How Friends Roll: Dungeons & Dragons | D&D 5th Edition | Actual Play-logo

How Friends Roll: Dungeons & Dragons | D&D 5th Edition | Actual Play

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Welcome to How Friends Roll, a Dungeons and Dragons podcast where Dungeon Master Sully gets a bunch of his friends to play DnD, using the 5th edition DnD ruleset. Beginner and veterans alike are welcome at the table, where new players will rotate in for each micro campaign as they cast and slash their way along the path to adventure.

Welcome to How Friends Roll, a Dungeons and Dragons podcast where Dungeon Master Sully gets a bunch of his friends to play DnD, using the 5th edition DnD ruleset. Beginner and veterans alike are welcome at the table, where new players will rotate in for each micro campaign as they cast and slash their way along the path to adventure.
More Information

Location:

United States

Description:

Welcome to How Friends Roll, a Dungeons and Dragons podcast where Dungeon Master Sully gets a bunch of his friends to play DnD, using the 5th edition DnD ruleset. Beginner and veterans alike are welcome at the table, where new players will rotate in for each micro campaign as they cast and slash their way along the path to adventure.

Language:

English


Episodes

3.10 - The Man, The Lich, The Legend

11/14/2017
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Gull, Gunter, and Shiva engage the Lich they have stumbled upon, and try to steal the treasure he guards.

Duration: 01:56:04


3.9 - Things That Go Bump in the Night

10/30/2017
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Gull, Gunter, and Shiva explore a shrine overrun by the forest, seeking the source of the undead presence in the High Forest.

Duration: 00:41:47


3.8 - Sticking to Your Strength

10/3/2017
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Gull, Gunter, and Shiva head into the high forest in search of... what, exactly? They don't know, but it's definitely out there.

Duration: 00:59:08


3.7 - Things That Go Bump in the Day

9/19/2017
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Gull, Gunter, and Shiva have clues that indicate there is a ruined shrine nearby. Today, we venture into the High Forest to find it. The adventure starts at 8:10.

Duration: 01:11:35


3.6 - An Inspired Read

8/22/2017
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Gull, Gunter, and Shiva open Gunter’s recent find, and try to figure out its story. The investigation continues.

Duration: 01:01:39


3.5 - Badges and Procrastination

8/15/2017
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Our heroes level up. Gull, Gunter, and Shiva investigate the origins of the darkness that camp director Cyrill described. Gull talks to his counselor, Gunter works on his greatest story yet, and Shiva sneaks around some more.

Duration: 01:06:02


3.4 - A Walk in the Woods

7/25/2017
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Gunter and Shiva go on the offensive, while Gunter tries to hold off the enemy assault. It is time to play CTF DnD.

Duration: 01:05:13


3.3 - The Game Is On

7/11/2017
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Gull, Gunter, and Shiva start the Capture the Flag match against Camp Dawnwood. Gull and Shiva go on the offensive, while Gunter stays to protect the trophy.

Duration: 00:51:06


3.2 - Pregame Festivities

6/27/2017
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Gull, Gunter, and Shiva try to get Gull onto the Capture the Flag team, as they prepare for the big match tomorrow.

Duration: 00:46:05


3.1 - Days of Cinder

6/13/2017
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We join Gull Oakknuckles, Gunter Strungman, and Shiva Dewslinger on an important day at Camp Cinder, as they try to curry favor with their Cabin Masters as the big match approaches.

Duration: 00:59:58


2.8 - Dealing Death

5/30/2017
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Buckles, Orris, and Scrambles attempt to hold off the Darkwind's assault while Sister Jewell opens up a portal to Haven.

Duration: 01:33:24


2.7 - Floating Onward

5/16/2017
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Orris has survived, she has reunited with Buckles and Scrambles, and the Northway is moving again. As we float on, the crew takes a moment to rest, recover, and get some answers. After the episode, take a moment to fill out our listener survey here https://goo.gl/forms/I5jNKFFswAxaEvHD2

Duration: 00:58:14


2.6 - A Bout of Heroic Flame

5/2/2017
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Buckles and Scrambles encountered Orris flying through the air, catapulted by a large explosion behind her. What happened?

Duration: 01:00:40


2.5 - Emergency Repairs

4/18/2017
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Buckles, Orris, and Scrambles have been freed from the curse of the Darkwind. Now it's time to prepare for a quick getaway. Scrambles and Buckles team up to repair the damage.

Duration: 00:53:01


2.4 - Radiant Brain Damage

4/4/2017
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Orris and Scrambles descend into the cargo hold of the Northway in pursuit of Buckles, who has rushed ahead. But Buckles knows something they do not.

Duration: 00:40:15


2.3 - Plunder for One

3/21/2017
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Buckles, Orris, and Scrambles have disabled the enemy ship, the Northway. Captain Bluescale has a task for our heroes, as the time to plunder arrives.

Duration: 00:56:06


2.2 - Playing Bard Chicken

3/7/2017
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As officers of the Darkwind, Buckles, Orris, and Scrambles go head to head with a gaggle of paladins as they attempt to take down an enemy ship, the Northway.

Duration: 00:55:20


2.1 - That Blue Stuff

2/23/2017
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It is time for a new adventure. Buckles, Orris, and Scrambles take to the high seas as the Darkwind sets sail. Welcome to the crew.

Duration: 01:01:44


1.6 - Paladin Stuff

2/7/2017
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B'yon Zay, Bert, and Pockets burst into the bandit dig site, primed to intimidate. Alongside Kenley, the beacon of friendship, they launch their rescue mission.

Duration: 00:56:58


1.5 - Feet and Friendship

1/24/2017
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After taking a guided tour of the Red Badgers' bandit camp, B'Yon, Bert, and Pockets recruit some unexpected help as they plan their assault.

Duration: 00:57:20

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