for this awesome conversation. Cristian-Marius is a Freelance Character Artist who has worked for titles such as Dishonored 2, Dishonored, Life Is Strange and Remember Me. More about Game Art Institute: www.gameartinstitute.com More about Cristian-Marius Buliarca: www.artstation.com/cbuliarca/profile Apply to be a Character or Environment Artist...

Duration:00:55:10

Cristian-Marius Buliarca

8/29/2018
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Experiment. Finish. Work hard. Be patient. Stay connected. All great advice. All from Cristian-Marius Buliarca, who joined us at Game Art Institute for this awesome conversation. Cristian-Marius is a Freelance Character Artist who has worked for titles such as Dishonored 2, Dishonored, Life Is Strange and Remember Me. Be sure to check out Cristian-Marius's demonstrations in Substance and ZBrush here: https://www.gameartinstitute.com More about Game Art Institute:...

Duration:00:55:10

Tyler Smith of Sucker Punch

8/25/2018
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Tyler Smith is an Environment Artist at Sucker Punch. He's also a Mentor in the Game Artist Bootcamp. I am so impressed not only by his work but also by his work ethic. The key to Tyler's success seems to lie in his ability to trust himself and his process. To use Tyler's own words: "Know that you are always going to subconsciously put your style and spin on the piece that you do." In other words, don't force it. Let yourself and your style come through. Trust yourself. :) More about Game...

Duration:01:00:11

Anya Jo Elvidge of The Creative Assembly

8/21/2018
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Anya Jo Elvidge is an Environment Artist at The Creative Assembly, where she worked with the team behind Total War: Warhammer II and Total War: Three Kingdoms. I loved hearing the story of how Anya got to where she is today. One of the biggest catalysts behind Anya's career was her blog, where she posted updates of her work and progress every week. Her regular posts helped her to grow an audience and even landed her some profiles and features on 80 Level. Eventually, one of her followers...

Duration:01:01:40

Baj Singh of Creative Assembly

8/17/2018
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Baj Singh is Lead Character Artist at Creative Assembly. I've been a fan of his work for a while. (Believe it or not, he was an environment artist before he became a character artist!) He's a fan of constant growth and continued learning. He reminded us that the best way to grow and improve is to put in the time and to do the work. Listen to feedback from others and apply it to your work, trusting that they mean well. It's exactly the same lesson we teach in our Bootcamps. Keep producing....

Duration:00:55:44

Johan Lithvall, Freelance Hair Specialist

8/14/2018
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It was so awesome to have Johan join us and share his journey from being a character artist to becoming a hair specialist. Before becoming a freelance hair specialist for the game and film industries, Johan worked at Starbreeze Studios in Stockholm on The Walking Dead, focusing primarily on hair production and general character R&D using Unreal Engine. During the conversation, Johan also walked us through some of the more technical elements of hair production. Be sure to check out the blog...

Duration:00:46:56

Phil Liu of Monolith Studios

8/10/2018
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It was such a treat to have Phil Liu of Monolith Studios join us for this episode. He walked us through his career path as an Environment Artist and even prepared a presentation for us called 'Big Things Have Small Beginnings.' We talked a lot about the process that Game Artists go through to grow within their companies and their studios. I especially loved hearing about how much support Phil received from his teams that fostered his work as a Creative and his growth as an Artist. Learn more...

Duration:00:58:54

Jon Foster: Illustrator

8/8/2018
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From academic probation to the Dean's List, Jon Foster has worked hard to get to where he is now. Jon is an Illustrator. He has received two silver and three gold awards from Spectrum: The Best of Contemporary Fantastic Art. In this conversation, Jon and I talk about everything from struggling with the Impostor Syndrome to confronting Fear to the importance of enjoying the Process to the value of constant Learning and Growth. Jon shares his perspective on the intersection between Creativity,...

Duration:01:07:15