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The official Blender Guru podcast, presented by me, Andrew Price. Every Friday I give my thoughts and opinions on a new topic in Blender.

The official Blender Guru podcast, presented by me, Andrew Price. Every Friday I give my thoughts and opinions on a new topic in Blender.


United States


The official Blender Guru podcast, presented by me, Andrew Price. Every Friday I give my thoughts and opinions on a new topic in Blender.




Ep79: Becoming a better artist w/ Gleb Alexandrov

Gleb Alexandrov is one of those artists, that somehow manages to consistently pump out amazing works. Timecodes: 03:30 - The rise of VR 09:00 - Making money using Patreon and Gumtree 14:33 - Tips for better lighting 26:45 - Lomography 42:00 - Adding that special "something" to your art 01:08:22 - Gleb's Typical Day 01:16:45 - The Biggest Myths in CG 01:59:23 - Resources for Composition 02:13:03 - Q&A from Twitter! Check out the show notes:


Ep78: How to Get Good at Anything Fast

Struggling to learn Blender? Keep hoping to find the time to get better but somehow end up on reddit? In this podcast I share a simple but *extremely* effective way to get better at anything fast. It's not fun, but it works. Also, I answer these questions from twitter: -Advice for finding freelance work? How do you know when you're ready? -How come I'm never voted by client work, but I am if it's my own? -Do you recommend a tablet over a mouse for 3d work? -Do you ever feel like your work is...


Ep77: Making Short Films with Pablo Vazquez

If you're new to Blender or are feeling stuck, this episode is for you. In this episode Pablo Vazquez (Sintel, Caminandes, Cosmos Laundromat) gives lots of great advice to help you through slumps in the future. In this episode we discuss: -Some of the biggest myths and wastes of time when learning Blender -Whether it's better to be a jack-of-all-trades or become specialized in one area -Some side hobbies that will help you in Blender -Advice for making your own short film Plus! Blender Q&A...


BG Podcast Episode 76 - Why Some Awesome Features Don't Make It Into Blender With Cambell Barton

A chat with one of the lead developers for Blender, Campbell Barton! Campbell began over a decade ago as a regular Blender artist like you and me, and has worked on all of the open movie projects from the very beginning. He eventually became one of the core developers paid by the Blender Foundation, working full-time on coding Blender itself. In this episode we talk about: -Why some awesome features (like coloured wireframes) aren't accepted into master. -What happens when things go wrong -...


BG Podcast Episode 75 - Inside Out With Colin Levy

Another chat with Colin Levy - he's a layout artist at Pixar who recently worked on Inside Out and the lava short. In this interview we discuss: -How successful Inside Out was, compared with Colin's expectations -Jurassic World director's sudden rise to fame -How to make money from short films -Crazy action and backwards story telling in Mad Max -Differences between making live action and animated films -Tips for realistic camera movement -What Colin would have done in Sintel if there were...


Ep74: Learning Faster, with Nick Campbell of Greyscalegorilla

Chat with Nick Campbell of - an expert in motion graphics and Cinema4D. In this podcast we discuss: -How to accelerate your learning with deliberate practice -Why you don't need to be an expert on every area in 3d -Why everyone should make at least one tutorial -Why holding onto your "secrets" isn't doing you any favors Plus, at the end I answer questions from the twitterverse. Use #bgpod on twitter, to ask a question for next month's podcast.


Ep73: Using Blender Creatively w/ Manu Järvinen

A chat with Manu Järvinen - one of the most creative artists I look up to. Currently working on Gooseberry, but a long time user of 3ds Max and recent convert to Blender. In this podcast we discuss: -Why Manu switched to Blender -Finding your art "style" -Ways to stay motivated -Working on Gooseberry in Amsterdam -The good and bad of Deadlines -The best way to learn Blender today -Getting past mental blocks Plus Q&A from twitter at the end. Use #bgpod on twitter to ask your question for next...


Ep72: Mastering Drawing with Stan Prokopenko

Discussion with the legendary painter and sketch artist Stan Prokopenko - creator of In this podcast you'll discover: -Why drawing is so important for 3D artists -How to get started drawing -What beginners who are struggling to stay motivated should do -The importance of a mentor -The difference between learning online and in person -Why people study art and how to earn a living with it -How to filter criticism -Why learning other styles and mediums is good for you -The best time...


Ep71: Bonus W Reynante Martinez

Drinking, gambling and art. In this very casual bonus podcast I talk with Reynante Martinez about many topics unrelated to Blender, and some that are. Among others: -Managing your time wisely -Photorealism Importance -Motivational Quotes. Use #bgpod on twitter to have your questions answered on the next podcast.


Ep70: Andrew Kramer Interview

A full 80 min chat with one of the most respected artists in the VFX industry, Andrew Kramer from VideoCopilot! In this interview we chat about: * How VideoCopilot got started * Transitioning from Artist to Business owner * What Andrew thinks of seeing video copilot stuff everywhere * Handling criticism * Working JJ Abrams and Adobe * Plus, rapid fire questions like favourite music, coffee, books & daily routine Hope you enjoyed the podcast! Check out the notes at


Ep69: Creating Beautiful CG Art w/ Rob Garlington

In this episode we chat with one of the talented artists behind Blender Guru's promotional images: Rob Garlington. You likely haven't heard of him before, but he's been in the CG industry for almost 20 years and knows a lot about creating images that sell. In this episode you'll discover: -The workflow for creating a beautiful scene from scratch -The power of feedback - and why you should take it -Why drawing, painting and other art forms are beneficial in cg -Tips for being more productive...


Ep68: Modelling like a Pro w/ Jonathan Williamson

THE blender modelling guy joins us for a full hour on tips for improving your modelling skills. Discussed in this podcast: -Is knowing how to draw something essential for modelling? -How new technology has recently changed the modelling workflow -The importance of good 'form' in your model -Some tricks for avoiding the horrible uncanny valley -How Jonathan got started with Blender -Will 3D scanning ever replace modelling? -Artificial intelligence, and how it could possible replace artists...


Ep67 - Podcasts now monthly!

In this podcast, Reynante and I talk about some of the events that happened over Christmas (both the good and the bad) as well as something very important... a change to the podcast frequency. In a recent survey, I asked you "What posts do you like most?" and 2,378 of your responded! Not surprisingly, the #1 response was Tutorials, with #6 being Podcasts. Now as much as I'd like to do both, there simply isn't enough time to do regular podcasts and tutorials. So based on the results from the...


Ep66: End of Year Q&A from Twitter

2015 is almost here! And I want to know what you want to learn in the next 365 days. So I've created a quick survey which you can do here: (only takes a few minutes!) For the rest of the podcast I answer these questions from Twitter: -When are you going to make a recommended books post? (next week!) -Do you bother naming everything in a blender scene? -What about a macro photography competition? -Can you effect a...


Ep65: The Christmas Break

Christmas is almost here so we're doing a quiet podcast of questions and answers from the community, and me complaining about mowing the lawn. Questions answered from Twitter: -How can I sketch ideas when I can't draw? -How do I start drawing? -Starting a blender website -Is torrenting okay? -Where to post tutorials online? Got a question for next week's podcast? Use #bgpod on Twitter


Ep64: Push Yourself w/Gleb Alexandrov

Gleb has slowly be steadily been building a reputation in the Blender community for his eye catching renders. You've likely seen quite a few of his renders already. He's now a full time artist working hard to build his brand and business at In this podcast you'll discover: -Why Gleb switched from 3dsmax to Blender -Gleb's workflow for creating amazing images -When to "cheat" with post-processing -Finding the motivation to experiment -Why conferences are worth all the...


Ep63: Adding Emotion to Render

Learning how to add emotion to your renders is vitally important in your career. Because an image that elicits an emotion from the viewer is an image that is shared, distributed and viewed by a lot more eyeballs than one without. So how can you add emotion to a render? Reynante joins for a discussion on what sort of emotions you can aim for, and how to achieve it. Got a question or theme suggestion for next week? Use #bgpod anywhere on twitter.


Ep62: 5 Ways to Overcome Artistic Failure

In this podcast we discuss artistic failure; that frustration you feel when you're working on a scene and it doesn't look right. What can you do to overcome these common roadblocks? I give 5 tips that I've used over the last 10 years. Plus blender Q&A as usual - if you've got a question for next week, use #bgpod on twitter :)


BG Podcast Episode 61 - Lackluster blender features, investing in your education and the new store

A chat with Reynante about: -The reason behind lackluster blender features -Investing in your own education -Whether to make blender a hobby or career -Upcoming Blender Guru Store -Q&A from Twitter Got a question for next week? Use #bgpod


Ep60: Tips For Blender Beginners

New at Blender? Reynante Martinez joins to talk about his latest article, Things Blender Beginners Must Know: In this episode we discuss: -The importance of knowing the interface and shortcuts -Interacting with the community - the good and the bad -The OS war - and why it's infuriating -Blender's terrible file recovery system -The soon to be updated keymap system for Blender -Why paid add-ons aren't hurting Blender at...