Zero to Start VR Podcast: VR development for beginners-logo

Zero to Start VR Podcast: VR development for beginners

Technology Podcasts

Dive into what you need to get started for developing VR experiences through inspiring conversations with industry leaders, developers and creators who are on the cutting edge of immersive technology, building the future of spatial computing. Our spotlight series featuring immersive artists and developers is sponsored by Meta.

Location:

United States

Description:

Dive into what you need to get started for developing VR experiences through inspiring conversations with industry leaders, developers and creators who are on the cutting edge of immersive technology, building the future of spatial computing. Our spotlight series featuring immersive artists and developers is sponsored by Meta.

Language:

English


Episodes
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Retail Therapy: My inner child said no to a $4,500 Apple Vision Pro

2/29/2024
Apple Vision Pro doesn't have anything I really need, just everything I want. They're the coolest goggles on the planet. While hot takes about the price, the returns, the meaning of this moment continue to light up our news feed, I’m still integrating the 3 days I spent with The Vision Pro. Using Apple's spatial computer for the first time consumed me with intense, satisfying, emotional connections between software place and time. So after all my excitement why did I return it? The answer might surprise you. February 12th was Zero to Start's 4 year anniversary. Thanks to all our listeners in over 44 countries! FEATURED LINKS: Apple Vision ProHere's How Much it Costs Apple to Make a Vision Pro HeadsetVIDEO: How to become the BEST at Gorilla Tag FLASH BACK: SPOTLIGHT SERIESEpisode 25Presence Experiential Design and the Ultimate Potential of Virtual Reality with Kent Bye Episode 23Sam Altman, OpenAI and the quest for ethical AGI with Avi Bar-Zeev, Founder and President Reality Prime, XR GuildEpisode 22 Metaverse Safety Week Dec.10th-15th 2023 with Kavya Pearlman, Founder and CEO, XRSIVIDEO: New User Experience - Setting Up the Oculus Sensor CONNECT WITH SICILIANA sicilianatrevino.com LinkedIn

Duration:00:11:18

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Apple Vision Pro's paradigm shift with Ash Baccus-Clark, Speculative Researcher and Creative Strategist, ABC Worldwide

2/2/2024
It's Apple Vision Pro Day! Will it be as paradigm shifting as the first iPhone? If Apple is hedging its bet on spatial computing, did oculus/Meta do the hard excavation work to prove there is an innovative market for XR?Does an early adopter really need another headset in their vast collection of goggles, glasses and gadgets?These are some of the questions Ash Baccus-Clark, Director, Keynote Speaker & Creative Strategy Consultant at ABC Worldwide asks as she contemplates whether or not to spend over $3,500 to get Apple’s first spatial computer. Ash is a molecular and cellular biologist, brand marketing professional and multidisciplinary artist who uses new media and storytelling to explore themes of deep learning, cognition, memory, trauma, and systems of belief within the framework of intersectionality. She was formerly the Director of Research & Marketing at Hyphen-Labs, an international team of engineers, scientists, architects, and artists who created ‘NeuroSpeculative AfroFeminism’, an award-winning virtual reality project that was screened at Sundance, the American Film Institute, and Tribeca Film Festival, and more. Join us as we dive into why it's time to start creating for spatial computing and XR. Thanks for listening, happy Vision Pro Day! CONNECT WITH ASH: LinkedInThis neuroscientist uses art to fight hate AVP REVIEWS: I spent 24 hours wearing Apple's Vision Pro HeadsetApple Vision Pro review: magic, until it’s notWhy Tim Cook is going all in on the Apple Vision ProFEATURED LINKS: Apple Vision ProApple Announces More than 600 new apps built for the Vision ProThe Inside Story of Oculus Rift and how Virtual Reality became RealityWhy Virtual Reality is about to change the world Andrew Ng, Opportunities in AI CONNECT WITH SICILIANA sicilianatrevino.com LinkedIn

Duration:00:43:12

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Seeing is believing (and hearing): Apple Vision Pro sold out - inside the presale, sales results and visionOS

1/25/2024
The Apple Vision Pro presale on Friday Jan.19th was a resounding success, erasing any doubt about Apple’s ability to capture the public’s imagination - and their wallets, with its first spatial computer. The Vision Pro marks a new day in the XR industry, or rather, a new tune that has the potential to transcend the friction and failures of the last decade. Despite some early device limitations and the steep price tag, speculation is rampant about the Vision Pro selling out its preorder stock in just under 20 minutes, with early revenue estimates reaching $630 million dollars. Today’s show is part two of our Apple Vision Pro series reflecting on the presale experience, sales results, the features we’re most excited about, and how you can begin exploring the magic of Vision Pro without a headset. Thanks for listening and happy Installing! "Apple Vision Pro pre-orders begin today! We’re so excited for you to experience spatial computing for the first time! " - Tim Cook APPLE DEVELOPER + VISIONOS LINKS: Apple Vision Pro guided tourLearn about visionOSHuman Interface GuidelinesExplore immersive sound designQ/A Spatial Design for visionOSXcode Resources, tools, documentation, tutorialsApple Developer Membership and programsRealizing their vision: how DJay designed for VisionOS ARTICLES/BLOGS: Apple sells up to 180,000 Apple Vision Pro, says KuoMaking Apple Vision Pro video will mesmerize youVR market shrinking as even as Meta pours billions of dollars a quarter on the MetaverseOculus Rift and Oculus Quest sell-through shipments worldwide in 2016 and 2019 Five Years of VR: A Look at the Greatest Moments from Oculus Rift to Quest 2 The Virtual Genius of Oculus Rift - Magic Leap reportedly only sold 6,000 AR headsets in six months - Creativity and ImaginationYOUTUBE TUTORIAL VisionOs simulator tutorial -

Duration:00:24:14

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Reflections: Apple Vision Pro and the new era of spatial computing

1/19/2024
"The new era of spatial computing has arrived." Our first episode of 2024 brings you a readout of last week's proclamation from Apple CEO, Tim Cook on the news of the highly anticipated Apple Vision Pro launch, which is just hours away from pre-sale, on Friday January 19th at 5am pacific. Vision Pro will be available in the U.S. on February 2nd. Are you walking up at 5AM tomorrow to pre-order? We are! (hopefully...) What does the Vision Pro mean for early adopters, creators and consumers? If you're wondering why you need a $3,500 wearable computer, this episode is for you. And if you're already convinced, let's celebrate and welcome spatial computing to the AI, AR, VR, XR, Metaverse family. We'll have more reflections on the pre-order and dig deeper into developer documentation later this weekend. We can't wait! Until then, happy spatial computing FEATURED LINKS: Apple Vision ProApple Vision Pro available in the U.S. February 2 - Apple NewsroomNew Apple Vision Pro Hands-on Reports Drop Ahead of Friday Pre-order Road To VRSorry but Apple Vision Pro isn't for youTech CrunchWith $590 million in more funding Magic Leap looks to the Future Venture BeatWar of the Worlds for Bose ARGame trailerPODCASTS: Zero to Start #25 Kent Bye on spatial design and the ultimate potential of XRVoices of VR #1320: Plans for VisionDevCamp, an Apple Vision Pro Hackathon after Q1 2024 LaunchCONNECT WITH SICILIANA sicilianatrevino.com LinkedIn

Duration:00:39:11

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Presence, experiential design & the ultimate potential of XR with Kent Bye, Voices of VR podcast

12/26/2023
This holiday we’re celebrating our 25th episode of Zero to Start with a very special guest, Kent Bye, host of the Voices of VR podcast. Since May 2014, Kent has published over 1,300 Voices of VR podcast interviews featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. Kent is an oral historian, experiential journalist, & philosopher, helping to define the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR. He travels the world to deliver in-depth coverage of the best from XR festivals, conferences and gatherings you can't find anywhere else. Check out the link to Kent’s Patreon where you can support his groundbreaking work and gain access to the podcast's private Discord channel and more. I've been a patron supporter of Voices of VR since 2021. How will you think about presence in 2024? Thanks for listening! Until next time, Peace on Earth! Goodwill to all. CONNECT WITH KENT: Voices of VR PodcastVoices of VR on PatreonKent on LinkedIn FEATURED LINKS: VIDEO: A Primer on Presence, Immersive Storytelling, & Experiential Design - Kent Bye's Storycon Keynote VIDEO: Sensemaking Frameworks for the Metaverse & XR EthicsVoices of VR #1320: Plans for VisionDevCamp, an Apple Vision Pro Hackathon after Q1 2024 LaunchMORE SOURCES: Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments - Mel SlaterReality+ David ChalmersVIDEO: Top 20 Oculus Rift VR Experiences of 2013 - Cymatic BruceVIDEO: Descartes Meditation I - Of the things which may be brought into Doubt - Philosophy Vibe CONNECT WITH SICILIANA sicilianatrevino.com LinkedIn WHAT WE'RE PLAYING IN VR Gorilla Tag - holiday update! Asgard's Wrath 2Black Pink a VR Encore - Meta Horizon Worlds (Dec. 26th)Wallace & Gromit in the Grand GetawayLiminal - Relax. Unwind. Engage. Explore.

Duration:00:51:34

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HaptX G1 Glove and the future of human-computer interaction with Linda Jacobson, Director of Marketing, HaptX

12/14/2023
Are you game for a full-body haptic suit? HaptX Inc. takes us one step closer with the imminent launch of their G1 Glove. HaptX invents and builds wearable technology that simulates touch with unprecedented realism, enabling haptic interaction in virtual reality and robotics. Joining me to explore the magic of the HaptX G1 glove and the future of human-computer interaction is Linda Jacobson, the Director of Marketing at HaptX. An industry pioneer, Linda helped seed VR technology as the world’s first VR evangelist driving early research efforts of VR in healthcare. She is a Co-founding editor of Wired Magazine and author of "CyberArts: Exploring Art + Technology" and "Garage Virtual Reality". She has helped hundreds of clients and has introduced thousands of seniors to virtual reality, social media, digital health and wellness. Learn about HaptX Gloves G1 system, including the HaptX SDK: HaptX.comAWE Nite: Getting Started with HapticsLinda's Links from the wayback machine: The Big Goodbye” (Season 1, Episode 11)ABC Primetime Live, 1991The Computer Chronicles” episode, “Virtual RealitySix Degrees of Freedom: Designers & Engineers Put Virtual Reality to Work,” 1996CONNECT WITH LINDA LinkedInCONNECT WITH SICILIANA sicilianatrevino.com LinkedInWHAT WE'RE PLAYING IN VR Gorilla Tag Asgard's Wrath 2LEGO® Bricktales Liminal PowerWash Simulator VR

Duration:00:35:15

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Sam Altman, OpenAI and the quest for ethical AGI with Avi Bar-Zeev, Founder and President Reality Prime, XR Guild

11/21/2023
In the few days since OpenAI's board of directors removed its co-founder and CEO Sam Altman, the future of the company and what it means for the race to AGI Artificial General Intelligence is anyone’s guess. Joining me to put this fast moving saga into perspective is Avi Bar-Zeev founder and president of Reality Prime an independent consulting service providing world-class expertise in AR & VR design and engineering, since 1997. Avi Bar-Zeev has been at the forefront of Spatial Computing for over 30 years. He co-invented the Hololens AR headset in 2010, and led the Experience Prototyping team for Apple's Vision Pro and more from 2016 to 2019. Most recently, he is a founder and President of The XR Guild, a new non-profit membership organization that seeks to support and educate professionals in XR on ethics and most positive outcomes for humanity. However this techno drama plays out, we are approaching a threshold of computing power that was once the domain of science-fiction and fantasy. The builders are already living there. How do you think AI will impact human rights, the way we live, work or how we define what makes us unique? Let us know on the Zero to Start LinkedIn page. CONNECT WITH AVI XR GuildLinkedIn Mission Responsible - Designing a Future We Choose to Accept CONNECT WITH SICILIANA sicilianatrevino.com LinkedInOPENAI MAYHEM Sam Altman to return as CEO of OpenAIMicrosoft CEO Satya Nadella on the OpenAI Debacle Emergency Podcast: Altman Fired at OpenAIOpenAI Staff Threaten to Quit Unless Board ResignsOpenAI's Sutskever says he regrets board's firing of AltmanOpenAi's Non-profit Board at the heart of Sam Altman's Ouster OpenAI Dev Day Sam Altman Opening Keynote OpenAI charterOpenAI Co-Founder & Chief Scientist Ilya SutskeverIlya Sutskever: Deep Learning MORE RESOURCES Metaverse Safety Week Zero to Start episode with Kavya Pearlman

Duration:00:43:46

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Metaverse Safety Week Dec.10th-15th 2023 with Kavya Pearlman, Founder and CEO, XRSI

11/16/2023
On December 10th XRSI will kick–off their 4th annual Metaverse Safety Week - XRSI’s flagship conference, an annual occasion to meet industry leaders and discuss the challenges of safety, privacy and artificial intelligence in spatial computing. Kavya Pearlman, Founder and CEO of XRSI, X Reality Safety Intelligence, a leading non-profit organization globally recognized for advocating safety, privacy, security, and inclusion in the domain of emerging technology joins me on the podcast to share why this year's Metaverse Safety Week is an essential industry event. Kavya is an award-winning cyber security expert who brings together world leaders, organizations, researchers, community advocates and policymakers to address the industry’s most challenging threats. Dive into what you need to know about safety in the Metaverse on this episode of Zero to Start! Check out show links below and let us know your feedback on our LinkedIn page. METAVERSE SAFETY WEEK DEC 10th - 15th 2023 xrsi.orgThe XRSI Privacy and Safety FrameworkThe Child Safety InitiativeSafety Tips for Parents - Top Recommendations from XRSIGOVERNMENT POLICY Blueprint for an AI Bill of RightsEU AI Act: first regulation on artificial intelligence RESOURCES and READING Medical XR Privacy and Safety Framework- XRSIStanford Research Shows VR Users Can Be Identified Using Only 5 Minutes of Motion Data - Road to VRScammers Use AI to Mimic Voices of Loved Ones in Distress- CBSThe Power of Digital Policy: A practical guide to minimizing risk and maximizing opportunity for your organization Kristina PodnarCyber War - Richard A. Clarke CONNECT WITH KAVYA LinkedInXKavya Pearlman on 60 minutes CONNECT WITH SICILIANA sicilianatrevino.com LinkedIn Subscribe to Zero to Start on your favorite podcast platform, give us a rating and share this episode with your community. Thanks for listening and happy installing!

Duration:00:30:00

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Reimagined Vol. II: Mahal - Emmy Award-Winning XR Director Michaela Ternaksy-Holland on innovation, affordances and social impact of XR storytelling.

11/7/2023
Prepare to be amazed and inspired by special guest Michaela Ternasky Holland, Emmy Award-Winning XR Director, Creative Strategist and Impact Producer leading equity and social change in XR and the Metaverse. A pioneer in VR journalism and experience design, Michaela shares the evolution of her unique industry journey and how her latest immersive film, Reimagined Vol. II: Mahal, is redefining traditional narratives and Tagalog / Filipino mythology to create authentic, innovative, heart-felt stories that captivate audiences around the world. We also talk shop about the new Quest3, Apple entering the market and what every beginner should know about immersive storytelling. Don't miss it! Check out show links below and let us know your feedback on our new LinkedIn page. CONNECT WITH MICHAELA Reimagined Volume II: MahalOfficial TrailerWebsiteLinkedInIMDBFace to FacewebsiteOn the Morning You WakeICAN Nuclear Ban Forum Panel CONNECT WITH SICILIANA sicilianatrevino.com LinkedInRESOURCES Meta Quest StoreAsian American Journalists AssociationDive into what you need to get started on your immersive storytelling adventure. Subscribe to Zero to Start on your favorite podcast platform, give us a rating and share this episode with your community. Thanks for listening and happy installing!

Duration:00:42:36

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Building the next generation of spatial computing with Robin Moulder, Founder & CEO, 3lb Games and 3lb XR

10/31/2023
XR Pioneer Robin Moulder, Founder and CEO of 3lb Games and 3lb XR joins the podcast to share details about their latest releases including VR Workout and Grokit, a hand tracking multiplayer mixed reality game aimed at rapid fire interactions focused on fun while giving newer headset players more confidence - perfect for introducing your friends and family to the magic of mixed reality on a Quest 3 at your holiday gatherings. GroKit Core is their B2B resource that will help companies accelerate their spatial computing project development. Robin also reports on highlights from her recent visit to Europe's thriving immersive conferences, her reflections on Apple Vision Pro, how she started her career in technology and what every beginner should know about getting started in spatial computing. Check out resource links below and let us know your feedback on our new LinkedIn page. Spooky installing! DOWNLOAD Grokit Multiplayer Mixed Reality Game - AppLabSpaceDragon - AppLabVR Workout - Meta StoreCONNECT WITH ROBIN 3lb Games3lbXRLinkedInXR WomenCONNECT WITH SICILIANA sicilianatrevino.com on LinkedInThe Shoes of OC5The Shoes of OC6WHAT ELSE WE'RE PLAYING THIS HALLOWEEN! Spooky worlds and adventures in Social VRTim Burton's Nightmare Before Christmas - Universal Monsters Arena Rise of the Ghost LordWidow's Walkabout Movie Nights Spookality#spookality The early days of hand tracking with Leap Motion: SFVR #12CONFERENCES StereopsiaAWE Vienna We hope you're inspired to explore mixed reality and start your spatial computing adventure. Subscribe to Zero to Start on your favorite podcast platform,

Duration:00:37:27

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Hauntify Mixed Reality horror game for Quest 3 with David Montecalvo, Founder and President, VirtualGo LLC

10/24/2023
"What if I could make an app that could change an entire play area into a horror game?" That's what David Montecalvo, Founder and President of VirtualGo LLC asked himself when he saw the black and white pass-through on the Meta Quest 2, inspiring him to create Hauntify, one of Quest 2's earliest mixed reality games that combined the headset's new experimental pass through with a ghostly room-scale experience - available now for Quest 3 on Sidequest and App Lab. On this spookacular episode of Zero to Start special guest David Montecalvo unlocks the secrets to playing Hauntify, his vision for developing mixed reality apps and what he's learned along the way of making games like Escape Lava Mine (Rift), FPS Enhanced Reality (Quest 2, 3), Mixed Reality Animal Escape and more. This Halloween turn your house party into a horror game with Hauntify. Check out our list below for more games to get you into the spirit and let us know which monster VR games you're playing on our new LinkedIn page. Spooky installing! DOWNLOAD HAUNTIFY AppLabSideQuestItchi.ioYouTubeYouTubeCONNECT WITH VIRTUAL GO LLC Website LinkedInVIDEO AppLabYouTubeWHAT ELSE WE'RE PLAYING THIS HALLOWEEN! Tim Burton's Nightmare Before ChristmasUniversal Monsters Arena Rise of the Ghost LordWidow's WalkaboutMovie NightsSpookality#spookalityCONNECT WITH SICILIANA sicilianatrevino.com on LinkedInWe hope you're inspired to explore how you can apply mixed reality to your creative vision and have fun this Halloween. Subscribe to Zero to Start on your favorite podcast platform, and share this episode with your ghosts and ghouls. Thanks for listening and for your support!

Duration:00:24:00

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WebAR for Social Impact: The 8th Wall Hope for Haiti Challenge with Sarah Porter, Director of Innovative Philanthropy, Hope for Haiti

10/17/2023
Web AR and social impact is a powerful combination that fuels dynamic connection, community building, awareness and action - at scale. On this episode of Zero to Start, Sarah Porter, Director of Innovative Philanthropy at Hope for Haiti joins me to share the nonprofit's mission, how they started their immersive journey and how you can join 8th Wall's Hope for Haiti challenge happening now - the deadline to enter is November 6th at 11:59 pm Pacific. You can jump right to the Challenge details at 13 minutes into the podcast. See the links below for everything you need to participate. Happy installing! 8th WALL CHALLENGE LINKS: 8th Wall Challenge8th Wall blog postResource deckCONNECT WITH HOPE FOR HAITI: Hope for Haiti websiteIGXCelebrating Hope event in NYC on Oct 27thHope for Haiti VR app on SidequestVR app trailerSarah Porter on LinkedIn3D JAVASCRIPT FRAMEWORKS A-Framethree.jsPlayCanvasBabylon.jsCONNECT WITH SICILIANA sicilianatrevino.com on LinkedInWe hope you're inspired to explore WebAR and 8th Wall's Hope for Haiti Challenge. Subscribe to Zero to Start on your favorite podcast platform, and share this episode with your community. Thanks for listening and for your support!

Duration:00:21:34

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Calder Archinuk, Developer Evangelist at Cognitive3D on building better experiences with spatial analytics

10/10/2023
Discover how Cognitive3D’s SDK for Unreal and Unity empowers immersive creators to unlock player behavior and build better 3D experiences with Calder Archinuk, Developer Evangelist at Cognitive3D. Designing for Player agency in virtual environments is one of many challenges in VR development, yet player agency is also what makes VR an essential medium for capturing and studying player behavior. How can developers quickly and easily leverage spatial analytics to build better immersive experiences? What should every immersive developer know about leveraging spatial analytics in their projects? How can developers safely collect spatial data and protect privacy? Dive into these questions and more on our latest episode. Happy installing! CONNECT WITH COGNITIVE3D: Cognitive3D.comSDKGithubDiscordXLinkedInRESOURCES: Cognitve3D Glossary of Metrics - Cognitive3DVirtual Reality in Behavioral Neuroscience: New Insights and Methods - edited by Christopher Maymon, Gina Grimshaw, Ying Choo Wu Eye-Tracking Methodology and Applications in Consumer Research Hayk Khachatryan and Alicia L. Rihn, University of Florida X Reality Safety Intelligence CONNECT WITH SICILIANA sicilianatrevino.comon LinkedInSubscribe to Zero to Start on your favorite podcast platform, and share this episode with the immersive creators in your life. Thanks for listening and for your support!

Duration:00:21:30

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Amir Bozorgzadeh Cofounder and CEO of Virtuleap on improving brain health with Enhance VR

5/3/2023
Dive into the power of Neuroscience and VR to improve brain health with Amir Bozorgzadeh, the cofounder and CEO of Virtuleap. Brain health as you age affects each and every one of us. Caring for your cognitive well-being is essential for living an independent and fulfilling life. Virtuleap combines neuroscience and virtual reality to help increase attention levels, and address cognitive illnesses, disorders, and learning challenges. Virtuleap’s' Enhance VR app is a fun and immersive workout for your brain. Featuring games like Magic Deck, Memory Wall and more that help keep your mind sharp and healthy at any age. See link below to download Enhance VR free. We also explore how VR's power of embodiment is driving clinical research in treating conditions like ADHD and Long Covid, data safety and ethics, consciousness and the unique challenges researchers at the intersection of new tech and healthcare must overcome - with lighter weight headsets, accessible onboarding and more. Support the podcast - subscribe, like and share this episode with your community. Thanks! DOWNLOAD ENHANCE VR FREE: AppLabSideQuest VREnhance VR games and more available in Alcove VR CONNECT WITH US! Virtuleap.comAmir Bozorgzadeh on LinkedInSiciliana on LinkedInSBIR GRANTS: Small Innovation Business Research (SBIR)Non-Dilutive Startup Fundraising SBIR Grants for Innovation - YouTube TurboSBIR - Grant application support softwareDIGITAL BIOMARKERS + REPORTS: Augmented Reality and Virtual Reality Medical Devices - FDAAlzheimer's Disease Diagnostics and Therapeutics Global Market Report 2033 - Increasing use of Biomarkers for Diagnosis Drives Growth Digital Biomarkers Market accounted for US$ 3.1 billion in 2022 Prophesy Market InsightsThe Connected Self: The Era of Digital Biomarkers in NeurologyCFI.coDEMOGRAPHICS: The 2030 problem: Caring for Aging Baby Boomers

Duration:00:33:31

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SPOTLIGHT: Sadah Espii Proctor, XR & Experiential Designer on narrative VR for theater music and art

4/3/2023
Stepping into the Spotlight is Sadah Espii Proctor, XR & Experiential Designer Composer & Spatial Sound Designer On our 8th and final spotlight episode, recorded on January 2021, Espii shares her philosophy on creating narrative VR experiences for theater, music and art - and how the pandemic is ushering in new ways to experience live performance. Among Espii's many accomplishments in immersive film, art and sound, she is the director of 2019's Girl Icon. Globally, over 130 million girls do not go to school. Step into the life of one girl from India who is inspired by Malala Yousafzai to change her course. Produced in partnership with Oculus VR for Good Creators Lab, Malala Fund and Milaan Foundation. We also discuss the development of her immersive work, Testigo (Witness), created at Garage Stories and The Bayou Project. Thanks for listening and happy installing! Share, like and subscribe to Zero to Start on your favorite podcast platform.Connect with Espii on LinkedInFollow Siciliana on LinkedIn================================ FEATURED LINKS Oculus Start Developer program Garage StoriesUnityUnreal Engine================================ Thanks to our partners at Meta for sponsoring our Spotlight Series and supporting women working in Virtual Reality. #sponsoredpost

Duration:00:42:45

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SPOTLIGHT: Kai Frazier, CEO, KaiXR on creating the most accessible and inclusive VR platform for kids on the web

1/18/2021
Stepping into the Spotlight is Kai Frazier, Founder and CEO of KaiXR, the most inclusive and accessible VR platform for kids where they can explore, dream and create! On our 7th spotlight episode Kai shares how she radically changed her life as an educator to a solo nontechnical founder in the highly volatile world of VR entrepreneurship. Find out how Kai built an inclusive and accessible VR platform for kids over the web, how to engage students with virtual reality, surviving and succeeding in tech accelerators, what she wished she knew when she first started and of course, Kai's quarantine playlist! Thanks for listening and happy installing! Share, like and subscribe to Zero to Start on your favorite podcast platform.Follow Kai @__Ka1 / @ExploreKaiXR================================ FEATURED LINKS KaiXRVoices of VR podcast, VR for Good: Kai XR’s Inclusive & Accessible Education Kits Mozilla Hubs================================ TUTORIALS Design, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================ #sponsoredpost

Duration:00:43:40

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SPOTLIGHT: Lauren Frazier, CTO, Ramen VR on becoming a game developer and building Zenith, a VR MMO

12/14/2020
Stepping into the spotlight is Lauren Frazier, Cofounder and CTO at Ramen VR, a Y Combinator VR game studio and makers of the award-winning Conjure Strike. On our 6th podcast episode Lauren fills us in on Ramen VR’s upcoming game, Zenith, a cross-platform massive multiplayer for VR funded in part by Oculus. She shares how Y Combinator prepared Ramen VR for the business world, Kickstarter tips for success and how she risked a stable career in iOS mobile development for VR gaming, with a little help from Oculus Launch Pad. Plus Lauren's quarantine playlist and more! Thanks for listening and happy installing! Share, like and subscribe to Zero to Start on your favorite podcast platform.Follow Zenith @ZenithMMO ================================ FEATURED LINKS Ramen VRZenith on Discord Zenith Alpha Sneak Peek TrailerZenith Kickstarter - funded in 4 hours!Conjure Strike - Oculus StoreFMOD - Adaptive audio solution for gamesOculus Start Developer Program================================ TUTORIALS Design, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================ LAUREN'S QUARANTINE PLAYLIST Lucky DayeStudy ChillBeyoncé================================ #sponsoredpost

Duration:00:30:00

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SPOTLIGHT: Jasmine Roberts, AR/ VR Software Engineer on developing for AR and how beginners can succeed in immersive tech

11/16/2020
Stepping into the spotlight is Jasmine Roberts, an accomplished software engineer who has worked at pioneering companies including Unity, Sony Playstation and Google Creative Lab in New York City where she developed and launched, Lines of Play, a Google experiment AR app highlighting the features of Google’s new AR Core Depth API. Jasmine was a 2017 Oculus Launch Pad fellow and in 2020 Forbes recognized her on their Games 30 under 30 list. On this episode of Zero to Start Jasmine shares her insights about developing with the latest AR APIs, a mini-dive into SLAM (simultaneous localization and mapping), what she wished she knew when she started in the industry and tools beginners should explore as they start their journey. Plus Jasmine's quarantine playlist and more! Thanks for listening and happy installing! Share, like and subscribe to Zero to Start on your favorite podcast platform.Follow Jasmine Roberts @ladykillmonger================================ FEATURED LINKS Lines of Play - Google PlayGoogle Creative Lab launches Lines of Play - An Open-Source Experiment To Showcase ARCores's Depth APIForbesWaves of Grace, Gabo Arora + Chris Milk - WithinOculus Start Developer Program================================ TUTORIALS Quick VR prototypes - Josh Carpenter, Mozilla BlogDesign, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================ JASMINE'S QUARANTINE PLAYLIST Earth Wind & Fire ================================ #sponsoredpost

Duration:00:25:35

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SPOTLIGHT: Richard Duck, Store Operations Manager at Oculus on preparing your VR title for submission to the Oculus Store

11/6/2020
Stepping into the spotlight is Richard Duck, Store Operations Manager at Oculus. On this episode of Zero to Start Richard talks about how his team helps guide developers as they prepare for publishing their titles on the Oculus Store. Richard highlights the importance of testing all aspects of your VR title and how testing helps create community around your work. We talk about the magic of VR, film and theatrical influences on VR, spatial audio and how studying the history of games can help inspire creators as they develop experiences for the radical new era of spatial computing. Share, like and subscribe to Zero to Start on your favorite podcast platform.================================ FEATURED LINKS VIDEO: Facebook: Game Developers Showcase / Best Practices for Launching Games on Oculus - YouTubeVIDEO: Facebook Connect - Introducing the Oculus Developer Hub - YouTubeOculus Developer Hub Update 1.1 - Oculus BlogOculus Start Developer Program================================ TUTORIALS Design, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================ RICHARD'S QUARANTINE PLAYLIST Lighter Than Air FMThe Lot RadioNTS================================ #sponsoredpost

Duration:00:36:55

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SPOTLIGHT: Kathryn Hicks AR/VR Designer on new work and inspiration, open source creation tools

10/13/2020
Stepping into the spotlight Kathryn Hicks, AR/VR Designer at the Danse shares how the Savannah College of Art and Design led her to virtual reality, igniting the creation of her first animated 360 film, Tall Tales of the Aerona Temple. Kathryn fills us in on her latest project working alongside Memphis developer Justin Palmer on Mend, a cross-platform puzzle game and 2019 Oculus Launch Pad scholarship winner. Plus Kathryn shares her recommendations for open source 3D tools that emerging designers and artists should explore as they dive into immersive asset creation. We have fun talking about her fascination with the classic horror genre and sasquatch. Follow Kathryn on Twitter@gokatcreateFollow her latest VR project @MendTheGameShare, like and subscribe to Zero to Start on your favorite podcast platform.================================ FEATURED LINKS Meet the 2019 Oculus Launch Pad Scholarship Recipients - Oculus BlogOculus Start Developer ProgramQuill - VR illustration and animation================================ OPEN SOURCE ART TOOLS Blender - 3D modeling and animationMedium3D modeling by AdobeGimp - image editorKrita - painting and illustration Fire Alpaca - paintingScribus - desktop publishingInkscape - vector graphics editorDJV - video player================================ TUTORIALS Design, Develop, and Deploy for VR - Unity LearnUnity Roll-a-Ball Tutorial - updated for 2020!================================ KATHRYN'S QUARANTINE PLAYLIST Hello from the Magic TavernCritical Role================================ #sponsoredpost

Duration:00:27:00