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Dev Game Club

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Dev Game Club features two veteran game developers who look at games from the past to discuss their impact and relevance today.

Dev Game Club features two veteran game developers who look at games from the past to discuss their impact and relevance today.
More Information

Location:

United States

Description:

Dev Game Club features two veteran game developers who look at games from the past to discuss their impact and relevance today.

Twitter:

@devgameclub

Language:

English

Contact:

2402529922


Episodes

DGC Ep 091: Anachronox (part one)

12/13/2017
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Welcome to Dev Game Club, where we are beginning our new series on 2001's quirky Western-built Japanese-style RPG Anachronox. We set it in its time, and discuss how we decided to play it and then spend a lot of time on its world-building. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through Bricks Podcast breakdown: 0:40 Anachronox in time, Initial discussion 38:36 Break 39:04 Thanks and feedback Issues...

Duration: 00:55:56


DGC Ep 090: Super Mario 64 (part four)

12/6/2017
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Welcome to Dev Game Club, where we are closing our series on 1996 3D platforming sensation Super Mario 64. We start at the end, discuss Koji Kondo's iconic music and finally, our takeaways, before turning to listener feedback. SM64 Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Podcast breakdown: 0:42 Segment 1: Discussion and Pillars 44:35 Break 45:08 Segment 2: Feedback/next...

Duration: 01:06:40


DGC Ep 89: Super Mario 64 (part three)

11/29/2017
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Welcome to Dev Game Club, where we are in the midst of our series on 1996 3D platforming sensation Super Mario 64. Tim intros the 'cast for the first time and we discuss both macro and micro design. SM64 Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up to 50 stars! Podcast breakdown: 0:44 SM64 Segment 42:02 Break 42:33 Feedback segment Issues covered: likening Brett to a car, increasing difficulty of...

Duration: 00:55:56


DGC Ep 088: Super Mario 64 (part two)

11/22/2017
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Welcome to Dev Game Club, where we are in the midst of our series on 1996 3D platforming sensation Super Mario 64. We talk about level design, what permits its density, and then fall into a long chat about Nintendo's innovations in controls. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To the second Key! Podcast breakdown: 0:33 Segment 1: SM64 Talk 43:46 Break 44:14 Segment 2: Feedback Issues covered:...

Duration: 00:54:25


DGC Ep 087: Super Mario 64 (part one)

11/15/2017
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Welcome to Dev Game Club, where we are just beginning a new series on 1996 3D platforming sensation Super Mario 64. We set the game in its time and then discuss the big up-front issues, particularly the camera and how new elements and mechanics sometimes require fictional underpinnings before turning to other issues, including listener feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through the...

Duration: 01:08:02


DGC Ep 086: Silent Hill 2 (part three)

11/8/2017
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Welcome to Dev Game Club, where we have made our way to that hotel in Silent Hill 2 and then wended our way homeward. We discuss the climactic events of the game, our theories on who represents what, the multiple endings, and a host of other issues including takeaways and listener feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To the end of the game Podcast breakdown: 0:43 Segment 1: Discussion...

Duration: 01:23:43


DGC Ep 085: Silent Hill 2 (part two)

11/1/2017
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Welcome to Dev Game Club, where we are in the middle of our three-episode series on Silent Hill 2. We spend a lot of time talking about the section in the hospital and the potential meaning or personification of Pyramid Head. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up until the Labyrinth Podcast breakdown: 0:34 Single segment this week! Issues covered: Tim's Halloween costume, picking favorite...

Duration: 01:22:30


DGC Ep 084: Silent Hill 2 (part one)

10/25/2017
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Welcome to Dev Game Club, where we are just beginning a new and shorter series on Silent Hill 2. We set the game in its time period, and dive in quickly to the madness that brings us to that quaint little town, Silent Hill. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through the end of the apartments Podcast breakdown: 0:37 Silent Hill 2 51:15 Break 51:45 Feedback Issues covered: revisiting our...

Duration: 01:10:19


DGC Ep 083: Julian Gollop Interview

10/18/2017
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Welcome to this special bonus interview episode of Dev Game Club, where we welcome Julian Gollop into X-COM Base Provolone for a chat. We delve into the genesis of the game, how a publisher saved the game and itself, and many other topics surrounding the development of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:41 Gollop Interview 1:05:20 Break 1:05:50 Next time Issues covered: Julian's...

Duration: 01:27:14


DGC Ep 082: X-COM Enemy Unknown Bonus!

10/11/2017
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Welcome to Dev Game Club, where we are quickly going over the beginning of X-COM: Enemy Unknown. Surprisingly, although we both liked it, we preferred the original. Stockholm Syndrome? Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: The first couple hours Podcast breakdown: 0:39 Discussion of Enemy Unknown 35:53 Break 36:24 Feedback and reviews Issues covered: Firaxis's recent history, preferring the...

Duration: 00:44:12


DGC Ep 081: X-COM: UFO Defense (part five)

10/4/2017
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Welcome to Dev Game Club, where we are in our third in a series of episodes about 1994's X-COM: UFO Defense. We wrap up our discussion of the game, covering save-scumming and difficulty, and talk about some pillars and takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Just as much as we could fit in Podcast breakdown: 0:39 Segment 1: X-Com finale 41:51 Break 42:24 Segment 2: Pillars and...

Duration: 01:35:43


DGC Ep 080: X-COM: UFO Defense (part four)

9/27/2017
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Welcome to Dev Game Club, where we are in our third in a series of episodes about 1994's X-COM: UFO Defense. We talk about our plans of attack for the game, whether the game is reacting to our plans, and how sim games make an argument. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Who even knows anymore? Podcast breakdown: 0:31 Game discussion 39:19 Break 39:45 Feedback/email Issues covered: Tim's...

Duration: 01:27:48


DGC 080: Ken Levine Redux

9/20/2017
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That week, the Dev Game Club podcast welcomes special guest Ken Levine, founder of Irrational Games and designer/writer of System Shock 2! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:33 Intro 1:50 Early days of SS2 and Irrational 31:33 Break 1 31:57 SS2 World-building, design, future 1:17:16 Break 2 1:17:29 Quick note about next episode Issues covered: "Shock" prototype, Looking Glass...

Duration: 01:18:09


DGC Ep 079: X-COM: UFO Defense (part three)

9/13/2017
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Welcome to Dev Game Club, where we are in our third in a series of episodes about 1994's X-COM: UFO Defense. We talk about the ways in which procedural generation and written generation interact a bit, as well as detailing our playthrought a bit. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: In theory, 6 months Podcast breakdown: 0:38 X-COM segment 35:05 Break 35:35 Feedback segment Issues covered:...

Duration: 00:52:28


DGC Ep 078: X-COM UFO Defense (part two)

9/6/2017
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Welcome to Dev Game Club, where we are beginning a series of episodes about 1994's X-COM: UFO Defense. This week, we talk about terror attacks, game tension, gratification, and a bit of base management. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours past the first ground mission Podcast breakdown: 0:38 Segment 1 41:18 Break 41:47 Feedback Issues covered: managing the clock speed, difficulty...

Duration: 00:50:46


DGC Ep 077: X-Com (part one)

8/30/2017
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Welcome to Dev Game Club, where we are beginning a series of episodes about 1994's X-COM: UFO Defense. This week, we set the game in its historical context and discuss the beginning of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through first ground mission Podcast breakdown: 0:38 X-Com Segment 1:06:28 Break 1:06:51 Feedback segment Issues covered: business model of early Wizardry, DOS...

Duration: 01:19:14


DGC Ep 076: Super Mario World (part 4)

8/23/2017
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Welcome to Dev Game Club, where we currently playing 1991's Super Mario World. This week, we finish Super Mario World and talk about our takeaways, including some deep dives into modern design sensibilities and constraints. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To End of Super Mario World! Podcast breakdown: 0:37 SMW Discussion 44:19 Break 44:57 Feedback/Next time Issues covered: Bowser's...

Duration: 01:34:36


DGC Ep 075: Super Mario World (part three)

8/16/2017
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Welcome to Dev Game Club, where we currently playing 1991's Super Mario World. This week, we talk about how the difficulty of the game more and how it interacts with the exploration of the space. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the Forest of Illusion Podcast breakdown: 0:33 Segment 1 (SMW Discussion) 34:35 Break 35:11 Feedback Issues covered: finding a key, picking things up...

Duration: 01:24:28


DGC Ep 074: Breath of the Wild Bonus

8/9/2017
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Welcome to Dev Game Club, where we are taking a quick break from our Super Mario World series. This week, we talk in person about the first couple of hours of Breath of the Wild. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: First couple of hours of Breath of the Wild Podcast breakdown: 0:39 Seg1: BotW 34:10 Break 34:42 Seg2: Feedback Issues covered: setting up mics, how Zelda is it?, influence from...

Duration: 00:44:17


DGC Ep 073: Super Mario World (part two)

8/2/2017
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Welcome to Dev Game Club, where we currently playing 1991's Super Mario World. This week, we talk in more depth about the level design and the ways in which its open nature influences difficulty. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through Vanilla Dome Podcast breakdown: 0:29 Game discussion 48:10 Break 48:50 Feedback Issues covered: In-depth discussion of saxophones, respecting the game as a...

Duration: 01:41:17

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