Reyan Ali, author of the upcoming NBA Jam from Boss Fight Books calls in to discuss perhaps the greatest arcade hit of all time, the rise and fall of Midway, and the responsibility of telling the definitive story of NBA Jam.
John and Todd go over this year's State of the Game Industry survey results ahead of GDC, Todd solves a mystery about a rare piece of gaming memorabilia, and we take time to look over the work of one of the category's most accomplished authors, Morgan Ramsay.
Prolific indie creator Michael Hicks joins us to talk about the joys and trials of console development, what it costs to follow your passion, and drops some big news about his latest game, The Path of Motus.
It's all community topics tonight as Todd takes your feedback and questions to start the new year. Those topics include the new Epic store, preparing yourself to get dragged into the screen time debate, and how and why to legally form your official game studio company.
Todd's speaking engagement at a local middle school leads the guys to talk about weirdest guest speakers they had in school. The conversation turns to controversial games, what makes them stick with us, and why Steam can't seem to do the right thing by anyone.
More than a year after adding him to the show, Todd sits down and asks John Schiber some questions relevant to his expertise as a life-long musician and internationally-signed recording artist. Tune in to learn how you can add a professional approach to your audio production.
Happy Thanksgiving week! In this episode, Todd shares the story about how two awesome arcade machines ended up in his basement and shares what he's thankful for (in addition to these awesome machines).
We're back! In this informal season opener, Todd discusses the state of the podcast, teases some upcoming shows, and offers a look at what his studio will be doing in the coming months. Get in touch with what you want to hear about in 2019!
We start with a public apology regarding last week's show. John nears completion on a new studio album and Todd refuses to bother one of Riot's founders with lunch. Finally, we discuss community feedback and topics, including how to recover from burnout.
We discuss ArenaNet's recent termination of two writers over negative communication with players on social media and examine strategies for setting boundaries for community discussions. John repeatedly drinks from a mason jar.
Todd recaps his weird HGTV segment to no one, as John is mysteriously missing. On topic this week is Bethesda's lawsuit against Warner Bros., PUBG dropping its suit against Epic, and a dev who made an active shooter sim being forced out of basically everything. Plenty of lessons for indies to gleam from the industry this week.
We talk about overcoming the phrase "real soon" in your indie projects, including both tips you can implement in your work, and strategies to reduce clutter and increase efficiency in the rest of your life, giving you your best chance at success. We also tackle more questions from around the web.
John rejoins the show and we discuss strategies for developing games with accessibility in mind. Learn where to look for wisdom on helping players overcome barriers due to a variety of impairments. We also tackle tough questions from around the web.
We dive deeper into a topic listeners are asking about: freelancing and remote work for game development. You'll hear how Todd left full-time professional software development, and started over in games from scratch with his own freelancing business. Congrats to John on the new baby!