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The Cane and Rinse videogame podcast

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Released every Sunday, The Cane and Rinse videogame podcast is a discussion centred around a specific game or franchise

Released every Sunday, The Cane and Rinse videogame podcast is a discussion centred around a specific game or franchise
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United Kingdom


Released every Sunday, The Cane and Rinse videogame podcast is a discussion centred around a specific game or franchise




The Stanley Parable – Cane and Rinse No.318

“In here, I can be happy, forever. I will be happy.” Stanley popped his headphones on and started listening to his favourite podcast, Cane and Rinse. Disappointingly, this issue was hosted by "Diet Leon Cox" Joshua Garrity and a panel that included some Computer Game Show cast off called Sean Bell...oh, and James Carter was present I guess. But then something surreal started to happen. At first Stanley dismissed it as a hilarious coincidence that this game character they were discussing,...


Interview extra: Richard Moss

In this interview extra, Leon Cox (@ratsoalbion) talks to the writer Richard Moss (@MossRC), author of the book The Secret History of Mac Gaming, recently published by Unbound Edited by Jay Taylor (@JaySevenZero).


Worms series – Cane and Rinse No.317

“You had it comin'” Leon, Darren, Karl and Tony embark on a whistlestop tour of Team 17's prolific ballistic battler franchise, Worms. Tunneling through from Andy Davidson's original Scorched Tanks-inspired Total Wormage, all the way to the latest full-blown iteration, Worms W.M.D. There's also some wonderful community correspondence reminiscing about competitive couch play involving concrete donkeys, holy hand grenades, ninja rope racing and even user created content....


Soul Edge/SoulCalibur series – Cane and Rinse No.316

“Transcending history and the world, a tale of souls and swords, eternally retold.” One of our whirlwind tour type shows as we take on Namco's legendary swords, staffs and shields fighting franchise, SoulCalibur (briefly Soul Edge, aka Soul Blade). Leon, Karl and Michiel's souls still burn as they relive the giddy days of the PS1 original and its astonishing Dreamcast follow-up, before SoulCaliburs II, III, IV and V each brought new guest characters, gameplay elements, glitches, technical...


Final Fantasy III – Cane and Rinse No.315

"Maybe they're out pillaging the countryside like good soldiers of doom?" Continuing our ongoing series, Josh, Leah and Jon say goodbye to the NES era of this franchise with the light hearted, short story collection that is Final Fantasy III. Except, why is everything in 3D? Within, we discuss the unique circumstance of this entry’s western release, along with introduction of the Job system to the series. Also, Fat Chocobo. So join us as we once again seek out those crystals with the...


Marvel Puzzle Quest – Cane and Rinse No.314

“Calling all Agents of S.H.I.E.L.D.” Listen this week as James Carter, special guest, GameCritic's Brad Gallaway and host Karl Moon discuss Demiurge Studios 2013 title, Marvel Puzzle Quest. We talk about what makes it stand out in a match-3 crowd, whether it stays true to the Marvel material and how a game downloaded to try over a weekend has remained a mainstay of daily play for over 4 years for two members of the panel....


Resident Evil 3: Nemesis – Cane and Rinse No.313

"S.T.A.R.S!” Leon, Josh and Michiel are pursued from beginning to end by the relentless, merciless and fashion-conscious Nemesis in our third Resident Evil podcast of the year. As well as the titular antagonist, the team and our community correspondents also look into the tweaks made to the formula for the one-time gaiden that became Resident Evil 3: Nemesis. Music used in this issue: 1: Zombies...


Interview extra: Gareth Damian Martin of Heterotopias

Gareth Damian Martin (@JumpOvertheAge) is a writer, game designer, and photographer. Early last year, he took his column at Kill Screen, entitled "Heterotopias" and fleshed it out into a full online magazine. He and numerous contributors have used this platform to discuss video games using architectural sensibilities. From the faux-soviet future of 1989's Strider to a thorough examination of gaming's various bathrooms, Heterotopias finds artistry and design in unlikely and thrilling...


Rampage – Cane and Rinse No.312

“STILL AT LARGE… VERY LARGE!” Just ahead of the release of the 2018 movie version, Leon (George), Michiel (Lizzie) and Dan Clark (Ralph) team up in an attempt to understand the enduring appeal of Bally Midway's Rampage. Although the show focuses on the original 1986 coin-up, the trio also take a look at the official emulations, the unofficial clones as well as the sequels and spin-offs. As usual we also incorporate your smashing community reviews and reminiscences and punchy Three Word...


Actual Sunlight – Cane and Rinse No.311

“This game is not a game: It's a portrait.” James, Leah, Tony, and special guest Charlotte Cutts (@ccuttsgames) are your panel this week, as Will O'Neill's mostly autobiographical Actual Sunlight is the topic of conversation. Please be aware that Actual Sunlight is a game that tackles difficult subjects, including mental health, depression, and suicide, and that these are accordingly discussed in this issue....


BioShock Infinite – Cane and Rinse No.310

“It would seem the universe does not like its peas mixed with its porridge.” Comstock's corrupt Columbia is the Cane and Rinse collective's destination in this, our long-awaited and much-requested BioShock Infinite podcast. Five years on from the game's initial release, Leon, James, Josh and Tony reexamine its divisive gameplay as well as its controversial plot and politics. We also have an array of wildly contrasting interpretations and opinions from the Cane and Rinse community, the...


Interview extra: Tim Colwill of Point & Clickbait

In this interview extra, Leon Cox (@ratsoalbion) talks to the creator of Point & Clickbait Tim Colwill (@burgerdrome) about his time as a game developer, game journalist and the formation of his humorous videogame satire site Point & Clickbait Edited by Jay Taylor (@JaySevenZero). Why not venture over to our forum and join in the conversations with our friendly community in discussing all things...


Resident Evil 2 – Cane and Rinse No.307

“So... this is what everyone's been dying for...” Raccoon City itself is under siege from the infected hordes and - wouldn't you know it? - it's Leon's first day on the job at the R.P.D. Our Leon along with Karl, Michiel and Sean barricade themselves in case of various scenarios, including some unlikely ones involving giant living blocks of bean curd. The development of Hideki Kamiya's Resident Evil 2 is also put under the microscope along with, of course, the aborted 'Resi 1.5'. Plus we...


Final Fantasy II – Cane and Rinse No.306

“Guy speak beaver.” In the second of at least fifteen podcasts on the series, Leon, Josh, Leah, and drop-in fourth party member Jon Salmon take Final Fantasy's difficult sophomore outing to task. Assisted by buffs from the community, the assembled consider the artistic merits and mechanical demerits brought to the party by Square during the rapid development of Final Fantasy II. Music used in this...


1080 Snowboarding / 1080 Avalanche – Cane and Rinse No.305

“Ricky Winterborn!” As the N64 original turns 20, Leon, Darren, Michiel and Tony wrap up warm for another few runs down the mighty twin peaks of 1080 Snowboarding and 1080 Avalanche. Remarkably, before the first 1080 there had only been a handful of snowboarding videogames created, yet in the five or so years between 1080 and it's GameCube follow-up, a further 40 such titles were released. Did this fact have an influence on how our panel and correspondents feel about the respective games -...


Crackdown – Cane and Rinse No.304

“Skills for Kills, Agent. Skills for Kills.” In anticipation of the series' forthcoming third instalment, Leon, Leah, Tony and guest David Turner from The Computer Game Show podcast revisit Realtime Worlds' 2007 Crackdown. Arriving in the relative early days of the open-world sandbox experience - and featuring online co-op to boot, Crackdown wowed many with its intoxicating cocktail of liberating superhero powers, large-scale destruction and the addictive hoovering up of some orbs. Does...


Rez – Cane and Rinse No.303

“aren't you afraid?” Belatedly following on from issue 3 of the podcast(!) - in which we spoke to producer James Mielke about Child of Eden - we finally get around to taking a deep dive into that game's synaesthesiac predecessor, Rez. Starting with the game's initial release on Dreamcast and PS2 in 2001, Leon, Josh, Michiel and Tony chart each subsequent version right up to the recent, virtual reality-enabled Rez Infinite - which some of the panel have been lucky enough to experience. As...


Bleed / Bleed 2 – Cane and Rinse No.302

"Whatever dreams you have! You’ll do your best to make them come true!” It's been a long time coming, but all heroes must eventually fall. Dashing, dodging, and dashing again through a hail of bullets are James, Darren, and Karl. Bosses will fall, time will slow, and hair will be dyed pink, as Bootdisk Revolution's Bleed and Bleed 2 rise from XBLIG beginnings and are inducted into the Cane And Rinse Hall Of Heroes....


Resident Evil (1996) – Cane and Rinse No.301

“What the devil?” The Cane and Rinse podcast's seventh year commences with our look at the original 1996 incarnation of Capcom's Biohazard - AKA Resident Evil. Throughout the coming year we'll be working our way through the mainline, numbered instalments in the much-loved series, concluding with Resident Evil 7 in December. In this show, Leon, Karl, Michiel and Sean return to the gnarly Spencer Mansion with its digital tank controls, impossible item chests, spectacular dialogue and all. We...


A Look Back at 2017

The entire Cane and Rinse team takes an epic look back at 2017 to reflect on all of the games that released that year that they had the opportunity to play. These are fresh opinions and not the thorough, historical perspective that the team usually takes, but consider this a sampling plate of some our favourite (and sometimes least favourite) 2017 games! A Look Back at 2017 was edited by Ryan...


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