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Star-Fall RPG Actual Play Podcast

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RPG roleplaying in the world of Star-Fall. Written and gamemastered by Kevin C Mason. The story is told with the use of short stories, audio dramas, and actual Roleplaying sessions. Starfall is one thousand years in the future where faster than light travel is commonplace, however, freedom is not. Sometimes serious... Many times downright silly. This podcast is everything that you might expect at a game table

Location:

Australia

Description:

RPG roleplaying in the world of Star-Fall. Written and gamemastered by Kevin C Mason. The story is told with the use of short stories, audio dramas, and actual Roleplaying sessions. Starfall is one thousand years in the future where faster than light travel is commonplace, however, freedom is not. Sometimes serious... Many times downright silly. This podcast is everything that you might expect at a game table

Language:

English

Contact:

403359790


Episodes
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REMASTERED Ep1 Season !

2/4/2021
Thank you for your feedback! We have listened and started the process of remastering the whole First Season of Star-Fall. I'm reposting this so the listeners who are already fans will get a chance to relisten to the episode. The plan is to have rerecord one episode a month. OH, and the good news is we are producing more content. There is a game scheduled this weekend.

Duration:01:01:12

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Dinner on the Galley

4/9/2020
Originally we had recorded this episode for the Pateron backers only but with Covid-19 we decided that it would be a good idea to keep people from getting bored. In this episode, the players are challenged by eating dinner in character. The result was a lot of fun and we got to do a lot of character development and world-building without even trying. There is a new member of The Fifth Crew Etarip who is a space pirate friend of Lava's. I think you are really going to enjoy her character. This unique RPG challenge was really worth it. I recommend that you do this at your table.

Duration:00:29:01

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Death of Arkady

3/29/2020
We start off season three on a sad note as the beloved Arkady was killed by the evil and insane AI Jorie. We join the adventures on a mission to the planet War-Zod. Along the way, they have a moment to mourn their fallen comrade. With the Australian bushfires and now covid-19 we have been late publishing.

Duration:00:13:32

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Season Two Episode 17

11/3/2019
The ambition of the Chieftain In this episode, The Fifth crew wakes up in the Great hall of the Warmedian Thunder Clan and discusses with their Chieftain his great plans to put the planet War-med on the map. www.actualplaypodcast.com Recently we have lost a file that was very important as it was the recording where a player character dies. We are going to take a short break as we need to gather everyone together to rerecord Except for the player who's character died because they moved to London. Https://starfallrpg.jackmonkeygames.com

Duration:00:23:18

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Dave's Return Home

10/10/2019
In this Science fiction Actual Play episode, we get to see the inner workings of a Warmedian Clan. David is greeted by a family member. You also get to know how important David was and how much his family does not like Terry We also learn that I have lost an episode somewhere while Turbo weasel mocks me. I also have a new website www.actualplaypodcast.com its an actual play podcast directory where anyone who is creating an RPG podcast can submit their podcast. It's also going to be a great place to find new podcasts. https://starfallrpg.jackmonkeygames.com

Duration:00:35:13

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CornField

9/19/2019
Science Fiction RPG Podcast CornField In this episode, Terry, Gerry, Reza, and Lava are on the planet War-Zod talking about the death of Premtel and what it means for The Fifth Crew. This episode is more emotional than most as Terry is trying to find the solutions to his problems in the bottom of a Warmedian Whiskey bottle. Perhaps some of the Best Roleplaying we have had so far. www.jackmonkeygames.com

Duration:00:33:40

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Star-Fall Episode 13 Season Two

8/26/2019
This is a much shorter episode this week as we have had a case of life lately. We have also mentioned that we are going to be losing a cast member soon as well as gaining someone new. In this Science Fiction Podcast we have

Duration:00:15:54

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Star-Fall Season 2 episode 12

7/19/2019
We have a new episode of Norkek and Hedda this time they poke fun at anti-vaxers and a de-evolved world leader. The fifth Crew lands on the dreaded planet War-Med the home planet of David Hammerhands. Science Fiction Webcomic launched this week that parallels the podcast.

Duration:00:36:37

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Welcome To War-Med

6/24/2019
Normally when I take players to the planet War-Med they get really angry with me. The reason for it is that its part of the rules that someone is going to get hurt. In the next few episodes, one of the characters you love is going to die. I'm just not going to tell you who. In this episode https://starfallrpg.jackmonkeygames.com https://jackmonkeygames.com Also we have a Kickstarter coming!!

Duration:00:39:52

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Episode 10 Season Two

6/9/2019
Terry is in trouble again this time his Artifical Intelligence Stalker has captured him. The Fifth Crew must take out the AI without Killing Terry. Arkady has a new girlfriend (The Gamemaster was surprised by this one) https://starfallrpg.jackmonkeygames.com

Duration:00:42:05

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Meet Jorie the Godlike stalker

5/26/2019
Star-Fall Actual Play Podcast In this episode, we meet Jorie the Villian of Season Two. Jorie is not happy with Terry at all. The reason why still is a mystery, however, The Fifth Crew must still complete their mission. Find out more about the Star-Fall RPG Podcast Pateron Backers will be able to see the full body painting photoshoot for Jorie Jorie is the most dangerous of all the Villans the Fifth Crew has encountered so far.

Duration:00:38:23

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Star-Fall Season Two Episode Eight

5/11/2019
The Fifth Crew continues on their mission to stop the church of the Illumination from getting their hands on pre-fall equipment. However, along the way, they encounter someone or something who has been stalking Terry since season one episode two. Science Fiction Actual Play Podcast. Funny RPG Tips Rules Lawyers

Duration:01:00:03

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Party Time

4/15/2019
GM intro/flash back: Fifth crew just delivered weapons to park rangers on war-zodDuring that time, crew intended to guard space shuttle was ambushed by members of the churchGerry lost a handA Thunder-bear went through the shuttle craft causing massive damageAlso think there may be a Carsovax hidden somewhere in the ship, possibly eaten by the Thunder-bear but unconfirmedCarsovax = large man eating goannas with two legs, i.e. Gerry if you don’t feed himMission was ultimately successfulThe entire planet lost electrical powerNo one knows why. Even Church was surprised. Therefore Church not involved.Only tech working was _______Now back on Space station K-Run. Back on our ship.We get a message from Ambassador Griffin of War-Zod. He has a mission for us. He used to be the Governor of Turn-Out. Used to be a decent, shrewd politician. ... He has to play nice with the Church. He has made clear that we have to avoid causing any trouble or interference with the Church. He has lunch with the Priest every day – do not disturb! He has a plan. He gives us information. Ultimately he wants the Church to return to the secular nation it was, with no Church, but he has to be strategic and diplomatic about it.Said we just got intel on some artefacts the church wants. Order of the Ancient Light – science division of the church of the illumination. They are after particular Pre-Fall equipment. They think it might be able to advance some of their tech significantly. Which is a concern, because their tech is already considerable – they are the ones with the Paladin.Normally the Order of the Righteous Light is what we face, like Street Preachers. Their tech is average. Rpg Begins: Preamble: Intel op says the only thing we need to do is connect the two together.The mission is we’re supposed to go to the moon of Nav-Luna.Confed has various planets, one is a gas giant, which has inhabited moons, 3 moons, one is a massive agricultural moon “Nav-Lec” terraformed to be the performed crop, some folks on this moon discovered space travel faster than the others and migrated to another moon. This other moon is a massive forest “Nav Tar”, with trees shaped like mushrooms.- Arkady gets the giggles -These folks never left a feudal system. They are technically allowed to vote as they are part of the Confederation, but the lords never let go of power. This is the 1%, the richest people in the Confederation.Gravity is light, oxygen is low, expensive to live there.Mansions are in the centre of a crater in the centre of the moon, giving the impression they rule all. Hence why they enjoy living there.Their serfs live on one of the other two moons doing all the work. Not technically slaves, but it is indentured servitude and still legal.Can move to the moons if you pay your taxes, but be careful of not getting into major debt with the lords or you will be trapped.Ambassador Griffin wants us to go to a party to one of these mansions, the Fenters. The eldest Fenter daughter may have been one of Terry’s previous clients. Not entirely sure, she could have gone by an alias. Fenters don’t have actual nobility but they are ambitious and want to climb. i.e. many bodies and strategic marriages.The sale and owing of Pre-Fall equipment is illegal in the Confederation. They should be in the possession of Jhodian Record Keepers for assessment and certification, and vertification of no A.I. The Turbo Weasel slips into a loophole because he is slightly sentient.Fenters have an auction going. Character discussion: Mama Bear wants to hide knives in her hair.They want the Eye of Neven (necklace with a Gem in the centre from a pre-fall device of unknown origin) to touch the Alien Cube (purpose unknown, from now extinct species Mechnar).We don’t know how long they have to touch, but the idea is they will self destruct.Eye of Neven $23 million. Alien Cube $10.7 million.Mamma Bear has concerns...Potential of self-harm being too close from self-destruction.Potential of starting a...

Duration:00:43:53

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What is in the Space Shuttle?

4/7/2019
In this Episode of the Star-Fall Actual Play Podcast GM’s intro: Park rangers on war zod decided they are taking sides and are supporting the resistance. But their weapons are designed to fight big animals, not other power armour etc. Terry, Lava, Mama Bear, Reza decided to deliver the goods to the forest. Remaining crew’s job is to keep the ship running ready for a speedy getaway. Received a message from unknown person, stating the church fleet is over our ship, orbiting, and we shouldn’t move. At this point, all electronic devices failed for an unknown reason. Dave’s arm did not fail for some reason. A church patrol got the jump on us, and we got captured. We all got tied up, arms behind backs, sitting outside our ship, bound to trees, in a clearing. Bound with synthetic rope that is cut resistant. Church also does not have any electricity or comms. At least 8 in the patrol, standard soldiers, no street preachers. Xan tries sleight of hand to get out of ropes to church symbol, but fails. Roll perception. Arkady sees a claw swipe down from the trees to one of the patrols. Gerry tries to convince the standard patrols he is a street preacher because he is wearing the church bible around his neck, but they don’t buy it. Everyone hears a strangled guttral animal noise ring out in the forest. Anfrazia sees a set of gleaming eyes through the trees. Dave tries to extricate himself from his bindings. Atrium tries to telepathate to the creatures to encourage them to attack the patrol but ignore us. Fails because doesn’t speak the animal’s language. Atrium tries to cast sanctuary around us but fails. Needs more equipment. Carselovax/Carserovax - 2 legged creature, larger than goanna, smaller than elome, very strong. Gerry knows this species of creature. They work like wolves in packs, to gang up on larger animals, they enjoy hit and run tactics, Gerry rips his arm out of his bindings (because he is regenerative), and picks it up in his other arm. He tries to disarm one of the guards, grappling, and convince the patrol of impending danger. Anfrazia tries to calm the animal near her. Atrium tries to use psychic ability to talk to the guards, but fails. Dave uses his titanium arm to rip out of his bonds. Anfrazia and Gerry persuade (role play) the guards that they are all in danger and need to work together. The guards are convinced and untie them. Peg leg stu suggests we are safer in the ship than outside, even if it is nonfunctional. Gerry has good knowledge of the Carserovax and says they are curious creatures and may have sneaked into the ship. [ BREAK ] Joined forces with church patrols, and Carserovax. All leaned together to shut the ships’ door physically. Stu sends out a message in the blind stating everyone needs to return to ship to avoid predators, but no replies received. We all have our weapons but ballistics only work, not energy weapons.. “Flez” = new term for “flares” derogatory term. Need to deal with one of the Carserovax in the ship. Arkady decides to take Dave to find the Carserovax. Walking through the ship, with various systems and functions flickering still trying to power back on. Dave hears something at the helm, like a chewing and growling noise. Dave still has his uber skrup nasty and battle rifle. Finds Carserovax lying on its back, which is odd. There is something with large teeth-like tusks designed for ripping carcasses apart, 8 eyes, 6 legs. The scratches in the paint through the hallway are from its sides and spine, because it is so large. It hasn’t noticed us yet because it is still eating. Arkady and Dave decide to back away slowly. Gerry recognizes it as a Thunderbear. It is very dangerous because most weapons bounce off of them. Atrium tries to Hide Arkady so they can consider calling the church for help, but fails. They decide to go through the forest and light a bonfire at night, which is an offense, to catch the attention...

Duration:00:51:05

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Gerry Gives A Hand

3/31/2019
Gerry makes a small sacrifice to save the team What are those glowing red eyes? How can The Fifth Crew escape from the Church of the illumination patrol? Star-Fall RPG Science Fiction Podcast

Duration:00:39:32

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Something is Hungry

3/17/2019
Something is hungry and it's not Gerry (Ok he is hungry too) In this episode of the Star-Fall Actual Play Podcast. The Fifth Crew needs to escape again from the Church of the Illumination while something is lurking in the treetops. This Science Fiction RPG Podcast is told with Short stories Audio dramas and Actual Role Play

Duration:00:23:50

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GM Vs Telemarketer

3/10/2019
Gamemaster Vs Telemarketer the Audio version Hey, folks, this s is a much shorter episode today. We are going to be posting shorter episodes but more often. (let us know if that does not work for you) This episode is where I got fed up with a telemarketer calling even though I told them to stop calling. I'm on the Do not call list here in Australia so it's illegal for them to call. I also happen to know this particular call is a scam. So do not feel bad for this guy. I'm sure the police will find them at some point. I went into character as a citizen of the Planet War-Zod, As a Gamemaster, this is very easy for me to do. Coming up with names and addresses on the fly is a skill that every Gamemaster must learn I'm currently editing the next episode that is our Regular Science Fiction RPG Podcast

Duration:00:10:31

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Episode 3 Season Two : Pills and Bad News

2/26/2019
Star-Fall Actual Play Podcast is Back again Hey folks!! I told you that we were not done podcasting yet? We have brought you another Amazing podcast episode of RPG Science Fiction Goodness This Podcast Episode " Pills and Bad News" is Episode three of season two! I need to warn you that there is some Drug between some of the characters! I have to say this was some of the best roleplaying we have had so far in this series. I'm very impressed with the players and have awarded them some extra XP. The more and more I run this RPG Campain the less I have to do as a Gamemaster. Related to the new Studio space. Last month we had to move as our landlord wanted to turn our home into an apartment complex (seems to be a lot of that going on in Sydney) Check out our friends at Steamrollers adventure Podcast!

Duration:00:43:59

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We are still alive and podcasting .... sooon

2/21/2019
Still producing Science fiction RPG podcasts ... we just had to take a break as we had to a serious case of real life Website Failures Just as things were going good our website went down! This was a major disappointment as the backups were giving us trouble. After some choice words with our hosting company, we rebuilt the website only to have the website fail a second time. Now with a new website and new hosting company the new and improved Star-Fall Actual Play podcast website can be found at https://starfallrpg.jackmonkeygames.com Having to Move There is nothing worse than having to move all of a sudden. We were expecting to be in this house for some time however the landlord decided he wanted to build a housing complex. This means we had to move. Fortunately, we do have a better house it just means the last month has been packing and now the endless unpacking. We are still podcasting With that said once we have the new studio space up and running, you can expect a lot more science fiction Audio dramas as the new place is better suited for podcasting. In the meantime listen to Steamrollers adventure podcast! because their show rocks!

Duration:00:01:54

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Star-Fall Season Two Episode Two

11/26/2018
It's six months after the death of Primtel and the party has been working on some new training. Dave has a new arm, Reza has been working on a few new designer drugs. And the Fifth crew has a new boss. https://starfallrpg.jackmonkeygames.com

Duration:00:35:04