
Object-Oriented Programming for Beginners
Charles Markwell
This audiobook is narrated by a digital voice.
Are you ready to stop coding and start engineering?
Writing code is easy. Designing software that scales, adapts, and survives is hard. "Object-Oriented Programming for Beginners" is your guide to...
Location:
United States
Description:
This audiobook is narrated by a digital voice. Are you ready to stop coding and start engineering? Writing code is easy. Designing software that scales, adapts, and survives is hard. "Object-Oriented Programming for Beginners" is your guide to mastering the architectural mindset used by top software engineers. This book moves beyond basic syntax to teach you how to structure complex systems. Through clear explanations and hands-on projects, you will learn how to turn chaotic scripts into clean, modular, and professional code. Key Features: Perfect for students, self-taught devs, and anyone looking to level up their coding career. Open this book and start building your future today. Duration - 7h 50m. Author - Charles Markwell. Narrator - Digital Voice Maxwell G. Published Date - Saturday, 03 January 2026. Copyright - © 2025 Charles Markwell ©.
Language:
English
Title
Duración:00:00:10
Introduction: The Necessity of Object-Oriented Design
Duración:00:14:33
Part I: Foundations of Object-Oriented Programming
Duración:00:00:05
Chapter 1: The Shift from Procedural to Object-Oriented Programming
Duración:00:24:50
Chapter 2: Fundamentals of Classes and Objects
Duración:00:21:59
Chapter 3: Class Structure and Member Definition
Duración:00:24:45
Part II: Core Object-Oriented Principles
Duración:00:00:04
Chapter 4: Encapsulation and Information Hiding
Duración:00:25:09
Chapter 5: Abstraction and Interface Design
Duración:00:25:07
Chapter 6: Inheritance and Hierarchy
Duración:00:20:52
Chapter 7: Polymorphism and Dynamic Implementation
Duración:00:25:53
Part III: Advanced Object Concepts
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Chapter 8: Object Lifecycle Management
Duración:00:23:12
Chapter 9: Object Relationships and Composition
Duración:00:20:53
Chapter 10: Static Scope versus Instance Scope
Duración:00:24:16
Chapter 11: Exception Handling and Fault Tolerance
Duración:00:20:20
Part IV: Design Principles and Patterns
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Chapter 12: The SOLID Principles of Design
Duración:00:22:46
Chapter 13: Fundamental Design Patterns
Duración:00:24:06
Chapter 14: Code Quality and Refactoring
Duración:00:24:44
Part V: Practical Applications and Architecture
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Chapter 15: Applied Architecture I: Device Management System
Duración:00:23:52
Chapter 16: Applied Architecture II: Service Booking Platform
Duración:00:24:05
Part VI: Advanced Contexts
Duración:00:00:03
Chapter 17: Comparative Object-Oriented Languages
Duración:00:12:13
Chapter 18: Testing and Quality Assurance in OOP
Duración:00:12:43
Conclusion: The Path to Software Architecture
Duración:00:10:08
Appendices
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Appendix A: Setting Up Your Development Environment
Duración:00:18:33
Appendix B: Glossary of Object-Oriented Terms
Duración:00:14:21
Appendix C: Development Tools and Resources
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Ending Credits
Duración:00:00:13