Mission Control Gameplay Explained & Translating Space Engineering to Games - Mars Horizon: Episode 1 PILOT-logo

Mission Control Gameplay Explained & Translating Space Engineering to Games - Mars Horizon: Episode 1 PILOT

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Episode 2: Mars Horizon - Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough

5/30/2018
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We’ve re-opened the studio airlock again for more Mars Horizon discussion. This time, talking Mission Control and Meta Management gameplay, UI design, plus a playthrough of the Meta with Steve. This is the second of a three-part Auroch Digital series on game development while exploring some of our Mars Horizon plans. Subscribe to our newsletter.

Duration:00:18:41

Mission Control Gameplay Explained & Translating Space Engineering to Games - Mars Horizon: Episode 1 PILOT

5/11/2018
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The studio airlock is open and welcomes you to Mars Horizon, a space agency management game where the player gets humanity to Mars. This is the first of a three-part series about Auroch Digital’s approach to game development while exploring some of our Mars Horizon plans. Subscribe to our newsletter. Visit the Mars Horizon game page.

Duration:00:22:51

Auroch Digital & Mars Horizon, Mission Control Gameplay, Translating Space Engineering to Games - Mars Horizon: Episode 0 WELCOME

5/11/2018
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Auroch Digital welcomes you to listen in on our Mars Horizon podcast. Talking Mission Control Gameplay, concept to game production, and translating science accuracy to the video game medium. Subscribe to our newsletter. Visit the Mars Horizon game page.

Duration:00:01:05