The topic of toxicity in gaming is going to be with us for a while. There are a few levels that this can be approached from, and today we start our conversation off talking about how a particular game’s community can go toxic, and how good community management can reduce the toxicity. Chris comes back as a follow on to the last episode as we start off with the recent news from Jeff Kaplan having attempted to address the impact of community toxicity on Overwatch...
On this episode, Vernon and Greg get into James Cameron yet again, Wonder Woman, Justice League, Star Wars Episode IX, and Hellboy. Also, user questions! This podcast is published uncut and with minor spoilers for Suicide Squad and the Lego Movie.
Hello Enthusiacs! Another day, another Youtube controversy. This week we welcome community expert Chris back to join our sequel discussion to managing Personality as a product. From PewDiePie, to former Googlers putting themselves in front for a tone deaf headline for their company Bodega, we wade back in and dig deeper into the implications of these events.
Hello Enthusiastics! This week we whole David to Behind the Line Radio to discuss where games as a service came from. David discusses the infrastructure that online games need to have in place and need to maintain to work. So, if you’ve ever wondered why a game server goes down, or what games have issues at launch, David has the answers.
P.S. If anyone is curious about the Foamy the Squirrel video we reference, you can see it at iLL WiLL PrEss’s Youtube channel as “Game Devs : Foamy The...
Hello Enthusiacs! After an unintended hiatus, behind the line radio is back. Kynetyk details his adventure to see there solar eclipse in totality, and then he and Baron Fang discuss recent headlines including a piece from polygon about crunch that sparked a backlash, the secret of Mana remake, and the SNES classic repeating the availability word of the NES classic.
Hello Enthusiacs. This week we return to the topic of Analytics. Last time in episode 37 we discussed a lot of terms and definitions, technical considerations and so forth. This week we dig more into the effect that this can have on the game design. Steve joins us to talk about this, and we discuss some of the baffling ways that this can play out. Also, Baron Fang gets a better answer to one of the questions he asked earlier about analytics intelligence vs design.
What makes a bad movie something you can enjoy? Why doesn’t this apply to bad games? What’s different about the two, and why does it change how we can enjoy them? Kynetyk, Judge Greg, and Bill discuss this in a broad and fascinating conversation.
Hello Enthusiacs! After way too long talking about it, we’ve finally got a guest on to talk about analytics. John (not the same one as an earlier episode) was kind enough to join in and talk about a number of general concepts that go into business analytics, and concerns around it. This is a big topic, so there will be more guests on it in the future, that’s for sure!
Hey there, Enthusiacs! Welcome to the second Monthly Hero Bytes edition of the (The Real) Hero Talk Podcast! On this episode, Vernon and Greg talk Jumanji, Transformers, Black Panther, Justice League, Adam West, Jackie Chan, and more! Check it out!