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AR Show

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Location:

United States

Language:

English


Episodes

John Canning (Digital Domain) on the Continuum of Occlusion in AR & VR

8/14/2018
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John shares his the concept of the continuum of occlusion, describes when 360 video makes sense, and explains where the virtual humans have gone, including Tupac.

Duration:01:30:20

David Nedohin (Scope AR) on Y Combinator, Curling & Enterprise AR

8/7/2018
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David describes how a dump truck guided him along the path to discovering the needs of industrial companies that can be improved through AR, including the time he and his co-founders spent at Y Combinator. He also shares lessons from becoming a 3-time world champion curler.

Duration:01:21:17

Brian Wassom (Warner Norcross + Judd) on Creative Expression, Property Rights, and Video Game Violence in the AR Age

7/31/2018
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Brian is an accomplished lawyer and recognized thought leader focused on creative expression, commercial identity and privacy. In this conversation, we cover hypothetical questions around these and other topics, including cyber-bullying, and video-game violence.

Duration:01:10:30

Ori Inbar (AWE / Super Ventures) on What Your Startup Should Be Building (Part 2)

7/24/2018
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Ori digs into lessons learned from creating Ogmento (now Apple AR Kit). He also describes 6 product areas he thinks will be massively impactful.

Duration:01:04:54

Ori Inbar (AWE / Super Ventures) on the Major Trends in AR and Who Will Win the AR Cloud (Part 1)

7/17/2018
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Ori describes major trends in AR he’s observed through 10 years of running the Augmented World Expo and working in the space. He also describes the AR Cloud and how the winners will emerge.

Duration:00:52:17

Clemens Kirner (Insider Navigation) on Navigating the Enterprise AR Needs of VW and Others

7/10/2018
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Clemens reflects on the evolution of the mindset about AR at enterprise companies over the last decade, and how he’s transitioned from a project-based agency into a product-focused software company with VW as an early adopter.

Duration:00:59:47

Hrish Lotlikar (The Rogue Initiative) on Social Networking in AR and Living the 4-Hour Workweek

7/3/2018
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Hrish explores social networking experiences in AR and how to monetize them. We also discuss the state of VR content and building a company while living abroad.

Duration:01:28:25

Charlie Fink (Metaverse) on a World Painted with Data and Running Through the Tape (Part 2)

6/26/2018
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Charlie pulls from his research and perspective as a columnist and author focused on AR to describe a world painted with data and the primacy of the camera as an input device. He also reflects reflects on the downsides of retiring early.

Duration:00:56:25

Charlie Fink (Metaverse) on the Harsh Economic Realities of Location-based VR and Hurdles to VR in Every Home (Part 1)

6/19/2018
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At Virtual World Entertainment in the early 1990s, Charlie brought location-based VR to retail centers across the country. He shares some hard-earned lessons about the economic challenges of location-based VR and the set of hurdles to overcome for broad adoption of VR in the home.

Duration:00:47:55

Kevin Farnham (Mirra) on the Barrier to Creating AR/VR Experiences and the Challenge of UX Design

6/12/2018
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Kevin describes the big hole he sees in the process of creating AR and VR experiences, and how he’s drawing on his lessons at a successful design agency to fill it. He also explores the similarities between the early days of the web and the current state of the AR ecosystem.

Duration:01:26:36

Matt Miesnieks (6D.ai) on Thriving as an Entrepreneur and Pitching to VCs (Part 2)

6/5/2018
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Matt describes why he believes company values are critical - especially for a startup. We also discuss the AR Cloud: what it is, why it’s useful, and why it’s so hard.

Duration:01:08:03

Matt Miesnieks (6D.ai) on the AR Cloud and the Value of Company Values (Part 1)

5/29/2018
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Matt describes why he believes company values are critical - especially for a startup. We also discuss the AR Cloud: what it is, why it’s useful, and why it’s so hard.

Duration:00:58:41

Damien Christian D’Amico and Melody Misiaszek (Vaylian) on Storytelling in VR & AR and the Power of a DIY Attitude

5/22/2018
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Damien and Melody discuss how to create compelling stories in VR and the potential benefit of applying immersive media to experiential marketing.

Duration:01:19:18

Paul Wehner (MarbleAR) on AR Transforming Live Music Performance and the Data Behind Meditation

5/15/2018
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Paul won the 2017 SXSW Hackathon in the music category with his MarbleAR concept. Paul describes his vision and explores the possibilities for AR’s impact on live stage performances. Paul also shares some data behind his popular Stop, Breathe & Think meditation app.

Duration:01:33:07

Josephine Munis (Candy Lab AR) on Location-based AR that’s better than Pokemon Go

5/8/2018
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Josephine explores location-based Augmented Reality - what makes for a great experience and how it can be applied to consumer and enterprise use cases. Josephine also shares how growing up in Nigeria and the UK has influenced her today.

Duration:01:21:15

Barry Sandrew (Legend3D Founder / Magnify World) on the Failures of VR, Potential of AR, and Living in the Matrix (Part 2)

5/1/2018
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Barry applies lessons from the previous episode to the struggles of VR and the potential for AR. He also discusses the possibility that we all live in the Matrix, with our brains tricked (or lying) about our perceived reality.

Duration:00:50:19

Barry Sandrew (Legend3D Founder / Magnify World) on the Controversy of Colorizing the Classics from the Golden Age of Hollywood (Part 1)

4/26/2018
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Barry invented a process for colorizing black and white films, and another for converting 2D to 3D. He reveals some highlights and controversies around colorizing the classics. He also shares his awakening to the potential of 3D movies, and their floundering in the US. In part 2, Barry applies the lessons he learned to VR and AR.

Duration:00:57:00

Ari Grobman (Lumus) on Estimating the Smartglasses Market and Cutting-Edge Combiner Optics

4/17/2018
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Ari discusses the tradeoffs of different combiner optics technologies, and Lumus’ unique advantage. Ari also estimates current and future smartglasses sales numbers and timing.

Duration:01:26:59

Paul Boris (Vuzix) on Smartglasses that Don’t Scare the Children (Part 2)

4/12/2018
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Paul shares his passion for integrating technology and manufacturing, and discusses the potential influence of robots versus augmented humans in manufacturing. He also shares some excellent leaderships lessons he’s distilled along the way.

Duration:00:51:36

Paul Boris (Vuzix) on the Factory of the Future: Robots vs Augmented Humans (Part 1)

4/10/2018
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Paul shares his passion for integrating technology and manufacturing, and discusses the potential influence of robots versus augmented humans in manufacturing. He also shares some excellent leaderships lessons he’s distilled along the way.

Duration:01:04:09