Guests: Becky Allen, Ariel Gross, Gijs Driesenaar On this episode we discuss mentorship and we dive into the audiomentoring.com project. Together with our guests we explore how we differentiate between mentorship and formal education. Our experience as mentee’s and mentors.
Game Audio Podcast – Episode #57 – London Calling Guests: Michael Kelly, Sam Hughes, Graham Gatheral. Audio for Games 2015: Generalities, Highlights, Future Procedural Audio Now: History, Recent Happenings, Future Community Meetups: London Game Audio, Vibe, Future BAFTA Awards: Coverage, Generalities Develop: http://www.developconference.com/Content/Develop-2015#Article_181 http://www.thesoundarchitect.co.uk/
Game Audio Podcast – Episode #54 – Beep Education We are joined by Dr. Karen Collins to talk about Education, the Beep Documentary, and the continuing saga of world-traveling after a successful Kickstarter. Beep composer Leonard Paul talks about his role in the documentary, his roots in Procedural Audio and The School of Video Game [...]
Saturday mornings are beautiful, but not in Anton’s case. He gets a rough wakeup call. many people are waiting for him, and have been waiting for him for awhile.But not to worry we got things going and here is the final roundtable for GDC2015. We talk about creativity, women in gameaudio. What a year. See [...]
Catching up on the last day of GDC15 with friends of gameaudio. Celebrating the gang award winners, gong over the talks of the day before. Certainly the vibe was still excited. Pretty impressive after such a full on week.
Wauw, we had 50 guests for our 50th episode. How appropriate. (ok I didnt count at the end but it sure must have been close to that). So humbling to have so many talented folks come out and discuss with us. Main subjects where eduction, unity 5 announcements and ofcourse boot camp.
What a year! This episode finds us pulling together the threads of different conversations and experiences that we’ve been having: a midnight round table on side-projects, another stunning VO vignette from DB Cooper, follow-up emails from the Game Audio Podcast Inbox related to Able Gamers, Inclusive Game Design, and more. News [...]
Oh Friday mornings, you are so beautifully cruel. An epic turn out for the last Sight Glass morning scrum of 2014. Ofcourse we look at the day before. We dive straight into Alastair Macgregor’s talk on GTA V and continue on with the 2 Last of Us Talks. This leads Anton and Ben into a [...]
And we are 40! An early rise again for the guys and girls but so much excitement for the audio bootcamp day of GDC. Damian has some responsibilities there this year and Anton has his own thing going too. We talk about Oculus Rift and jam on what we expect from sound there. We also [...]
In this episode of the game audio podcast our regular guests Kenny Young (Tearaway, LittleBigPlanet) and Rob Bridgett(Prototype2, Game Audio Culture) join our powwow to discuss what they have been up to. We talk about Damian’s new job and premier of his new job title. We also go into crunching, the endless middleware vs custom [...]