In this episode we discuss Scoop, the game we made for the most recent game jam, Ludum Dare. We also discuss some games we're playing, including Celeste, and how games can have multiple paths, such as in Oddworld. Lastly, we briefly talk about Terraria and Her Story.
In this episode we discuss some recent life updates and talk a bit about the game we've been working on for a while, which is about an adorable robot. We discuss how projects and places of work grow in complexity over time so getting up to speed (or back up to speed) can be difficult. We also talk about the games we've been playing, discuss rogue likes, and Super Mario Odyssey! Also many other things.