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Episode 182: Dungeon Keeper

It's good to be bad. I'm pretty sure that's the tagline from something, but I don't want to look it up. This week we take a look at Bullfrog's evil overlord simulator Dungeon Keeper. It occupies a nebulous place somewhere between an RTS and a simulation, and kind of suffers for that. But its theming is pitch perfect, and it gets tons of points for creativity. Listen in to find out more.

Duration: 02:32:28

Episode december2017: December 2017 Listener Responses

More people wrote in to talk about the Witcher 3 than any other game on WOFF! And in this episode, we get to the business of hearing the praise and damnation.

Duration: 01:25:04

Episode 179: The Witcher 3: Wild Hunt - Secondary Quests

The majority of this game is secondary quests... so it makes sense that our episode about those quests would be one of our longest yet. In this episode, we cover Contracts, Scavenger Hunts, Races, Brawling, Gwent, and all kinds of Secondary Quests. Huge thanks to Will Hughes for coming on to talk about Gwent!

Duration: 03:42:08

Episode 178: The Witcher 3: Wild Hunt - Main Quest (Part 2)

From Skellige to realms even further beyond, we recover Ciri and put an end to the Wild Hunt once and for all. The next episode will cover the many side quests in the game. You should listen in!

Duration: 03:03:14

Episode 177: The Witcher 3: Wild Hunt - Main Quest (Part 1)

Let us walk the path. This episode about the excellent Witcher 3 covers the first half of the main quest, up until the departure to Skellige.

Duration: 03:01:27

Episode 176: The Witcher 3: Wild Hunt - Basics

Welcome to the big show. And we mean big. The Witcher 3: Wild Hunt is the largest, densest game we've covered on Watch Out for Fireballs!. In fact, there's so much going on here that we're dividing the coverage up into four episodes, with this first installment being two hours dedicated solely to the mechanics and generalities of the game. Don't worry if you've never played a Witcher game before, or read a Witcher book. The Witcher 3 is excellent and self-contained enough to warrant your...

Duration: 02:11:59

Episode november2017: Listener Responses: November 2017

November turned out to be a bit of a club banger, with three big, good, and otherwise important games. Let's find out what the listeners thought of Transistor, Thimbleweed Park, and ActRaiser.

Duration: 00:51:47

Episode 174: Thimbleweed Park

We're unabashed in our love of Maniac Mansion and other early LucasArts adventure games. So it shouldn't be a surprise that we jumped all over the Thimbleweed Park Kickstarter when it was announced. And we were right to do so, because Ron Gilbert, Gary Winnick, and company have made something truly great in Thimbleweed Park. It feels right at home with those older games, but has a level of complexity and care that makes it feel very modern too. It's a delight to talk about something so...

Duration: 02:19:49

Episode october-2017: Listener Responses: October 2017 (Resident Evil Month)

We found a filthy notebook full of people's thoughts on the Resident Evil games we covered. Let us peer within.

Duration: 00:34:57

Episode 172: Resident Evil 7: biohazard

Resident Evil month rounds out with a very new, very good game. Something has twisted the Bakers. Ethan Winters just wants to rescue his missing wife, but he's welcomed into the family instead. Resident Evil 7 is a radical departure for the series, moving gameplay to the first person perspective. However, in a lot of ways it's a return to form. Claustrophobic and dreadful, RE7 is the reboot this series desperately needed.

Duration: 02:59:50

Episode 170: Resident Evil 3: Nemesis

Resident Evil month begins with a bang, just like Nemesis does. Capcom was in a weird spot. They were developing several Resident Evil games at the same time, trying to make hay of a popular series while also preparing for the next generation of consoles. From that shuffle came what might be the most mechanically sound classic Resident Evil game. Nemesis is rich with ideas and also kind to the player, introducing a dodge mechanic and ammo crafting to make the game empowering while keeping...

Duration: 02:26:46

Episode august-2017: Listener Responses: August 2017 (Final Fantasy IV)

This is the first of our monthly listener response episodes under the new model, gathering your thoughts on the Final Fantasy IV saga. Up next in September, we have Bat Month. Which means the Batman NES game, and Batman: Arkahm Asylum. October brings us Resident Evil month, featuring Resident Evil 3: Nemesis, Resident Evil: Code Veronica, and Resident Evil 7.

Duration: 01:33:28

Extrasode: Elite Beat Agents / Rhythm Heaven

Gary Butterfield and Kole Ross read your responses to Elite Beat Agents and Rhythm Heaven.

Duration: 00:15:49

Episode 134: Elite Beat Agents / Rhythm Heaven

Gary Butterfield and Kole Ross groove to Elite Beat Agents and Rhythm Heaven. This summer, we decided to let our listeners decide which rhythm games we should play. The resounding winners were to non-peripheral Nintendo DS rhythm games that couldn't be any more different. Elite Beat Agents is soaking in charm, but we find a lot of problems with it mechanically and musically. Meanwhile, Rhythm Heaven is drenched in charm, and manages to be in the upper echelon of games we've played for the...

Duration: 02:29:05

Extrasode: Deus Ex: Invisible War

Gary Butterfield and Kole Ross read your responses to Deus Ex: Invisible War. LINKS OF NOTE: Asshole Physics ( Sunglasses at Night ( Moraff's World ( Servile Wars (

Duration: 00:23:50

Episode 133: Deus Ex: Invisible War

Gary Butterfield and Kole Ross link up to talk about Deus Ex: Invisible War. How do you follow up a masterpiece? Almost never with another masterpiece. Invisible War has some real problems, but taken on its own it's a perfectly competent shooter with some really great ideas and a fantastic reveal. Don't expect a game that redefines any genres, and you'll be fine. LINKS OF NOTE: DX Bartender ( Post Mortem ( Grey Goo...

Duration: 02:41:46

Extrasode: Day of the Tentacle

Gary Butterfield and Kole Ross read your responses to Day of the Tentacle.

Duration: 00:14:31

Episode 132: Day of the Tentacle

Gary Butterfield and Kole Ross experiment with Day of the Tentacle. It's a time-hopping, interactive Looney Toon that's also LucasArts at the height of their powers... We revisit the world of Maniac Mansion to solve adventure game puzzles with the added twist of causality logic, visiting Colonial America and the distant, tentacle-run future. LINKS OF NOTE: Bernoulli Principle ( Bob's Oral History of DOTT...

Duration: 02:31:50

Extrasode: Fallout: New Vegas (and Mods)

Gary Butterfield and Kole Ross read your responses to Fallout: New Vegas, and then Brayton Cameron joins us to talk about New Vegas mods. LINKS OF NOTE: Top Mods ( Smart Girls ( Original Wrapper ( iCivics ( Class Craft ( Rawls ( One Lifebar Run (…FpRtaOkOFP67j4et6)

Duration: 01:16:03

Episode 131: Fallout: New Vegas (DLC)

Gary Butterfield and Kole Ross expound upon the many expansions for Fallout: New Vegas. Here, in part three, we visit Dead Money, Honest Hearts, Old World Blues, and Lonesome Road, the four expansions released for Fallout: New Vegas in the year after the main game dropped. They're varied and diverse, but they contribute to a single overarching story in a way that most DLC packs just don't, really. LINKS OF NOTE: Pretending to Ride a Dog FB Group ( Now...

Duration: 03:01:58

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