K Band Radio
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Does He Float Menacingly?
It's episode 12 of K Band Radio. The crew of the ¡Smash N Grab! attempts the last sabotage and recovery of the Boolah Mk IV. Will the planning pay off? Can they get off Red Dog with their prize in tow? What will they do if Maxissential Blaster is taken out of the suit? You can only answer these questions by listening to the show! Check out some cool shirts, stickers, and stuff over at https://www.teepublic.com/user/kbandgm.
Always Nice to Meet a Fan
Happy Halloween! Episode 11 of K Band Radio is our Halloween episode, and the crew of the ¡Smash N Grab! do their best to get it right. Fang Lunis pretends to be Varg Landicrue. Varg Landicrue pretends to be an engineer. Frank421 pretends to be a flying computer. Brian and Joel pretend to know what they're doing. The recovery of the Boolah Mark IV kicks off in earnest and hits the ground hard. Check out some cool shirts, stickers, and stuff over at https://www.teepublic.com/user/kbandgm.
The Boom Boom Drawer
The crew of the ¡Smash N Grab! kicks off episode 10 of K Band Radio investigating where Max Blaster's next "No Crash" appearace will be. Fang Lunis binge watches the stream. Varg Landicrue pops into a VR forum known as "IGNoble." Chengbert Flackway does a little hacking. Your DM, GM, MC, fresh new composition notebook, and Storyteller for the Stars, Brian Shaffer, lays out a number of custom moves to keep the crew busy. Listen to episode 10 of K Band Radio to see how the crew plans to...
In episode 9 of K Band Radio, the crew of the ¡Smash N Grab! drops Arkoth Feelers off at Bingo Palace, a hidden smuggler base in the husk of a planet called Catyline Mine 44. Unfortunately, Frank421's recent antics catch up to the crew once again. Frank falls into a deep, dark, empty hiding place and has some forced one-on-one time with his biggest fan. Inside Bingo Palace, the crew gather intel and supplies. Fang does what Fang does best...playing Bingo with the Great Old Ones. See what...
Two Pounds of Interstellar Animal
Episode 8 of K Band Radio kicks off with the ¡Smash N Grab! crew still on Starburst, having just arrived at Troma Burger. Frank421 enters an eating competition of sorts. The crew finds out there really are consequences for their actions when a criminal element from a past job wants payback. Everyone gets a little scraped up. Will Fang Lunis get to do some mad science surgery on a friend? There's only one way to find out. Listen!
A Euphemism for Yo-Yo Tricks
In Episode 7 of K Band Radio, we vist the planet Starburst in the Gertrand neighborhood because Frank421 wants to buy some black market firearms. The crew of the ¡Smash N Grab! discovers a stowaway and promptly hires them as a new technician on the advise of the chief engineer, Marmoney Peaks. Fang and Varg have a misunderstanding that's sure to impact their future together. Chengbert accepts a new job from Max Space Head. True to form, we weave more strands into our web of plots. Why not?...
A Truck Load of Dragons
The crew of the ¡Smash N Grab! convoy back to the convention center to square up with old friends and new enemies. Varg Landicrue makes a lifelong friend. A miscommunication (I'm looking at two players here) brings us to the brink of a shootout. We find out more about the strange man that Bobby picked up. Most importantly, we learn that there are starships like food trucks selling meals around some jump points! Yum. Episode 6 of K Band Radio wraps up our second Jump Point and lays the...
Time to go Beddy Bye
The ¡Smash N Grab! team raid the warehouse where the stolen dragon, Gimpy, is being held. They find a little more than expected and deal with some interesting wild life. Frank accomplishes something he's always wanted to do. Fang coins a new phrase for bad-assery. Episode five of K Band Radio includes our first land based combat. Exciting! In episode four, I forgot to post thanks to The Dr. Orphyus Project for letting us use his song "Hazel Anne" off of the album "Roustabout." I've updated...
Metermaid and the Chief Security Guy
It's the fourth episode of K Band Radio. The crew of the ¡Smash N Grab! reach Bungo Magi and begin searching for Gimpy amidst the chaos of the Torilis independence celebration. Varg makes a new friend. Chengbert does a little hacking. Will the repo men find the stolen dragon in time? A big thanks to The Dr. Orphyus Project for letting us use his song "Hazel Anne" off of the album "Roustabout."
A Boy and His...Dragon?
In episode three of K Band Radio, we kick off our second jump point in a more traditional "get the job, start the adventure" way. On the desert planet Nubisonalle, Varg Landicrue's contact and friend, Jolo Kormuth, contacts Varg for help. The crew of the ¡Smash N Grab! head to Nubisonalle's neighboring planet, Bungo Magi, to rescue Jolo's kidnapped dragon and dodge the heat from Frank 421's illicit activities. Meanwhile, Chengbert Flackway pisses of the techinicans on the ¡Smash N Grab!, and...
The Repossession Mambo?
In episode 2 of K Band Radio, we wrap up our first jump point. After escaping Collective forces from the Shenendoah Hangover space station, the team struggles to decide what to do with their cryogenically frozen passengers and find a place to repair Hoglund's Sedition. After sorting that out, they meet their new boss, Maximum Space Head, and learn how terribly they screwed it all up. When did Frank 421 become the voice of reason? We would like to give a shout out to rpgcasts.com for listing...
Welcome to your world, Repo Man.
Welcome to the first episode of K Band Radio. We're an actual gameplay tabletop rpg podcast playing the PbtA game, Uncharted Worlds. Meet the main crew of the ¡Smash N Grab! - Chengbert Flackway, Fang Lunis, Varg Landicrue, and Frank 421 and follow their travels as elite repossession specialists working for Interstellar Acquisitions. How do the repo men handle finding a cryogenically frozen family inside the star ship, Hoglund's Sedition, and can they escape the territory of a symbioitic...