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Title
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Introduction: The Necessity of Object-Oriented Design
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Part I: Foundations of Object-Oriented Programming
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Chapter 1: The Shift from Procedural to Object-Oriented Programming
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Chapter 2: Fundamentals of Classes and Objects
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Chapter 3: Class Structure and Member Definition
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Part II: Core Object-Oriented Principles
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Chapter 4: Encapsulation and Information Hiding
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Chapter 5: Abstraction and Interface Design
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Chapter 6: Inheritance and Hierarchy
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Chapter 7: Polymorphism and Dynamic Implementation
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Part III: Advanced Object Concepts
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Chapter 8: Object Lifecycle Management
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Chapter 9: Object Relationships and Composition
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Chapter 10: Static Scope versus Instance Scope
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Chapter 11: Exception Handling and Fault Tolerance
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Part IV: Design Principles and Patterns
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Chapter 12: The SOLID Principles of Design
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Chapter 13: Fundamental Design Patterns
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Chapter 14: Code Quality and Refactoring
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Part V: Practical Applications and Architecture
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Chapter 15: Applied Architecture I: Device Management System
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Chapter 16: Applied Architecture II: Service Booking Platform
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Part VI: Advanced Contexts
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Chapter 17: Comparative Object-Oriented Languages
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Chapter 18: Testing and Quality Assurance in OOP
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Conclusion: The Path to Software Architecture
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Appendices
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Appendix A: Setting Up Your Development Environment
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Appendix B: Glossary of Object-Oriented Terms
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Appendix C: Development Tools and Resources
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Ending Credits
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