As stated in episode 77 of GM Intrusions, this show is continuing in a new format as Game Master's Journey. I have just released a new episode of The Obsidian Monolith in that feed. You can find that episode here.
Ryan Chaddock joins the show today to discuss his various Cypher System supplements. We’ll also talk about creating foci, writing a third party supplement, crowdfunding, and making a living as a creative.
John Marvin joins me on the show today to discuss his Numenera adventure The Sun Below - City on the Edge. We also discuss using fiction as inspiration for your game, getting the most out of GM Intrusions and much more.
Today I’ll discuss the benefits of running preludes for your campaign. They’re more than worth the time you’ll invest in them! I also touch on why character balance is much more important than party balance in Cypher System games.
In this episode the PCs continue their search for Aneej, a young woman of Bonespir who has disappeared in the Westwood. Madame Saydle’s Wondrous Soup saves the day, and the PCs finally find themselves in the culova village. Hilarity ensues when Tianma becomes entangled within a culovan hammock.
The PCs enjoy their new status as heroes of Bonespir. Some hilarity ensues at the festival thrown in their honor, however things take a more serious turn when a man from the village asks the PCs for their help. During the festival, Zain finds his true calling as a public speaker....
This week I give my best sales pitch for the Cypher System and some thoughts on introducing new players, so if you’re wondering whether to buy in, this episode’s for you! I also cover a brand new Strange adversary, the Catastrophe Cloud in A&P.
I have some new additions to the Starwalker Studios YouTube channel to tell you about, and there’s a new free glimmer for Numenera. In Under the Lens I’ll dig into translation in The Strange. Finally Agent Niehl returns with another Strange Encounters.
I have some Cypher System announcements for you today, including the announcement of the imminent Cypher System Rulebook and The Strange Bestiary. I also have a review of The Strange Player’s Guide, and in A&P I’ll talk about a brand new Strange creature—the Spine Tingler. Finally in Strange Encounters Agent Niehl discusses an optional rule for the Cypher System.
This is the second part of the second session. We join the game in progress as the players divvy up the cyphers they’ve found in the destruction left by their encounter with the Yellow Swarm (thanks to Tianma’s superpower of breaking things). We also have some discussion of the yellow swarm encounter. In this episode the PCs encounter more hazards within the Windmill. It contains another challenging encounter complete with some GM Intrusions. We end the session dividing up artifacts, and we...
This is the first part of the second session. At the end of the last session the PCs encountered some steel spiders. We wrap up that encounter and then the PCs face an even greater challenge within the Windmill.
This is the second part of the first session. In this episode the PCs leave the town of Bonespir and head into the Westwood. They have their first run-in with danger outside the Windmill and barely survive!
This is the first episode of the Obsidian Monolith Actual Play podcast, hot off the mixer! This is the first part of the first session. The players choose their connections, and then I introduce them to the town of Bonespir.