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Print It and Ship It

Video Games

A roadmap to designing and publishing board games by Adam's Apple Games.

Location:

United States

Description:

A roadmap to designing and publishing board games by Adam's Apple Games.

Language:

English


Episodes
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Episode 114 - Back to the Future 2019

2/2/2019
We look back at 2018 and into 2019. Lessons learned, and priorities for the new year.

Duration:00:34:54

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Episode 113 - How to Protospiel

12/13/2018
We talk about our plans for upcoming Protospiel Madison 2018, and how to approach protospiel to get the maximum returns.

Duration:00:40:21

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Episode 112 - Essen Spiel as an exhibitor

11/15/2018
We went to Essen Spiel as first timers, and we did it as an exhibitor!

Duration:00:43:22

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Episode 111 - Essen Spiel

10/23/2018
Adam's Apple Games preps for Essen!

Duration:00:43:43

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Episode 110 - Listener Questions

10/14/2018
We take some questions from the audience and answer them. How do you deal with accounting? How do you deliver games to backers, how do you handle international fulfillment?

Duration:00:41:34

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Episode 109 - How to write a design brief

9/30/2018
When you're ready to work with an artist, you will need a design brief to communicate your requirements to them.

Duration:00:51:31

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Episode 108 - How to Theme an Abstract

9/13/2018
The abstract game is a classic game that has the ability to stand the test of time. They are generally very light in theme if any is present at all and minimalist in design. A new rush of themed abstract games are emerging. We explore our own.

Duration:00:48:59

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Episode 107 - When is my game finished

9/1/2018
Game design is challenging! One of the hardest things to know is when your game is actually finished. We've finished a few games and will shed some light from out experience.

Duration:00:39:23

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Episode 106 - Marketing a game after release

8/21/2018
Marketing is always important! There are a ton of resources on how to market pre-release, but we'll go through our own thoughts about post-release marketing.

Duration:00:41:00

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Episode 105 - Post Gen COn

8/14/2018
How was your Gen Con? Ours was a blast. We chat through our top 5 things from Gen Con this year.

Duration:00:36:53

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Episode 104 - Gen Con Prep and a Pitch

6/25/2018
Convention season takes a ton of prep work. We think we have Gen Con down but always looking to improve. And our first pitch!.

Duration:00:42:28

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Episode 103 - Should I Self-Publish

6/4/2018
This episode addresses the question - Should I Self-Publish or should I try to find a publisher?

Duration:00:33:44

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Episode 102 - Game Design Vision

5/18/2018
Every game design goes through an inflection point challenging the vision of the design. You can either stick with the vision or pivot. We talk through our current design and previous experience when challenged with this vision inflection point.

Duration:00:34:22

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Episode 101 - Should We Host a Podcast

5/16/2018
Introduction to Print It and Ship It by Adam's Apple Games. Should we host a podcast on our journey as board game designers, self-publishers, and publishers?

Duration:00:30:43