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Gaming is a multi-billion dollar industry - but what goes into making the world's most popular games? Join us as we speak to titans of the gaming world - including Zeptolab, Playrix, Nexon and Kongregate, the makers behind wildly popular games Adventure Capitalist, Cut The Rope, Gardenscapes and Battlejack - to hear how they design, develop, monetize and market their games. Tune in to Level Up - the podcast for people who love making, growing, and of course - playing mobile games.

Gaming is a multi-billion dollar industry - but what goes into making the world's most popular games? Join us as we speak to titans of the gaming world - including Zeptolab, Playrix, Nexon and Kongregate, the makers behind wildly popular games Adventure Capitalist, Cut The Rope, Gardenscapes and Battlejack - to hear how they design, develop, monetize and market their games. Tune in to Level Up - the podcast for people who love making, growing, and of course - playing mobile games.
More Information

Location:

Israel

Description:

Gaming is a multi-billion dollar industry - but what goes into making the world's most popular games? Join us as we speak to titans of the gaming world - including Zeptolab, Playrix, Nexon and Kongregate, the makers behind wildly popular games Adventure Capitalist, Cut The Rope, Gardenscapes and Battlejack - to hear how they design, develop, monetize and market their games. Tune in to Level Up - the podcast for people who love making, growing, and of course - playing mobile games.

Language:

English


Episodes

Nate Barker, Fluffy Fairy Games - S01E07

8/19/2018
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In episode 7 of LevelUp, Nate Barker, Director of Business Development at Fluffy Fairy Games, the German studio that recently reached over 50 million downloads, tells us all about idle games- from reviewing how the genre best fits in today’s gaming landscape, to discussing the benefits of employing a fast and iterative development process, to emphasizing the importance of player feedback on the monetization side of game development.

Duration:00:29:23

Carissa Gonzalez, Pixelberry - S01E06

6/11/2018
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In episode 6 of LevelUp, Carissa Gonzalez, User Acquisition Manager at Pixelberry shares her insights on everything from being a woman in the game industry, to how we've seen game marketing evolve, to how you always need to question the data. Tune in now to hear more!

Duration:00:23:55

Erin O'Brien, Gram Games - S01E05

5/17/2018
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In episode 5 of LevelUp, Erin O'Brien, Head of Culture at Gram Games discusses what it means to set company culture as a business imperative and shares her secret sauce for nurturing a strong community in the workplace.

Duration:00:23:33

Nir Miretzky, GameIs - S01E04

5/15/2018
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Nir Miretzky, Chairman of GameIS, covers everything on what it takes to establish and maintain strong game communities and illustrates the trends and challenges in developing mobile games.

Duration:00:33:47

Warren Woodward, Nexon - S01E03

4/10/2018
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In episode 3 of Level Up, Director of User Acquisition at Nexon, Warren Woodward, shares his insights on mobile user acquisition, the importance of soft launches - can you get away without one? - and what it’s like bringing games from East to West and vice versa.

Duration:00:35:29

Mishka Katkoff, Rovio - S01E02

3/6/2018
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This episode we hear from Mishka Katkoff, Director of Product Management at Rovio and the founder of gaming blog Deconstructor of Fun. Tune in to hear Mishka share his predictions for the gaming industry in 2018 (will AR mature this year?), and discuss whether we've hit a peak with hyper-casual games...

Duration:00:36:51