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Watch Out for Fireballs!

Video Games

Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.

Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.

Location:

United States

Description:

Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.

Twitter:

@DuckfeedTV

Language:

English


Episodes

366: Final Fantasy XII (Part 2)

8/10/2022
Basch, Balthier, Ashe, Fran, and two associates continue their quest for magic rocks! Will the princess use the rocks or smash the rocks? Find out as we continue our exploration of this world spanning adventure. Though the dungeons take a wet fart at the end, the dialogue and presentation continue to be first in class.

Duration:02:54:01

365: Final Fantasy XII (Part 1)

8/4/2022
The land of Ivalice is a land in constant turmoil, and with Final Fantasy XII we find ourselves caught in the midst of a larger struggle that is obliterating the borderlands between two massive empires. This is how the stage is set for the twelfth entry in the Final Fantasy series, the first mainline entry of the series to get really weird with it. This episode concerns itself primarily with the game's many new mechanics, and a general discussion of how they hang together. We then talk about...

Duration:03:03:22

WOFF Dispatch: Save Games

7/28/2022
Saving. When can you do it? When should you be able to do it? How does it change the rhythm of games? Also, man, what a fucking ripoff memory cards were. We also answer your questions, announce September's games, and A BRAND NEW SHOW ON THE NETWORK.

Duration:02:07:04

WOFF 364 Preview: Control

7/21/2022
Jesse Faden has walked a rough road, one that leads up to the door of a secret government agency headquartered in a building that not everyone can see. It's the Federal Bureau of Control, they may have her brother held captive, and they are definitely overrun by a malignant interdimensional force. This feels like a culmination of a lot of what Remedy has been working toward, and they achieved it by working against their strengths. Instead of a cinematic, on-rails narrative, Control lives in...

Duration:00:59:51

363: Castlevania 2

7/14/2022
It's impossible to talk about some games objectively. Castlevania 2 has a lot of problems but unbeatable atmosphere for the NES, and the best soundtrack in the series (fight me), makes that go down oh so smooth. Let's get to collectin' ribs! We'd also like to direct your attention to the Totally Trans Podcast Network (https://totallytrans.buzzsprout.com) which is an ongoing podcast about the search for the trans media canon.

Duration:01:38:55

362: Children of Morta

7/7/2022
In the end, it was a story about family. In the beginning, too. It was really all a story about family. Children of Morta was made as an attempt to marry a roguelike game structure to a fixed, detailed story... and it works. The Bergsons are a tight-knit family who live in the shadow of Mount Morta, and they are charged with being Guardians of all the land. When Corruption starts appearing, everyone in the clan pitches in, with most venturing down into the tunnels and town to stop the...

Duration:02:00:30

WOFF Dispatch: Editing

6/30/2022
Do games stand up to editing the same way other works do? How is editing used in games? Could they stand more editing? The obvious Duckfeed answer is "yeah." Hear us explain why! And answer your questions, read your responses to June's games, and generally goof it up.

Duration:01:49:42

WOFF 361 Preview: Vampyr

6/23/2022
We knew right after its release that Vampyr would be a WOFF! game. An RPG that cites Bloodlines as an inspiration, made by a smaller studio, with a great premise and very high highs that are unfortunately compromised by some very low lows. This bore out on our playthrough for the show. Jonathan Reid, the only vampire doctor in fiction, sets out to try and stop a horrifying epidemic in 1918 London, and learns that the disease is intricately related to the vampiric underground in the city. We...

Duration:01:03:50

360: Another World / Out of This World

6/16/2022
If you have even a mild interest in old games, your critical acumen will always be caught up in the tension between historical import and modern playability. Few games stress that dissonance more than Another World, which combines an unbeatable atmosphere and tremendous influence with some very outmoded game design. Is it worth taking the plunge? Listen in, buddy!

Duration:01:38:56

359: Terranigma

6/9/2022
The world is waiting to be reborn, and it's waiting for you. Terranigma is probably Quintet's grandest statement on its pet themes... an action RPG that purports to be about the duality of creation and destruction. Over the course of a playthrough you raise the continents, restore the wildlife, bring humanity to its highest peak, and break the cycle of fate to stop its ultimate destruction. Is the game perfect? Not hardly. But it's got a unique tone and it improves on its predecessors'...

Duration:03:44:03

358: The Incredible Hulk: Ultimate Destruction

6/2/2022
Sometimes you just want to pick up an entire tanker truck and surf on it into a bunch of SWAT team guys, then rip a car in half and pound a tank with it, you know? This early high point in the sketchy history of Super Hero games isn't without its flaws (most of its flaws start with "M" and rhyme with missile) but it's got a lot to love about it too. Join us as we return to the era where holding R1 to run made sense.

Duration:02:23:21

Dispatch: Replaying Games

5/26/2022
This week we talk about the many reasons to replay a game, including some psychological ones, and why you should give yourself permission to take a warm bath in the familiar. We also read your responses to May's games: The Beginner's Guide, Teardown, and Max Payne 3.

Duration:02:11:26

357 Preview: Max Payne 3

5/19/2022
Poor Max. Poor sad, hyper competent timelord Max. Our man is in Brazil this time, playing the patsy and killing more people than most video game protagonists do in a lifetime. When Rockstar took over the franchise, fans feared that they would ruin this classic series. They were half right, turns out, as bolting a cover system onto the breach and clear pace of Max Payne has damaged the pacing. So did adding a truly criminal number of cutscenes. There are moments of thrilling action and fun,...

Duration:01:02:19

357: WOFF Max Payne 3

5/19/2022
Poor Max. Poor sad, hyper competent timelord Max. Our man is in Brazil this time, playing the patsy and killing more people than most video game protagonists do in a lifetime. When Rockstar took over the franchise, fans feared that they would ruin this classic series. They were half right, turns out, as bolting a cover system onto the breach and clear pace of Max Payne has damaged the pacing. So did adding a truly criminal number of cutscenes. There are moments of thrilling action and fun,...

Duration:02:50:45

356: Teardown

5/12/2022
Teardown is an extremely good game. Don't expect a meaningful story or even a huge amount of variety, but DO expect a lot of freedom and a lot of destruction. You're a criminal who takes on jobs to steal, destroy, and commit fraud across several sandbox-style maps made of physics-modeled voxels. The majority of missions are tense heists where you spend the first part meticulously planning your routes, and the second part just barely managing to escape in time. Like the best games, it's about...

Duration:01:52:44

355: The Beginner's Guide

5/5/2022
In 2022, you can play a video game about almost anything. So why is it most games are about how friends are good and honor is nice? Can robots feel? Been there, done that. The Beginner's Guide is a follow up to the wildly successful (and hilarious) The Stanley Parable dares to ask deeper and more personal questions about art and criticism. It's thematically rich and textually complex. Viva!

Duration:02:03:10

Dispatch: Your Chuck E. Cheese Memories

4/28/2022
In lieu of a topic, we read as many of your Chuck E. Cheese memories as we can. We also do the Q&A, and read your responses to April's games. As a reminder, the Early Release feed will be going away at the beginning of May. Keep your eye on the Patreon page for information about where to get your audio when that happens.

Duration:02:20:18

WOFF 354 Preview: Deathloop

4/21/2022
Kill everyone on Reddit Island Fyrefest! Using superpowers and time travel. What a pitch! It's no secret we're big fans of Arkane, which makes Deathloop exceedingly interesting in both it's triumphs and failures. The apotheosis of density in level design saddled with awkward invasion mechanics from Dark Souls. A timeloop element that works wonderfully in terms of narrative but hampers the pace of play. Deathloop is a game with incredibly high highs but also low lows. Take and listen and see....

Duration:01:03:17

353: Chuck E. Cheese's / Showbiz Pizza

4/14/2022
Gather 'round the stage birthday boys and girls! It's time for a special episode about what for some will be a fond childhood memory, and for others will be a resounding horror: Chuck E. Cheese and Showbiz Pizza. A product of the arcade boom in the late 70s, these combination pizza parlor / arcade / entertainment centers were a place where childhood could be embraced. We look at the history of the dueling companies, clown on the characters, and share our own memories of the place.

Duration:01:56:57

352: The Shrouded Isle

4/7/2022
Thank you Randall! Check out Crashcoral.com! (pw: crashcoral). Oh, a cult simulator/management game with heavy lovecraftian elements, striking minimalist art, and a roguelike structure. Did someone leave this under a box with a stick tied to a string, trying to trap both Gary and Kole? Not so fast. The Shrouded Isle has some potential and some genuinely good aesthetics, but the game is so barebones and numbers based as to pose an existential question: how much flavor, depth, and context do...

Duration:01:41:42