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Friends at the Table

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Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

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United States

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Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

Language:

English


Episodes
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PALISADE 46: A Palette of Colors Pt. 1

5/3/2024
It is the year 1430 of the Perfect Millennium, and in the center of the Milky Way galaxy, Perennial tries to shut out the noise, to focus in on only one place, one voice. But it is too loud on Palisade. This week on PALISADE: A Palette of Colors Pt. 1 It's going to be soon, babe / I've made up my mind Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, and weakmint for their support For the finale, we are playing Questlandia 2nd Edition. This season we played Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG. This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Duration:02:40:49

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PALISADE 45: Where They Are Pt. 3

4/11/2024
As Palisade eases into its new orbit, the people below face a new marker of evening. Yes, the dual moons of Chimera’s Lantern and Travertine remain above them. But now night brings a new absence: Gone are Gift-3 and Seneschal, Altar and Moonlock, Skein and Crown, Brighton and Thrysus, and of course the new dark sun, Volition. And so, at night, with only the Mirage itself in the sky, the people of Palisade might be able to convince themselves that things have not changed so much. And so, on one such night in the Bontive Valley, it is time for one more—one final?—movie night aboard the Blue Channel. Why me, or better, why you? / When we can fake it like any way we want to People Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. In reality, they work for the Divine, Arbitrage as a double agent. Cori blames them for the death of her father. Pilot of the Cataphract. One of Arbitrage's remaining agents in the Twilight Mirage. General Tomorrow Mourning (she/her): Leader of the Qui'Err Coalition's forces en route to the Twilight Mirage. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and a commander of Millenium Break forces there. Codename Watershed. Jesset City (he/him): After helping to kick off Millennium Break on Partizan, Jesset served as one of its major leaders during its expansion across the Principality. Now, he uses his talents in Hollow and Altar engineering, piloting, and cipher breaking on behalf of the Grey Pond unit of the cause. Still considers himself to be a member of the Party of the Wolf, though those designations have largely fallen from use. Mustard Red (she/her): A cyborg who once served as a member of Brink Proxy, with a speciality in surveillance. Joined the Cause during the Devotees expansion onto Palisade. The Witch in Glass a.k.a. Clementine Kesh (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Now broken with Perennial, she has become the egoist queen of the Iconoclasts. Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Daughter of the Peaceful Princept, Cynosure Whitestar-Kesh. Commands her forces from her flagship, the Lander One with the support of her combat AI, Fire Support (it/its). Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Exenchester March (he/him): Founder of the Frontier Syndicate and the March Institute, former chair of the Zenith Fund. Betrayed the Pact and Stel Columnar, defecting to the Bilateral Intercession in exchange for territory on Palisade and the freedom to use it as he wishes. August Righteousness (he/they): Once, August served as the court chef of Joyous Guard. Now, he is the commander of Reunion, a Delegate resistance movement that is part of the Cause's Jade Kill unit, and one of the de facto most important leaders of the resistance on Palisade. Organizations The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive...

Duration:01:57:24

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PALISADE 44: Where They Are Pt. 2

4/5/2024
With the initial shock of arriving in the Twilight Mirage starting, slowly, to fade, the people of Palisade and the Quire System leap into action. General Tomorrow Mourning turns to the only person she believes can quickly give her the authority to build a net to catch Bilateral Intercession war criminals. Gucci Garantine orders supplies be delivered to the ever-overstretched Blue Channel. And a guest arrives to make parley, along with a gift. This week on PALISADE: Where They Are Pt. 2 Well, I've been here a thousand times / I don't want to go again / I've been here a thousand times / One thousand and one won't be so bad People General Tomorrow Mourning (she/her): Leader of the Qui'Err Coalition's forces en route to the Twilight Mirage. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and a commander of Millenium Break forces there. Codename Watershed. Jesset City (he/him): After helping to kick off Millennium Break on Partizan, Jesset served as one of its major leaders during its expansion across the Principality. Now, he uses his talents in Hollow and Altar engineering, piloting, and cipher breaking on behalf of the Grey Pond unit of the cause. Still considers himself to be a member of the Party of the Wolf, though those designations have largely fallen from use. Mustard Red (she/her): A cyborg who once served as a member of Brink Proxy, with a speciality in surveillance. Joined the Cause during the Devotees expansion onto Palisade. The Witch in Glass a.k.a. Clementine Kesh (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Now broken with Perennial, she has become the egoist queen of the Iconoclasts. Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Daughter of the Peaceful Princept, Cynosure Whitestar-Kesh. Commands her forces from her flagship, the Lander One with the support of her combat AI, Fire Support (it/its). Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Exenchester March (he/him): Founder of the Frontier Syndicate and the March Institute, former chair of the Zenith Fund. Betrayed the Pact and Stel Columnar, defecting to the Bilateral Intercession in exchange for territory on Palisade and the freedom to use it as he wishes. August Righteousness (he/they): Once, August served as the court chef of Joyous Guard. Now, he is the commander of Reunion, a Delegate resistance movement that is part of the Cause's Jade Kill unit, and one of the de facto most important leaders of the resistance on Palisade. Organizations The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and...

Duration:01:51:09

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PALISADE 43: Where They Are Pt. 1

3/29/2024
So, with one loud sob, the galaxy shifted. But as with all widespread changes, this one was unevenly distributed. Few places changed as totally as Palisade, once just beyond the edge of the Twilight Mirage, now brought into orbit around the pseudo-sun of Volition as the new, ninth planet of the Quire System. And as above, so below: The change in the air is also a change in bodies, in minds, in matters military and social and even culinary. And parked below the newly painted skies of the Bontive Valley, the remaining crew of the Blue Channel ponders the future, reaching out to each other and beyond. This week on PALISADE: Where They Are Pt. 1 If you could do it all again / Yeah, without a second thought / I don't like leaving / The door shut / I think I missed something / But I'm not sure what Dossier People Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and a commander of Millenium Break forces there. Codename Watershed. Jesset City (he/him): After helping to kick off Millennium Break on Partizan, Jesset served as one of its major leaders during its expansion across the Principality. Now, he uses his talents in Hollow and Altar engineering, piloting, and cipher breaking on behalf of the Grey Pond unit of the cause. Still considers himself to be a member of the Party of the Wolf, though those designations have largely fallen from use. Mustard Red (she/her): A cyborg who once served as a member of Brink Proxy, with a speciality in surveillance. Joined the Cause during the Devotees expansion onto Palisade. Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Daughter of the Peaceful Princept, Cynosure Whitestar-Kesh. Commands her forces from her flagship, the Lander One with the support of her combat AI, Fire Support (it/its). Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Organizations The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun. Objects FS-N Dais: One of the Altars competing in the tournament, piltoed by Zjenta Zjarule (she/they). Utilizes a special glass originally from the Twilight Mirage. AdArm Jury: The Jury is the future of AdArm machines. As the first design which fully moves beyond the platforms of the previous generation, it’s a startling diversion from the bulky and boxy designs that the company is known for. In fact, the actual “unit” is only the cockpit, around which the rest of the...

Duration:02:16:30

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PALISADE 42: A Mechanical Whine Pt. 4

3/22/2024
This episode carries content warnings for discussion of death, imprisonment, slavery, medical experimentation, and mind control. In the depths of the Temple of the Threshold, a moment passes, a hero dies, and the world begins to change. But Thisbe, Cori, and Brnine—standing in the heart of Exanceaster March’s most advanced research facility—don’t know that yet. But they do hear it coming. A mechanical whine in the air is about to become something else. Unfinished plans will be pushed into action. Tomorrow will come, faster for some than others. And life on Palisade will change forever. This week on PALISADE: A Mechanical Whine Pt. 4 Moon river / wider than a mile / I'm crossing you in style some day Dossier People Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. Crysanth Kesh (she/her): Mother of Clementine (a.k.a. The Witch in Glass). Once, third in line to the throne of Kesh and de facto leader of the Curtain of Divinity, the predecessor to the Bilateral Intelligence Service. Now dead. Organizations The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending...

Duration:02:47:56

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PALISADE 41: A Mechanical Whine Pt. 3

3/14/2024
This episode carries content warnings for discussion of death, imprisonment, and slavery. At the center of the Lone Marble Group's main campus stands a corkscrew-shaped building with no name. A sphere slides down its long external groove, serving as sentry and, perhaps, more. Behind it: The secrets of Exanceaster March. At the center of Palisade's main continent stands a coliseum-shaped city that has been named a temple. Thousands flock to it in pilgrimage daily, a mocking replication of a different pilgrimage. Today, thousands extra make the walk, faith-eager. Inside: The future, and perhaps more. This week on PALISADE: A Mechanical Whine Pt. 2 What about foxgloves? / Is that a flower you liked? Dossier People Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. Crysanth Kesh (she/her): Mother of Clementine (a.k.a. The Witch in Glass). Once, third in line to the throne of Kesh and de facto leader of the Curtain of Divinity, the predecessor to the Bilateral Intelligence Service. Now dead. Organizations The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their...

Duration:02:00:50

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PALISADE 40: A Mechanical Whine Pt. 2

3/8/2024
As the tournament to determine the next era of the Altar continues at the Lone Marble Group's headquarters, the Blue Channel's infiltration team finds itself backed into a corner. As they try to push their way forward, their allies in the Temple of the Threshold find themselves up against a different sort of wall. In just a few hours, this would all seem so insignificant. This week on PALISADE: A Mechanical Whine Pt. 2 Hey wildflower / You're in the weather Dossier People Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. Organizations The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Fabreal Duchy: When the Divine Principality left Palisade nearly 5,000 years ago, they left behind a Duke and his barons as caretakers. In the generations that followed, they ruled as petty tyrants, creating Delegates as their slaves, remaking their bodies into glass and oil, and extending their reach across Palisade’s continents. Though they officially report to their handlers in Stel Kesh, recently they have begun to wonder if things were better before the Principality's return to Palisade. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New...

Duration:02:01:51

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PALISADE 39: A Mechanical Whine Pt. 1

3/1/2024
Across Palisade, Millennium Break and its allies launch into action. One after another, the Frontier Syndicate’s egg-like power plants came under direct attack. With enough of them brought offline, the group’s ploy to revive Motion would be halted—at least temporarily. That is where the Blue Channel would do their work: Infiltrate the campus of the Lone Marble Group; locate a kill switch for the terrible project; bring it all to a permanent end. This week on PALISADE: A Mechanical Whine Pt. 1 Blood on the horizon Dossier People Telford Stare (he/they): One of several foremen tied to the Lone Marble Group's contractor operations division. Organizations The Frontier Syndicate: A powerful conglomerate with a broad purview, including technology, heavy industry, entertainment, telecommunications, and transportation. Led by Exenceaster March (he/him), the Syndicate betrayed the Pact of Free States and joined the Bilats in order to be part of their colonization efforts on Palisade. Developed the Altar, the predominant war machine of the current era. The Lone Marble Group: Built around a single artifact recovered from an Advent facility, this Frontier Syndicate subsidiary develops the future of Bilat war machinery. The Church of Received Asterism: The most widely practiced faith in the galaxy, and one of the earliest major organizations in the Divine Principality, created at the beginning of the Miraculous Millenium, over 3000 years ago. Teaches that Divines, the immortal machines and mechs that helped establish the Principality's hold on the galaxy, reflect the best aspects of the state itself. The divine Strength, in other words, is like a living flag of the Principality's own strength. Organized as a central church, led by a religious leader named a “Cycle,” whose will is enacted across the Principality by their many “Songs,” who rule worlds, star systems, or sometimes entire constellations. The Church of Progressive Asterism: Created as the teachings of the prophet Logos Kantel grew in popularity 1000 years ago, and made a secondary state religion in order to prevent a large schism. Teaches that Divines are true embodiments of their names, and that the citizens and states of the Principality should look to them as guiding stars. The Divine Strength, in other words, is a reflection of strength itself, or maybe "god's strength," and we should aspire to make our strength look like the divine's. Unlike Received Asterism, there is no single central church, but hundreds of smaller sects, schools, and cults, each devoted to individual Divines, grouped sub-pantheons, or otherwise adjusted beliefs. The New Asterism: What was once a schism between Received and Progressive Asterism has now been healed by the false prophet Gur Sevraq (he/they), or at least someone in his name and face. The New Asterism claims that to be a citizen of the Principality is to have an obligation to "better the world," in the sense that one invests in property or in the way that a settler “rehabilitates” or “improves” the places they claim by violence. If Received Asterism places virtue in the state and Progressive Asterism places it in the Divines, the New Asterism places it in the Principality's mythologized point of origin: The Twilight Mirage. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this serves as the home of New Asterism and its false prophet, The Twilight Mirage: Created over 5000 years ago by what was then the Divine Empyrean in an effort to protect the Divine Fleet, of which they were a member. The Mirage is a false nebula that obscures the position of its inhabitants both visually and by distorting time and space. Inside, there is now a vibrant and peaceful culture that spans eight planets, orbiting a dark and living Divine sun. Divines The...

Duration:02:19:29

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No Palisade Announcement (sorry!!!)

2/22/2024
Hey everyone, As this short audio announcement explains, there is no new episode of Palisade this week. We apologize for having the show on delay for as long as we've had but a combination of scheduling + story . .. . . .. + production decisions hanging in the air means that releasing an episode today wouldn't be to our usual standard. We FULLY intend for there to be a new episode next Thursday!! If you ARE TTRPG hungry, we'll be doing a live stream this Monday at 6:30 Eastern on twitch.tv/friendsatthetable! There were also be a merch giveaway as we sort of test the system so it'll be a fun time! Thank you so much for your support of Friends at the Table and for allowing us this time to assure a banger.......... we are doing our best!!! thank you!!!!

Duration:00:06:38

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COUNTER/Weight 0.5: Thrilled Enough

2/8/2024
Aria Joie has a song stuck in her head. She knows all the lyrics. For a long time, whenever she thought of a song, she could hear the guide track too. Her own voice in her earpiece, peppy, encouraging, saying “One fifteen BPM! One, two, three, four!”, counting her through the dance break. That’s mostly faded away now. “Open up my heart,” she sings, and she folds a paper plate in half and puts it in the trash. “Tear open up my heart!” New job tomorrow. New colleagues. She’s going into a casino to check out some CCT screw-up. She measures out a little pinch of fish food in her palm, and tips it into the tank by the door. A neon swirl. It’s not “open up my heart,” is it? She’s got the lyric wrong. Get a glass of water, Aria. Clear your head. She wishes she could open a window but there’s no window in here. She pinches the bridge of her nose. “Open up—“ what was it? How long has she been misremembering? Forget it. It’s not important. She goes to the kiosk in the lobby. Gets a soda and a gacha toy. Taps her foot to the music in the elevator on the way back up. Big day tomorrow. Blackout. The arena goes silent. And then her voice, the first words spoken in the show. “Do you believe in the power of love?” Lightsticks, like a heart beat. “Do you? Do you believe in the power of love?” This week, on COUNTER/Weight 0.5: Thrilled Enough Listen to my heart! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel)

Duration:01:19:47

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COUNTER/Weight 0.4: New Perspectives

2/2/2024
The robot didn’t want to wear the hat: and that’s fine. All you can do is try. All you can do is hack the machine that prints the hats and go skipping through it’s kaleidoscopic innards. It’s a wave of a hand. It’s no time wasted, if there’s such a thing as wasted time. They said that if you kept being late to class there’d be consequences, but you could access the registration computer from the rooftop of C block and look down at the campus and be exactly as late as you wanted. You could be terrifically late. It’s a blink of an eye. And this is SO easy! The machine that prints the hats is easy, some squat little AI inside turning and looking at you, bleary-eyed. Goodbye! The security cameras all over this casino? Trivial. You can see a man about to spill his coffee. He’s spilled his coffee. Down in custodial a pink LED clicks on. This is a casino? They store money here? But what would you spend the money on? So, the rent’s due, but what are they going to do about that? Evict you? These are magic tricks. This is sleight of hand. Small fry don’t get to see the real stuff. Once you made it to class on time and there was a box on your desk and right between then and the end of the period you spent 6 months in the dream of a dream of some glacial, oily thing. You rearranged planets in the sky between your thumb and index finger. The ocean in the shape of a ring. Click your fingers. It’s cameras. Scrub through the footage. Pay attention, as much as you can. It’s just a job: and that’s fine. Hack the machine that prints the hats. Do what you love, and you’ll never work a day in your life. This week on COUNTER/Weight 0.4: New Perspectives In the event of a crisis, remain calm! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt

Duration:01:36:28

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COUNTER/Weight 0.3: Under the Bus

1/25/2024
Cass had not brought their big medical bag. There was the box in the ship, of course, with the mint-coloured lid and little trays, but their black bag hung where it always did: on a hook beside the door, back in Centralia. In the inside pocket of their jacket was a fabric pouch, folded over and sealed with velcro. A thin tube of medical sealant, a pair of needle-nose scissors, a flat spool of thread, antiseptic cream, gauze, and a small phial of epinephrine. They didn’t need any more than that. As soon as Godlove’s call came through and they watched him studiously, awkwardly walk through the briefing (each syllable of “Ithikos” carefully sounded, a furrowed, sympathetic brow with the mention of the revenants) they knew that they had been hired as a doctor second, and an Apostolisian first. Godlove probably expected them to “work their contacts.” They’d have contacts, of course, here in the Sill. No doubt. Among the casino family, or perhaps in the Agora. Perhaps an old friend from the war. That’s how it worked. Find an old friend from the war, shake hands, smooth this over. Feel the connection. On a hook beside the door, back in Centralia, hung their medical bag. Below the supplies was a very fine layer of sand. The incendiary fire had fallen on the town across the bay and the whole fishing fleet had gone up like paper and they’d been told run, run, move your body and then the heat had hit them like July. There was also a shell in the shape of a pinwheel. This week on COUNTER/Weight 0.3: Under the Bus It’s never too late to cash out! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt

Duration:01:20:09

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COUNTER/Weight 0.2: Valuable Connections

1/18/2024
Sometimes, AuDy had found, people asked them to wait. This was transparently an exercise of power. Sit in there. I’ll be right through. Flat silence as minutes passed. There existed a line of tension between one human and another and as one person wound it tauter and tauter - with distance, or silence, or an enforced period of waiting - certain useful anxieties would be sure to emerge in the other. The logic of this seemed sound to AuDy. On the other side of the room was a framed print of a man in the snow. He was lying on his back. A wire ran from the ceiling down to an outlet just above the floor, painted pale green. The top pin in the outlet carried electricity and the hexagonal grey one beneath it was a mesh hookup. For cleaning robots, and the like. The room was very quiet. What the people who asked AuDy to wait failed to understand was that the line they wound as they brewed coffee in a neighbouring room would never grow taut. They could wind and wind and AuDy, silent in the waiting room, tracing the wire up the wall, would unspool their patience with an easy comfort. One minute was one hour was one month was one second. Years later, just before the door opened, they remembered the man in the snow. He was lying on his back. This week on COUNTER/Weight 0.2: Valuable Connections What’s your lucky number, Aria? Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Music by Jack de Quidt

Duration:01:32:52

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COUNTER/Weight 0.1: The First Bell

1/12/2024
By two o’clock in the morning, Orth Godlove of the Consolidated Counterweight Technocracy had chosen four names. Cassander Timaeus Berenice: an Apostolosian medic with a cool head and a noble background. They’d be able to use their connections, Orth thought. Speak with the Ithikos in a register others wouldn’t. Then there was Mako Trig, some bright-eyed punk kid who claimed to be able to hack anything and everything. He’d dance through their security with a smile. The robot was a risk. Automated Dynamics’ presence would raise questions, but if it came to it, Orth trusted that they would be nothing compact steel and ceramic couldn’t answer. The last name on the list was a wildcard. He’d had to pull some strings, get some questions answered, make sure that this was the real deal. Aria Joie herself, the jewel in EarthHome’s crown, now apparently turned freelancer on the desert planet. Whatever her motives, her legendary charisma and boundless optimism more than qualified her. There was a certain matter that needed to be cleared up - a corpse on a casino floor, a CCT manager in a cell. There were people down the hall who Orth knew would love nothing more than to roll in with the big guns, but things were… delicate. That’d be a disaster. No, it’d be these four. He’d already furnished them with a ship. He pinched the bridge of his nose. They’ll be in and out. He made the call. This week on COUNTER/Weight 0.1: The First Bell Orth Godlove rolls the dice! Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Music & Show Notes by Jack de Quidt

Duration:02:29:10

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COUNTER/Weight Prequel Debut 8 PM ET 1/12 on twitch.tv/friendsatthetable!

1/11/2024
Hello hello hello everyone!! Instead of a new episode of PALISADE, here is YOUR announcement that TOMORROW AT 8 PM ET we are going to be DEBUTING THE COUNTER/Weight PREQUEL OVER ON TWITCH.TV/FRIENDSATTHETABLE!!!! Can't make it to the Twitch stream?? That's okay, it will also be released in the RSS feed!!! The next few weeks will be THE CHIME'S FIRST MISSION instead of PALISADE! All of the episodes will be DEBUTING ON TWITCH AT THURSDAYS AT 8 PM AND IN YOUR RSS FEED AS WELL. Don't forget that Twilight Mirage rebroadcasts are still happening on Sundays at 4 PM ET! And as a happy new year, our clapcast is free this month! Go check it out at friendsatthetable.cash! Happy New Year!!

Duration:00:05:41

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PALISADE 38: Reach In / Reach Out Pt. 2

12/30/2023
Across the Bontive Valley, hardened members of the Cause join with recent recruits and regular civilians to kick off a region-wide celebration of their new liberation. Because it represents the first chance to publicly commemorate not only the group’s most recent victory over the Bilateral Intercession, but also their recent victory over the Stellar Combustor and their success in taking the Grav Train), it is a loud, boisterous, and sprawling party. There, in the town of Eversin, the crew of the Blue Channel joins in with the celebration. Who will they bump into? What new memories might they make? This week on PALISADE: Reach In / Reach Out Pt. 2 Sing where the other boys can watch you dance Dossier People Midnite Matinee (she/her): Leporine scout and member of the Blue Channel. She and her trusty Pack-model light AutoHollow Popcorn used to run a repo company, but now are tentatively committed to the Cause and Millennium Break. Elle Evensong (she/they): Elle arrived to Palisade along with the first wave of Devotees, making a name for herself as a cunning combatant and clever commander. She became a poster child for Twilight Mirage's support of Palisade (and, for members of the Dim Liturgy, a prophesied bridge between the past and the future). But as the war began to heat up, she seemed to vanish into the background. In fact, they were working for the Divine, Arbitrage as a double agent. Cori blames them for the death of her father. Pilot of the Cataphract. Murchy “Murch” Saltburn (she/her): A gig-cop working for Lock & Cross Security Services in Baseline-C. Alise Breka (she/her): Once, Alise was most popular for her Renegade Hearts books of daring pulp adventure. Now she is one of the chief propagandists of Millennium Break, turning their struggles (and victories) into novels, screenplays, and other media. Gucci Garantine (she/her): A defector from Stel Kesh, who used the remaining wealth and power of House Brightline to help found Millennium Break. Currently a key member of the resistance efforts on Palisade, and a commander of Millenium Break forces there. Codename Watershed. Jesset City (he/him): After helping to kick off Millennium Break on Partizan, Jesset served as one of its major leaders during its expansion across the Principality. Now, he uses his talents in Hollow and Altar engineering, piloting, and cipher breaking on behalf of the Grey Pond unit of the cause. Still considers himself to be a member of the Party of the Wolf, though those designations have largely fallen from use. Mustard Red (she/her): A cyborg who once served as a member of Brink Proxy, with a speciality in surveillance. Joined the Cause during the Devotees expansion onto Palisade. Organizations Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh’s ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Violet Cove: The Dim Liturgy claim to have seen the Divine Devotion's arrival coming in their sacred text: A battered and corrupted backup of Crystal...

Duration:02:36:03

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PALISADE 37: Reach In / Reach Out Pt. 1

12/22/2023
The dominos have begun to fall. Across Palisade, the Cause’s efforts have begun to be rewarded. And soon, its members will reward themselves with celebrations across the Bontive Valley. But, at least for the crew of the Blue Channel, it is not “soon” yet. Before they can party, they have some open issues that must be addressed. A visitor at the door. A hand on a scepter. An unclear connection to the divine. This week on PALISADE: Reach In / Reach Out Pt. 1 Words are blunt instruments / Words are sawn-off shotguns Dossier People Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Daughter of the Peaceful Princept, Cynosure Whitestar-Kesh. Commands her forces from her flagship, the Lander One with the support of her combat AI, Fire Support (it/its). Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Murchy “Murch” Saltburn (she/her): A gig-cop working for Lock & Cross Security Services in Baseline-C. Alise Breka (she/her): Once, Alise was most popular for her Renegade Hearts books of daring pulp adventure. Now she is one of the chief propagandists of Millennium Break, turning their struggles (and victories) into novels, screenplays, and other media. Factions Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Divines The Divine Filigree: The instrumentalized operating core of Palisade's extensive GravTrain system. Recovered by the Blue Channel and turned over to the Cause's leadership. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia (they/them), the Glorious Princept, was the elect of Integrity. In an ancient era, Sokrates Nikon Artemisios (they/them) was the "candidate" (user) of Integrity, and together they reformed the Apostolosian Empire, turning it into the Golden Branch Demarchy for some time. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas...

Duration:02:50:15

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PALISADE 37: Reach In / Reach Out Pt. 1

12/22/2023
The dominos have begun to fall. Across Palisade, the Cause’s efforts have begun to be rewarded. And soon, its members will reward themselves with celebrations across the Bontive Valley. But, at least for the crew of the Blue Channel, it is not “soon” yet. Before they can party, they have some open issues that must be addressed. A visitor at the door. A hand on a scepter. An unclear connection to the divine. This week on PALISADE: Reach In / Reach Out Pt. 1 Words are blunt instruments / Words are sawn-off shotguns Dossier People Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Daughter of the Peaceful Princept, Cynosure Whitestar-Kesh. Commands her forces from her flagship, the Lander One with the support of her combat AI, Fire Support (it/its). Partial Palisade (he/him): A man who was once a Divine, now living in the shell of a being quite unlike what he once was. Murchy “Murch” Saltburn (she/her): A gig-cop working for Lock & Cross Security Services in Baseline-C. Alise Breka (she/her): Once, Alise was most popular for her Renegade Hearts books of daring pulp adventure. Now she is one of the chief propagandists of Millennium Break, turning their struggles (and victories) into novels, screenplays, and other media. Factions Stel Nideo: Created the largest faith in the empire, and used that influence to shape (and surveil) mass culture. They are tied to the Present. Faith, coercion, stability. Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Divines The Divine Filigree: The instrumentalized operating core of Palisade's extensive GravTrain system. Recovered by the Blue Channel and turned over to the Cause's leadership. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia (they/them), the Glorious Princept, was the elect of Integrity. In an ancient era, Sokrates Nikon Artemisios (they/them) was the "candidate" (user) of Integrity, and together they reformed the Apostolosian Empire, turning it into the Golden Branch Demarchy for some time. Mysteries Perennial (she/her): The Principality's so-called 'adversary,' who lives at the center of the galaxy and whose chaotic whims spread through her "Perennial Wave," an ever-present nanoparticle that has recently bonded with Kalmeria. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend to" Palisade by the Divine Principality around 5000 years ago, these Delgates were designed and used as slaves. Currently, a Delegate resistance group called Reunion operates out of the fortress Joyous Guard in the Caldera Stretch. Hosted by Austin Walker (@austin_walker) Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000) Produced by Ali Acampora Music by Jack de Quidt (available on bandcamp) Text by Austin Walker Cover Art by by aurahack (aurahack.jp) With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Daniel Laloggia, DB, deepFlaw, Edwin Adelsberger, Emrys, fen, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Mike & Ruby, Muna A, Nich Maragos, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi,...

Duration:02:50:15

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PALISADE 36: Weapons Ready Pt. 2

12/14/2023
This episode carries content warnings for discussion of civilian casualties. On Palisade, it seems as if possibility has begun to bloom. The Stellar Combustor has been deactivated. The Grav Trains that run through the Diadem and across the planet have come under revolutionary control. The Bilateral Intelligence Service lies in shambles. But Stel Kesh is not done, yet. This week on PALISADE: Weapons Ready Pt. 2 Tell me, tell me / Will you still enjoy the view / Through the smoke into the blue Dossier People Gentian (she/her): Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance. Attended to by her two sword bearers (Ramondre (she/her) and Ignadiah (he/him), Knight of Books (Clawed (he/him)), and Knight of Cups (Perevel (they/them)). Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Daughter of the Peaceful Princept, Cynosure Whitestar-Kesh. Commands her forces from her flagship, the Lander One with the support of her combat AI, Fire Support (it/its). The Witch in Glass a.k.a. Clementine Kesh (she/her): A former scion of Kesh who, after knitting a bond with the adversary Perennial, came into control of the broken body of the Divine Past, which she has renamed the Reflecting Pool. Rules over the Crown of Glass, a city-state on the southeastern reaches of Palisade. A shaky ally of Millennium Break. Haunted by an old foe. Riah Connadine (he/him): Commander of the Bilateral Intelligence Service on Palisade. An expert in psychological operations and folklore. As a composer, his opus is the Adagio, a plan to get everyone on Palisade operating in ways not only predictable, but scripted. As a conductor, his orchestra now turns towards the second movement. Rudy Smails (he/him): Member of Millennium Break who often spends his free time in the Crown of Glass, hanging with the boys. Factions Bilateral Intercession: One of two factions vying for leadership of the Principality, comprised by Stels Kesh and Nideo, and lead by the so-called Peaceful Princept, Cynosure Whitestar-Kesh (he/him), who took control of the faction from the Curtain, a secretive intelligence organization with roots in Kesh’s ancient spy operations. The “Bilats” are a conservative and reactionary force, aiming to return the Principality to its roots both literally and figuratively. After a long campaign against the Pact of Free States, they managed to take control of Palisade. Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Divines The Divine Filigree: The instrumentalized operating core of Palisade's extensive GravTrain system. Currently being taken into Dust's catacombs by the affliction's minions. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Crusade (they/them): Leads Stel Nideo’s occupation on Palisade along with their Elect, Gentian. Crusade...

Duration:01:55:19

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PALISADE 35: Weapons Ready Pt. 1

12/8/2023
This episode carries content warnings for civilian casualties, description of the Kent State shooting. With the Divine Filigree recovered by the Blue Channel and transferred to Cause leadership, a choice must be made. Spurred on by Millennium Break’s recent victories, should their allies commit to dramatic action? Or should they take the opportunity to rest, recover, and prepare for the next Bilateral strike? For some, this is a question of strategy. For others, it is one of identity. This week on PALISADE: Weapons Ready Pt. 1 [Ah, a flare cuts through the landscape] Dossier People Jesset City (he/him): After helping to kick off Millennium Break on Partizan, Jesset served as one of its major leaders during its expansion across the Principality. Now, he uses his talents in Hollow and Altar engineering, piloting, and cipher breaking on behalf of the Grey Pond unit of the cause. Still considers himself to be a member of the Party of the Wolf, though those designations have largely fallen from use. Gentian (she/her): Elect of the Divine Crusade. Impossibly old, yet a source of power and vibrance. Attended to by her two sword bearers (Ramondre (she/her) and Ignadiah (he/him), Knight of Books (Clawed (he/him)), and Knight of Cups (Perevel (they/them)). Cassander Timaeus Berenice (they/them): An Apostolosian war hero of the Golden era, 55,000~ years ago in the Golden Branch star sector. Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Daughter of the Peaceful Princept, Cynosure Whitestar-Kesh. Factions The Bilateral Intelligence Service: Formerly called the Curtain, the BIS is a Kesh-operated organization which specializes in espionage, subterfuge, and surveillance. Recently removed from power on Palisade Rose River: Though they are undoubtedly committed to the Cause, this unique research unit (combining Veronique (she/her), her Divine Fealty (any pronouns), and their followers with an out-of-time NEH Sleep Detachment squad) hope for a day when they can be something other than soldiers. Jade Kill: Based in Joyous Guard, this military arm of the Cause is operated by the Delegate liberation faction known as Reunion and supported by Kalar Anakalar's (he/him) Giantkiller unit and a wing of Swordbreakers. Led by August Righteousness (he/him). Places Bontive Valley: Blessed by the departed divine Bounty, the Valley provides the Bilats with fruit that never rots and hyper-nutritional grain. Divines The Divine Filigree: The instrumentalized operating core of Palisade's extensive GravTrain system. Currently being taken into Dust's catacombs by the affliction's minions. The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun. The Divine, Arbitrage (it/its): The amoral machine turned de facto treasurer keeps the Frontier Syndicate a step ahead in all matters of commerce. Sole minter of “glint,” a newly popular currency on Palisade. The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. The Divine Crusade (they/them): Leads Stel Nideo’s occupation on Palisade along with their Elect, Gentian. Crusade is an enormous, bipedal machine covered (or perhaps made with) beautiful stained glass. Additional Notes Delegates: In plain terms, Delegates are synthetic individuals created through a process of forcible extraction from a living Divine. Originated by the Fabreal Duchy, who were left behind to "attend...

Duration:02:25:44