
Object-Oriented Programming: A Practical, Spoken Guide to Classes, Objects, and Clean, Modular Code for Self-Taught and Early-Career Developers
Daniel Rousseau
Premium
Opening Credits
1/13/2026
Chapter 1: From Step By Step Scripts to Thinking in Objects
1/13/2026
Chapter 2: Meeting Objects and Classes Everyday Things in Code
1/13/2026
Chapter 3: Keeping Things Together Encapsulation and Trustworthy Objects
1/13/2026
Chapter 4: Hiding the Mess Abstraction and Simple Mental Models
1/13/2026
Chapter 5: Families of Types Inheritance Without the Magic
1/13/2026
Chapter 6: Same Request Different Result Polymorphism in Action
1/13/2026
Chapter 7: Building with Blocks Composition, Not Just Inheritance
1/13/2026
Chapter 8: Promises Between Objects Interfaces and Clear Responsibilities
1/13/2026
Chapter 9: From Spaghetti Objects to Clean Collaborators Refactoring Design
1/13/2026
Chapter 10: Designing Out Loud An Audio Walkthrough of an Object Oriented Project
1/13/2026
Closing Credits
1/13/2026