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WolfTalk: Podcast About Audio Programming (People, Careers, Learning)

Education Podcasts

Welcome to WolfTalk, a podcast ever about audio programming. My name is Jan Wilczek. I am an audio programmer and a researcher. In this podcast you will learn how to build your career in programming or research related to audio, meet programmers and...

Location:

Poland

Description:

Welcome to WolfTalk, a podcast ever about audio programming. My name is Jan Wilczek. I am an audio programmer and a researcher. In this podcast you will learn how to build your career in programming or research related to audio, meet programmers and researchers from all around the world, and learn about the intricacies of sound. All resources referenced in the podcast are at www.thewolfsound.com/talkXXX, where XXX is the episode number. Don't forget to subscribe to my newsletter: https://www.thewolfsound.com/newsletter/ I sincerely hope you'll find the information here useful for your own development!

Twitter:

@wilczek_jan

Language:

English


Episodes
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Julian Storer: Creator of JUCE C++ Framework | WolfTalk #032

3/12/2026
Julian “Jules” Storer is the creator of the JUCE C++ framework and the Cmajor programming language dedicated to audio. He created JUCE in the late 90s, and it grew to become the most popular audio plugin development framework in the world. Apart from audio capabilities, it is a general-purpose cross-platform application development framework (Windows, macOS, Linux, Android, iOS, and embedded platforms). Most plugin companies use JUCE; whether you like it or not, it has become a de facto industry standard. You know that I love JUCE; I created the official JUCE audio plugin development course with them, and they are the sponsor of the podcast. So naturally, I was super excited to be able to interview Jules! His next big thing is the Cmajor programming language. It is a C-like, LLVM-backed programming language dedicated solely to audio. He has also given many talks at the Audio Developer Conference, so I encourage you to check them out as a way to relax and get inspired. Jules is known for his strong opinions and dry humor, so I guarantee you’ll find yourself chuckling every few minutes 😉 Note: If you like the podcast so far, please go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts, and feedback can help me improve the show and deliver better-quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents From this episode, you will learn: This episode was recorded on January 30, 2026. 00:00:00 Intro 00:00:33 Introducing Jules Storer, Creator of JUCE 00:02:37 Meet Jules 00:03:11 How Jules Got Into Audio Programming 00:04:41 University: Computing & Psychology 00:05:28 Early Career 00:07:46 Why Jules Built the Tracktion DAW 00:11:04 Sponsor: JUCE Audio Plugin Course 00:12:52 The Mackie Deal & the Birth of JUCE 00:16:35 10 Years Solo: Bootstrapping JUCE 00:18:59 ROLI Acquires JUCE 00:20:56 How the Audio Developer Conference Began 00:21:38 From ROLI to C-Major 00:23:33 Cmajor: DSP Language for Any Hardware 00:28:58 Cmajor Licensing & Commercial Plugins 00:32:57 Cmajor Stability & AI-Written Code 00:36:04 What Building a Compiler Taught Jules 00:39:31 Jules' Dev Setup 00:41:59 Jules' AI Coding Workflow with Claude 00:47:23 Reviewing AI-Generated Code 00:50:18 AI Coding: Where Jules Draws the Line 00:52:22 Cmajor's Language Choice: C++, Go, and Rust 00:54:36 Why Jules Hates CMake 00:59:01 Clean Code: Structure, Files & Naming 01:04:25 API Design Other Developers Won't Hate 01:07:11 Code Review: Excess State & Verbosity 01:11:35 JUCE's Inspiration from Java's JDK 01:14:24 Why JUCE Dominated the Market 01:15:48 Challenges with JUCE, Waveform & C-Major 01:19:56 TDD and the Pain of UI Testing 01:23:06 How to Start Learning Audio Programming 01:26:42 Jules' Daily Routine 01:31:52 How to Contact Jules 01:32:42 Outro

Duration:01:34:02

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Audio and the C++ Standard with Timur Doumler | WolfTalk #031

11/30/2025
How do you become a C++ Standards Committee member? Why is C++ prevalent in audio? Should you still use it for audio software? Honestly, Timur Doumler is someone I have looked up to ever since I saw his “C++ in the audio industry” talk at CppCon 2015. He has a rich development history with C++ and/or audio: I have probably missed a ton of stuff here, but that should already give you a flavor of what Timur is up to 😉 I especially enjoy his technical talks on synchronization with the (real-time) audio thread; For example, at the Audio Developer Conference 2025, he made me finally understand memory ordering in C++ (or so I believe 😅) In the podcast interview, we discuss his story, tactics, and tips, which I hope will inspire you to follow his footsteps (as they sure did me). It also turns out we are both fond of the same music band… Listen to the interview to find out which one 😁 All in all, this one of my favorite podcast episodes (audio & C++, what more do you need?), so don’t miss it! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode Contents From this episode, you will learn: This episode was recorded on September 26, 2025. TIMESTAMPS 00:00:00 Podcast Intro 00:00:37 Timur Doumler 00:01:55 Timur's Introduction and Background 00:02:46 Early Interest in Music 00:03:35 Linking Music to Software Development 00:04:42 Studying Physics & Astrophysics (Berlin, Lyon, Potsdam) 00:06:08 Learning C & Fortran through Cosmology Simulations 00:07:46 Deciding to Become a Developer 00:10:48 Getting Hired at Native Instruments 00:12:16 Working on NI’s Internal C++ Libraries & Kontakt 00:18:05 Sponsor: JUCE 00:19:37 Moving to ROLI and Working on JUCE 00:22:08 Lessons Learned from Jules & Fabian 00:24:27 Joining JetBrains 00:30:13 Becoming a Developer Advocate 00:34:40 Founding Cradle & Building the First Products 00:37:17 Life as CTO & Startup Reflections 00:39:09 Bloomberg & C++ Contracts 00:41:29 The 2015 Talk: C++ in the Audio Industry 00:46:58 Representing the Audio Industry 00:48:18 Joining the ISO C++ Committee 00:50:19 Timur's Work in the C++ Committee 00:55:24 How the C++ Committee Works 01:02:20 How to Learn C++ Today 01:06:48 Real-Time Audio Programming & Tools 01:08:02 Personal Productivity: Meditation, Exercise, Time Management 01:13:46 Tech Stack and Developer Tools 01:14:13 Music Timur Codes To (Meshuggah, Animals as Leaders) 01:17:15 How to Contact Timur 01:18:59 Outro

Duration:01:20:28

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Wave Digital Filters with Kurt Werner (Soundtoys, ex-Native Instruments, ex-iZotope) | WolfTalk #030

11/30/2025
Kurt James Werner, PhD, is a senior research scientist at Soundtoys and one of my favorite researchers in audio DSP (virtual analog modeling in particular). While you may not have read his papers, it’s very likely that you used one of the plugins he worked on: If you start peeking into the research of modeling analog audio effects in plugins, you stumble across his name right away. I consider him not only brilliant, but also insanely productive. Definitely a role model for me! In the research world, he’s mostly known for his work on Wave Digital Filters (WDFs). It’s a technique for creating a mathematical model of an analog circuit that once done is easy to implement (provided you use a WDF library). WDFs are great for modeling analog audio effects to put them inside plugins. But as a true researcher, Kurt is involved many other audio subfields that we discuss in the podcast! Did I mention that he’s a graduate from Stanford’s CCRMA? In this episode, you’ll learn about Kurt’s transition from academia to industry, his work on products at iZotope, Native Instruments, and Soundtoys, and the realities of being a research scientist in an audio plugin company. You’ll also learn all about WDFs, which is a powerful tool to master. Trust me, you don’t want to miss this one 😉 Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode Contents From this episode, you will learn: TIMESTAMPS 00:00:00 Podcast Intro 00:00:37 Introducing Kurt Werner 00:04:11 Kurt's Intro and Background 00:07:20 Studying Engineering & Music at UIUC 00:10:06 PhD Studies at CCRMA (Stanford) 00:13:57 Structure of the PhD Program 00:18:23 Sponsor: JUCE 00:20:09 PhD Thesis: Wave Digital Filters 00:21:26 The Culture at CCRMA 00:31:44 Postdoc at SARC (Queen's University Belfast) 00:35:59 How Teaching Influences Research 00:44:19 Transition to Industry: iZotope 00:49:54 The Research Team at iZotope 00:52:54 Work on Neoverb, Vinyl, and Trash 00:58:43 Publishing Reserach Papers 01:01:35 Moving to Soundtoys 01:05:12 Role and Soundtoys 01:09:17 Soundtoys SuperPlate 01:11:04 What are Wave Digital Filters (WDFs)? 01:19:28 WDFs Before Kurt's Research 01:20:54 Handling Complex Topologies 01:26:56 Can Circuit Modeling be Automated? 01:33:37 Importance of "Warming Up" the Simulation 01:35:16 Strengths of Wave Digital Filters 01:41:52 Best & Worst Circuits for WDF Modeling 01:44:47 How to Approach Modeling a New Circuit 01:46:47 Modeling the Motown EQ (Altec 9062A) 01:52:28 Circuit Bending & Hardware Hacking 01:56:58 1-Bit Music & Velvet Noise 02:05:35 Deep Learning in Virtual Analog 02:07:29 Do You Need a PhD for Audio Research? 02:10:46 PhD for Software Engineering Roles? 02:12:12 How to Learn Virtual Analog Modeling 02:16:04 Productivity & Writing Research Papers 02:20:04 Tools & Tech Stack 02:21:29 Listening to Music While Working 02:23:16 Outro

Duration:02:24:53

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Designing Digital Musical Instruments with Victor Zappi | WolfTalk #029

9/28/2025
Victor Zappi is a creator, researcher, and educator at the intersection of music, technology, and interaction design. He is currently an Assistant Professor of Music Technology at Northeastern University. In his career, among others, he worked on the Bela hardware platform during his time at Queen Mary University of London’s prestigious Centre for Digital Music (C4DM). In this episode, apart from Victor’s inspiring career, we focus on digital musical instruments: We conclude with a discussion of Victor’s LDSP C++ framework, which enables low-level audio device control on Android devices. This episode is a must-listen for anyone interested in the future of musical interfaces, hackable hardware, and the technology that drives them!

Duration:02:02:02

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Designing Music Software Architecture with Ilias Bergström

6/22/2025
Ilias Bergstrom is a software engineer, researcher, and musician from Sweden. For most of his professional career, spanning over 20 years, he has been working on, as he describes it, “time-based media software.” In the audio programming world, this means digital audio workstations, video editors, and live audio-visual performance software. He generously shared his experience in Audio Developer Conference talks, two of which discuss the much underrepresented topic of the software architecture of digital audio workstations. Software architecture and software design are fascinating topics to me, so I naturally devoured both of these talks 😉 In this interview, we explore not only Ilias’s journey but also go into the details of what makes audio software design hard. He discusses how he connects the dots between different types of media software through his long-running personal project, TWO, which is best described as a Media Control Workstation. It enables the simultaneous interactive combination of digital media control signals (such as OSC and MIDI) from multiple sources. Finally, we don’t shy away from discussing our favorite books on audio software development! Given that Ilias shares a ton of valuable tips and resources, you don’t want to miss this one! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode Contents From this episode, you will learn: This episode was recorded on January 15, 2025.

Duration:01:28:29

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Reverbs, Pitch Shifters & Freelancing with Geraint Luff | WolfTalk #027

3/20/2025
Geraint Luff is a seasoned audio DSP developer and the founder of Signalsmith Audio. Geraint’s presentations, such as “Let’s Write a Reverb” and “Four Ways to Write a Pitch Shifter,” are among the most popular talks at the Audio Developer Conference (ADC) thanks to Geraint’s clarity of explanation and easy-to-understand visuals (not to mention the accompanying open-source repos). In the interview, Geraint shares his insights on his career path, freelancing in the audio industry, and digital signal processing (DSP). He discusses how he gained traction as a freelancer by joining a community, delivering audio-focused technical talks, and sharing open-source repos. We can also learn his approach to learning DSP, problem-solving, and the significance of visualization in explanations. Theory first of practice first? Listen to the podcast episode to find out! 😉 Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏

Duration:01:27:35

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Reverb, Spatial & Immersive Audio with Orchisama Das | WolfTalk #026

2/20/2025
Orchisama Das is an outstanding audio researcher known for her work in virtual acoustics, artificial reverberation, and immersive audio. She holds a PhD from Stanford University’s prestigious CCRMA and has contributed to groundbreaking research at leading universities and major tech companies. During this interview, we talk about her path in academia and industry. Orchisama shares her thoughts about the realities of audio research, offering great insights and a very frank and honest perspective on her journey. We dive into technical topics such as artificial reverberation, virtual acoustics, immersive audio, and open problems in DSP, as well as topics like the gender imbalance in the audio research industry and how to stay productive and motivated during research. The episode is scattered with many resources and tips for anyone interested in learning the mentioned topics. It is a very inspiring and informative talk for people who are doing audio research, or curious about getting started. Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents From this podcast, you will learn: This episode was recorded on November 21, 2024.

Duration:01:27:05

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Generating AI Music with Julian Parker (Stability AI, ex-TikTok, ex-Native Instruments) | WolfTalk #025

12/8/2024
Julian’s career is incredible: from natural sciences through a master’s in physical modeling, a PhD in virtual analog modeling, an almost decade-long position at Native Instruments, all the way to TikTok and Stability AI, where he’s working now on generative music algorithms. There are few people who have such a rich background in audio research and industry and even fewer who are willing to share the details of it publicly. That makes this episode all the more exciting! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents From this podcast, you will learn:

Duration:02:05:20

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Successful Audio Plugin Freelancing with Jatin Chowdhury (ChowDSP) | WolfTalk #024

9/14/2024
Jatin Chowdhury is quite well known in the audio programming community for his numerous contributions: The list could go on on and on but you get the point: he’s both incredibly productive and highly successful while being very generous to the community with his knowledge. That’s why it was amazing to have him on the podcast! Jatin currently leads his own audio plugin company ChowDSP which provides consulting and contracting as well. During the podcast we discuss his story (which is a kind of “from hero to superhero” tale, if you ask me…), what he learnt along the way, all his current strategies, and most importantly: how you can become someone like a Jatin, a successful audio plugin developer and freelancer. I was incredibly inspired during the recording of this episode and revisiting it brought up those feelings again. ⚠️ WARNING ⚠️ Listening to this podcast episode will leave you highly motivated to do more audio programming. Listen at your own risk. Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents From this podcast episode, you will learn: This episode was recorded on June 14, 2024.

Duration:01:58:44

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Building DAW Software with Dave Rowland (Tracktion, Prism Sound) | WolfTalk #023

7/22/2024
Dave Rowland is the CTO of Audio Squadron: a group of audio-related companies. More specifically, he’s the architect and the lead developer of the Waveform digital audio workstation (DAW) and an Audio Manager of Prism Sound (which focuses on audio hardware manufacturing). He’s also a very successful speaker, having given talks at conferences like Audio Developer Conference or C++ on Sea. Given the popularity of Dave’s talks and his 11-year long (as of 2024) experience in developing the Waveform DAW and its open source engine, I am incredibly excited to have him on the WolfTalk podcast. During the interview, we learn not only Dave’s story but we also discuss the challenges of building real-time audio software including DAWs and learning C++, software architecture, and high-performance real-time programming concerning audio. Dave shares a ton of highly useful tips and resources so you don’t want to miss out on this one! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents From this podcast episode, you will learn: This podcast was recorded on March 25, 2024.

Duration:01:40:54

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Audio C++ Architecture, Optimization & Best Practices With Gustav Andersson | WolfTalk #022

6/22/2024
Gustav Andersson is a Swedish senior C++ audio developer at Elk Audio. He has worked on their Sensus guitar featuring a rich set of controls, Elk Audio OS for embedded platforms, Sushi digital audio workstation, and Elk Live software for live music collaboration over the internet. Having studied Electrical Engineering and Digital Signal Processing, Gustav had been looking for a very long time to get into the audio industry. As for many developers, getting his first audio-related job was like a dream come true. In his free time, Gustav plays and composes his own music. In the interview, we discuss Gustav’s story, his journey to learn audio programming in C++, and his software projects, including his own plugin. We don’t shy away from software engineering details and architectural challenges of complex software like DAWs. We mention a ton of resources and tips for learning real-time & scalable audio C++, so stay tuned for these! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents From this podcast episode, you will learn: This podcast was recorded on January 30, 2024.

Duration:01:33:41

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How To Master Real-Time Audio C++ With Fabian Renn-Giles | WolfTalk #021

5/20/2024
In this podcast episode, I was delighted to be able one of the most prominent people of the audio developer landscape: Fabian Renn-Giles. Fabian is a former lead developer of JUCE, currently working as an independent contractor. He has worked with many great companies (e.g., iZotope, Behringer) and has an incredible portfolio. He is regarded as an expert of real-time, low-latency C++ audio programming. You may know him from his talks at the Audio Developer Conference or at CppCon. He’s also an incredibly kind and modest person; anyone that I’ve talked to about Fabian only had praise for his skills and his very down-to-earth attitude. In the light of all the above, this interview is a real treat for everyone who’d like to become a real-time audio C++ expert! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents In this podcast episode, you will learn: This episode was recorded on January 26, 2024.

Duration:01:50:16

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How To Learn Audio Signal Processing And Audio Circuit Modeling With Eric Tarr | WolfTalk #020

3/4/2024
Eric Tarr is a professor at the Belmont University where he teaches Audio Signal Processing. In the audio programming community, he’s most famous for his book “Hack Audio” on the basics of digital signal processing using Matlab and his point-to-point modeling library for analog audio circuit emulation. Eric’s work has definitely been an inspiration for starting the WolfSound blog and the YouTube channel so it’s really exciting to have him on the show! In the podcast, we’ll delve into his story, how he learned audio signal processing, how he managed to work with some amazing audio companies (Sennheiser, Epic Games, Skywalker Sounds), and top tips on how to learn DSP coming from Eric’s teaching experience. We also discuss in detail how to model analog audio circuits for audio plugins (so called virtual analog modeling). Here, Eric describes which state-of-the-art methods are available and how you can learn them. He also shares the details of this point-to-point modeling library which allows you to easily emulate analog audio circuits. As a special feat, I’d asked my coachees who follow Eric’s work to provide questions to him concerning a variety of different topics, including the impact of AI on the virtual analog modeling space. All in all, it’s an episode that you don’t want to miss! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents In this podcast episode, you will learn: This episode was recorded on January 19, 2024.

Duration:01:23:48

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How To Secure Your Audio Code Using Rust With Chase Kanipe | WolfTalk #019

2/12/2024
In this podcast episode, I was lucky to interview Chase Kanipe: a cybersecurity professional, a musician, and an audio programmer (formerly C++ with JUCE, currently Rust). Chase is most widely known through his incredible Audio Developer Conference talks: Tips From a Hacker on License Checking at ADC22 Both were really insightful and of incredibly high quality. One could not overlook Chase’s personal culture and the depth with which he explained the concepts. Not to mention that both of his talks made it into my “Top 10 ADC Talks” videos for both ADC22 and ADC23! Chase is currently pursuing a master’s degree in Machine Learning at the University of Maryland. At the same time, he’s working on his breakthrough audio project in a self-grounded company Procedural Audio. In the podcast, we discuss his path of being a classically trained musician, a passionate cybersecurity specialist, and then transitioning into audio programming with Rust and into AI. He’s an incredibly inspiring individual and I have learned a lot from interviewing him! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents In this podcast episode, you will learn: This episode was recorded on January 3, 2024.

Duration:00:53:30

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How To Transition From Live Sound To Freelance Audio Programming With Ruurd Adema | WolfTalk #018

1/25/2024
In this podcast episode, I was lucky to interview Ruurd Adema: a freelance audio developer from the Netherlands working primarily in JUCE and C++ (but not only). I met Ruurd at the Audio Developer Conference 2023 and I believe his story is incredibly inspiring; he went from being a live sound engineer doing front-of-house (FOH) mixing at the biggest events in the Netherlands to contracting as a freelance audio developer. In the interview, he shares his story and a ton of useful resources and tips to help others follow his footsteps. If you’re looking for inspiration and a clear learning path to become an audio developer this is an episode for you! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode contents In this podcast episode, you will learn: This episode was recorded on December 13, 2023.

Duration:01:36:42

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How Can a Mixing Engineer Become an Audio Programmer with Linus Corneliusson | WolfTalk #017

1/18/2024
In this podcast episode, I was very pleased to guest Linus Corneliusson: a mixing engineer and editing assistant at Fascination Street Studios who has shifted towards audio plugin development. I met Linus (and his colleague Jacek) at the Audio Developer Conference 2022 and he’s definitely one of the most friendly and funny people in the community. What is even more amazing, he’s worked in the studio with top-notch heavy metal bands, like James LaBrie, Soilwork, DragonForce, Haken, Leprous, Dark Tranquility, Between the Buried and Me, and Fates Warning (basically most of the major names in the progressive metal genre). In the podcast, we discus how Linus started creating simple audio plugins on the side which led him to pursuing a full-blown career as an audio programmer for Bogren Digital. We also discuss tools, tips, and resources he used and recommends for starting in audio programming. Are you a mixing engineer looking for a way to transition into audio development? Are you seeking advice on which path to take and which resources are the best to reach out for? Do you need inspiration and motivation? Then this episode is for you! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. You can do so on Spotify as well. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. You can also subscribe and give a like on YouTube. Thank you for doing this 🙏 Episode Contents In this podcast episode, you will learn: This episode was recorded on November 29, 2023.

Duration:00:42:18

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Rust Audio Programming with Ian Hobson | WolfTalk #016

1/4/2024
For this podcast episode, I was lucky to interview Ian Hobson: a former DJ who transitioned to audio programming, worked at Ableton, and then launched a successful freelancing career. Ian is well-known in the community for his talks on Rust at the Audio Developer Conferences and on YouTube. He’s also created his own programming language: Koto. We met at the Audio Developer Conference 2022 and he was kind enough to agree on recording an interview with him. I must say that after recording the podcast, I respect his drive to continuously learn and improve even more! Ian shares a ton of useful knowledge on I highly encourage you to listen to the podcast in full! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. Thank you for doing this 🙏 Episode Contents In this podcast episode, you will learn: The episode was recorded on November 3, 2023.

Duration:01:34:49

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Oli Larkin: Creator of iPlug2 and Web Audio Modules | WolfTalk #015

11/9/2023
In this podcast episode, I was lucky to interview Oliver Larkin: an audio programming legend from the UK. Starting with a passion for music, going through Max, SynthEdit, PureData, then C++ to JavaScript and others, there is no audio technology that's not known to him. He has worked on projects with Arturia and Focusrite (among many more) and nowadays works for Ableton. He has conducted research in spatial audio, and has created successful plugins, like the Casio CZ-101 synthesizer emulation. He is most widely known as the co-author of Web Audio Modules and iPlug2: an C++ framework for creating audio plugins and web-hosted audio apps. It allows you to have a single codebase that builds various plugin formats out of the box, e.g., VST, AAX, and AU. Sounds familiar? That's because it is an alternative to the JUCE framework. With 20 years of experience in audio programming, he can be a role model for aspiring audio programmers. All this and more, including Oli’s learning path is discussed in this podcast episode! Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. Thank you for doing this 🙏 Episode Contents In this podcast episode, you will learn:

Duration:01:47:16

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Web Audio Programming Basics With Christoph Guttandin | WolfTalk #014

8/28/2023
In this podcast episode, I was lucky to interview Christoph Guttandin: a web audio developer from Berlin, Germany. Chris is a self-taught programmer with a formal training as an audio-visual technician. He’s a freelancer who deals with playing back sound in the browser, sometimes on multiple computers simultaneously. He’s a member of the W3C Audio Community Group where he gives feedback regarding the new standards. He’s especially careful about the compliance of browsers to standard updates. He regularly answers questions regarding web audio on StackOverflow. He was a speaker at the Audio Developer Conference 2022. In the podcast, we not only discuss his background and his story of how he became a web audio developer but we also uncover how you can become one. I specifically ask him about the best resources on web audio programming and which languages, tools & frameworks to use. Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. Thank you for doing this 🙏 Episode Contents In this podcast episode, you will learn:

Duration:00:52:01

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How To Create Accessible Audio Software With Jay Pocknell | WolfTalk #013

6/19/2023
In this podcast episode, I was lucky to interview Jay Pocknell; a production and mixing engineer from the UK. Not only is he a skilled sound engineer and a lovely person to talk to but also a proactive member of the audio community. He founded the Sound Without Sight organization and currently works at the Royal National Institute of Blind People (RNIB) advocating for music software, music hardware, and music instruments accessible to everyone: including musicians and sound engineers with disabilities. Basing on his lived experience with sight loss, he gives invaluable advice on how any audio programmer can make their software accessible. This is a gold mine of first-hand information! In the podcast episode, we discuss his path to becoming a sound engineer, which obstacles he needed to overcome, and how we as the audio community can remove some of these obstacles permanently. Note: If you like the podcast so far, please, go to Apple Podcasts and leave me a review there. It will benefit both sides: more reviews mean a broader reach on Apple Podcasts and feedback can help me to improve the show and provide better quality content to you. Thank you for doing this 🙏 Episode Contents In this podcast episode, you will learn: This podcast was recorded on April 5, 2023.

Duration:00:51:32