In this episode I talk with Brian Troutwine. We catch up with his work in Erlang, working in Rust, applying functional programming techniques to Rust, learning Erlang compared to Rust, his book "Concurrent Rust" that is in the works, and much more.
In this episode I talk with Claudia Doppioslash. We catch up with what she has been doing since Episode 42, which includes PureScript and Elm, GRiSP, applying functional ideas to game programming, and more.
In this episode I talk with Eric Normand. We catch up with what he has been up to since last episode, talk re-frame in ClojureScript, his newsletter, Clojure SYNC, online community discussions, and more.
In this episode I talk with Radu Popescu. We talk his introduction to software development, high performance C++, where functional ideas fit in with high performance C++, CernVM File System, Erlang, an overview of where Rust fits between functional languages and C++, and more.
In this episode I talk with Fred Herbert. We talk his introduction to Erlang, making languages accessible to the community, productionization as a phase of software, property testing, we wrap up with a tease of how "Everything is Terrible", and much more.
In this episode I talk with Micheal Sperber. We talk his introduction to programming and functional programming languages, important commonalities across languages, power of syntactic abstraction, teaching programming to beginners and experienced programmers, Concurrent ML, and more.
In this episode I talk with Kiwamu Okabe. We talk his introduction to writing software for hardware; exposure to functional programming; running Haskell, ATS, and VeriFast verification on bare metal hardware; and more.
In this episode I talk with David Christiansen. We talk his introduction to functional programming, research in dependent types, Idris, Nuprl and LFC traits, work to add dependent types to macro-expansion in Racket, and much, much more.