Research VR Podcast - The Science & Design of Virtual Reality-logo

Research VR Podcast - The Science & Design of Virtual Reality

Technology Podcasts

The Podcast behind the Science and Design of Virtual Reality and Spatial Computing. By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles. Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry. Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!: https://discord.gg/rrgnxEk

Location:

United States

Description:

The Podcast behind the Science and Design of Virtual Reality and Spatial Computing. By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles. Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry. Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!: https://discord.gg/rrgnxEk

Language:

English


Episodes
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Final Episode: Underwater Panoramic Filmmaking w/ Casey Sapp (CEO of VRTUL)

4/1/2021
In this final episode of Research VR, Casey Sapp, the CEO of VRTUL, an high-end underwater panoramic filming company, joins Azad to talk about the difficulties of creating VR experiences deep in the ocean.

Duration:01:08:54

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Active Depth Cameras w/ Jeff Powers (Cofounder Occipital, Arcturus Industries) - 101

8/18/2020
Jeff Powers, Cofounder of Occipital and Arcturus Industries joins Azad to discuss active depth cameras, Apple's LiDAR, and his vision of the future of consumer volumetric reconstructions. Topics discussed: - The market for depth cameras in 2014 for consumers, developers. - Why they focused on mobile-first with the Structure sensor. - Google's Tango project not being adopted. - Building a developer friendly ecosystem for 3rd party companies. - A general Perceptual layer in software that can...

Duration:01:11:38

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Episode 100! The original cast retrospective on 4 years of VR - 100

3/26/2020
Petr Legkov, Krzysztof Izdebski, and Azad Balabanian, the three cofounders of the podcast come back together to discuss the last four years of VR, the podcast, and their lives. Topics discussed: - Why/how the podcast started - revisiting old arguments - retrospection on VR industry over 4 years Retrospective on: - locomotion theories - roomscale gaming not being the goal - best value VR headset - European tech glass ceiling - focusing on learning

Duration:01:41:42

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Culture and Behavior in Social VR (Jessica Outlaw + Rebecca Hyman) - 99

2/21/2020
Jessica Outlaw, a culture & behavior researcher and Rebecca Hyman, a mental health therapist to discuss human culture in-and-out of VR, VR marketing demographics, as well as representation in media. Topics discussed: - Building non-violent cultures in VR - VR's target demographics and identities - The unreleased Intel VR HMD's marketing campaign - The border between messing-around vs griefing/harassment - Reddit's subreddit self moderation framework - The basics of culture in a community

Duration:00:59:30

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Sketchfab's omnipresnce in the 3D world (Alban Denoyel, CEO of Sketchfab) - 98

1/30/2020
Cofounder and CEO of Sketchfab, Alban Denoyel joins Azad to talk about all things 3D on the web. Topics discussed: - Why sketchfab was created - Why the large tech companies can't compete against Sketchfab's community - The importance of having downloading/remixing functionality - Why it’s difficult to be build both a community and a store - What’s the point of 3D reality capture?

Duration:00:55:17

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AR Superpowers, VR in the 90's, & Data Privacy (Avi Bar-Zeev, ex-Apple/MS/Disney) - 97

10/16/2019
Google Earth, Hololens, and Disney VR pioneer Avi Bar-Zeev joins Azad to share his perspective of the 3D/VR industry over the last few decades and make predictions of the near future.

Duration:01:25:38

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CTRL-kit's Intent-Based Finger Input (Jesslyn Tannady, Tech. Prod. Manager @ CTRL-labs) - 96

9/11/2019
Jesslyn Tannady joins us to talk about CTRL-Labs's advancements in BCI's, finger tracking, and input methods for games and VR/AR. Topics discussed: - CTRL-Kit, finger tracking and intent tracking - Interesting use cases: - Controlling robots in an intuitive way with intent - Typing for VR/AR - using it as a game controller - thoughts on Neuralink

Duration:01:03:18

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Rec Room's Origins and its UGC Future (Shawn Whiting, Community Designer @ Against Gravity) - 95

6/13/2019
Shawn Whiting, the Community Designer at Against Gravity joins Petr and Azad to discuss the origins and the future of one of the most popular games in VR: Rec Room.

Duration:01:06:09

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Building Leap Motion's "Project North Star" Kits (Noah Zerkin, PM at Noah Labs) - 094

5/16/2019
Leap Motion's open source Project North Star has been fascinating VR/AR enthusiasts for the last year, but due to the scarcity of sourcing the components, finding a fully built kit is quite rare. Noah Zerkin, based out of Shenzhen, China has been focusing on fabricating and building the necessary components to build kits. He joins the podcast to chat about the headset, its advantages, and the challenges of what goes into building one. Video podcast: https://youtu.be/G010rKFJMyY recorded in...

Duration:01:33:55

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Livestreaming Mixed Reality with LIV (Dr Doom & Ruu, Cofounder & CTO) - 093

4/3/2019
The CEO and CTO of LIV, Dr. Doom and Ruu join us to talk about the past, present, and future of green screen Mixed Reality and livestreaming VR games. Topics discussed: - Origins of green screen Mixed Reality - how did it start? - How is Mixed Reality being today and by whom? - Discord and the importance of building a community for a product - GameChanger API : Adding audience interactivity into a streamer's game - Vtubers and avatar copyright laws - The state of VR streaming on Twitch

Duration:01:36:12

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Analyzing AR Trends in 2019 (Tom Emrich, Investor at Super Ventures) - 092

1/31/2019
Tom Emrich, Investor from Super Ventures joins Az to talk about the prevailing trends of AR in 2019. Topics discussed: - Focals by North Smartglasses - XR vs. Spatial Computing - cultural implications of all-day AR glasses - AR Cloud is to AR as the Browser/Search Engines are for the early web - visual personifications of AI assistants in AR (Siri, Alexa) - AR for the world vs AR for your face - Facebook Portal - AR in cars (self driving or not) - Current state of AR investments - How to...

Duration:01:04:49

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Measuring your mind with Biofeedback in VR (Sarah Hill, CEO and Dr. Jeff Tarrant, CSO of StoryUp XR) - 091

1/25/2019
StoryUp XR CEO and Chief Storyteller Sarah Hill and Chief Science Officer Dr Jeff Tarrant join us to talk about Healium, an immersive biofeedback system to regulate anxiety. Topics discussed: - VR+EEG's - Measuring states of consciousness - stress management in the workplace Sponsored by HaptX, the leading solution for Haptic Feedback in Virtual Reality.

Duration:00:57:03

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Building the XTAL headset (Marek Polčák, CEO of VRgineers) - 090

1/17/2019
CEO of vrgineers, Marek Polčák joins Petr to discuss their latest VR HMD, the XTAL high resolution, enterprise targeted headset. Topics discussed: - creating custom lenses for ideal optics - limits of display port for high resolution and high refresh rate video transfer - measuring Cognitive Load

Duration:01:16:10

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VR as In-Flight Entertainment (David Dicko, CEO of Skylights) - 089

1/9/2019
David Dicko, Co-Founder and CEO of Skylights joins us to talk about VR as an in-flight entertainment (IFE) option for premium international flights. We talk about the current solutions to IFE, the hardware challenges, as well as the business of a being a B2B2C company. Topics discussed: - Challenges of cutting weight and building HMD hardware - How airlines make decisions about in-flight entertainment - 90/10 passive vs active IFE media consumption by passengers - Current IFE solutions and...

Duration:00:59:30

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The Past, Present, and the Future of VR (Ben Lang, Executive Editor of Road to VR) - 088

11/21/2018
Ben Lang, Co-Founder and executive editor of Road to VR joins us to talk about the early days of the VR industry, the founding of his publication, the what's right around the corner in the industry. Topics discussed: - Oculus Quest's target audience and place in current HMD landscape - Minimum spec requirements for PC VR gen 2.0 - Is "perfect Virtual Reality" the bar we need to reach? - Will Valve ever enter the all-in-one VR space? - Magic Leap's target audience

Duration:01:18:55

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Designing for mobile AR with Torch 3D (Paul Reynolds, CEO) - 087

11/7/2018
Paul Reynolds, CEO and Co-Founder of Torch 3D, joins us to talk about their design tool called Torch, built to bridge the knowledge gap for designers with web/mobile backgrounds, and letting them dive into the world of Spatial Computing Topics discussed: - Current state of iterative design (or lack their of) in VR/AR - AR input methods, which to focus on right now, and what to plan for - The importance of posting examples and use cases of what can be done with AR

Duration:01:13:55

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HaptX's High-Fidelity VR Haptic Feedback Gloves for Enterprise (Jake Rubin, CEO) - 086

10/31/2018
Jake Rubin, the CEO and cofounder of HaptX joins us to talk about the benefits and challenges of Haptic Feedback in VR. Topics discussed: - What are the different modalities of touch? - What are the different ways of visual stimulus can trick your brain into feeling something different? - Surviving in today's VR market and industry - Using VR to control 100's of robots - How far are we from full body VR suits?

Duration:01:13:48

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The Problem with Magic Leap One's Display, Explained - 085

10/24/2018
Az and Petr go deep into discussing the Magic Leap One's display technology, what we were expecting, what was being worked on, and what was finally delivered. Topics discussed: - What is vergence, accomodation, lightfield displays? - How does Magic Leap's display work? - Why is the near clipping plane at 37 cm?

Duration:00:58:14

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Training Firefighters in VR using Photogrammetry (Alex Harvey from Rivr) - 084

10/11/2018
Firefighter training in VR using Photogrammetry with Alex Harvey, Creative Director of Rivr. Topics: - Cheaper, repeatable, and more robust training scanrios for firefighting in VR - Animating scanned Firefighters using Mocap - AR headsets for live firefighting situations

Duration:00:49:27

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Prototyping AR Interactions in VR with ModBox VR (Lee Vermeulen) - 083

10/3/2018
Lee Vermeulen, creator of ModBox VR joins Petr and Az to talk about prototyping AR using VR today. Topics discussed: - What does VR/AR enable in an IOT equipped house? ie, controlling lights from within VR. - Mixed Reality Meshing using Stereolabs Zed cam - IRL Monitors interacting with spatial computing apps - Photogrammetry scanning using Arkit

Duration:01:06:00