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Dev Game Club

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Dev Game Club features two veteran game developers who look at games from the past to discuss their impact and relevance today.

Dev Game Club features two veteran game developers who look at games from the past to discuss their impact and relevance today.
More Information

Location:

United States

Description:

Dev Game Club features two veteran game developers who look at games from the past to discuss their impact and relevance today.

Twitter:

@devgameclub

Language:

English

Contact:

2402529922


Episodes

DGC Ep 171: Castlevania SotN (part one)

7/17/2019
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Welcome to Dev Game Club, where we continue our Castlevania discussion with the game that renamed a genre. We talk about the year it came out, the structure of the game, and then delve into its many surprising RPG elements. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A few hours in Issues covered: games of 1997, the PlayStation cycle, where this game fits on the Castlevania history, sticking with 2D,...

Duration:01:20:17

DGC Ep 170: Super Castlevania IV (part three)

7/10/2019
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Welcome to Dev Game Club, where we are in our second discussion of Super Castlevania IV. We discuss the ways the game mixes up its mechanics in the late game as well as its music and a few other topics before we turn to your feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished....? the game? Issues covered: monsters and bosses, Universal monsters movies, the difficulty of these final levels,...

Duration:01:32:08

DGC Ep 169: Super Castlevania IV (part two)

7/3/2019
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Welcome to Dev Game Club, where we are in our second discussion of Super Castlevania IV. We talk about the difficulty of the game and "fairness," Mode 7 shenanigans, and how the game quickly teaches things and moves on. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To/through Stage VIII Issues covered: the Myst-like rabbit-hole, leaning into the affordances of the SNES Classic, difficulty of Stage IV, the...

Duration:01:17:02

DGC Ep 168: Super Castlevania IV (part one)

6/19/2019
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Welcome to Dev Game Club, where this week we turn to 1991's Super Castlevania IV, due to the series having its anniversary this year. We talk about quite a lot of stuff, including its arcade nature but also its nods to the home market, its tone and setting ,how it teaches stuff, an a host of other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: The first two stages Podcast breakdown: 0:42 Castlevania...

Duration:01:12:33

DGC Ep 167: Obduction Bonus

6/12/2019
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Welcome to Dev Game Club, where this week we aren't quite ready to say good-bye to MYST and devote a bonus episode to the 2016 Cyan game Obduction. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: A couple of hours for Tim, the whole game for Brett Issues covered: being down the rabbit-hole for Brett, talking about the opening of Riven, losing the framing of the placed cameras, a game where you can't die, the...

Duration:01:24:51

DGC Ep 166: MYST Bonus Interview with Robyn Miller

6/5/2019
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Welcome to Dev Game Club, where this week we're so lucky to get to talk with Robyn Miller, co-designer of MYST and its artist, composer, and writer as well. We think you'll agree, it's a fascinating discussion. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:40 Interview! 1:06:14 Break 1:06:43 Additional discussion Issues covered: getting into game development, bringing other interests and skills to...

Duration:01:16:49

DGC Ep 165: MYST (part three)

5/29/2019
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Welcome to Dev Game Club, where this week we finish our discussion of 1993's MYST. We talk about avatar-based puzzle games, story elements, and some other bits and bobs before turning to our takeaways from the game and answering listener feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Podcast breakdown: 0:45 Final sections discussion 58:27 Break 59:00 Takeaways and...

Duration:01:50:38

DGC Ep 164: MYST (part two)

5/22/2019
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Welcome to Dev Game Club, where this week we continue discussing 1993's MYST. We talk about representing a physical space, the problems of camera and limited modes of interaction, and a host of other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Two more ages! (Both: Channelwood; Tim: Stoneship; Brett: Spaceship) Issues covered: turning a lot of valves, making and motivating a physical space, losing...

Duration:01:25:29

DGC Ep 163: MYST (part one)

5/15/2019
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Welcome to Dev Game Club, where this week we begin a new series looking at 1993's MYST. We talk about the strains of adventure games at the time, HyperCard, the emergence of the CD-ROM platform, and a bit about the game itself. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: One Age (Mechanical, as it turned out) Issues covered: what we're playing it on and why, the game landscape in 1993, using MYST to...

Duration:01:06:40

DGC Ep 162: Devil May Cry 5 Bonus

5/8/2019
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Welcome to Dev Game Club, where this week we take a bonus trip to discuss a more modern game in Devil May Cry 5. We especially note how much they capture the feeling of the original game, despite modernizing some aspects. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: The first few hours Issues covered: cramming everything Devil May Cry into Devil May Cry 5, iterating on a formula and delivering the same...

Duration:01:05:18

DGC Ep 161: Devil May Cry (part four)

5/1/2019
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Welcome to Dev Game Club, where this week we complete our discussion of 2001's Devil May Cry, discussing the ending of the story (for the benefit of one co-host) and some mechanical elements about the structure before turning to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! (In theory) Podcast breakdown: 0:45 Segment 1: End of game discussion 42:55 Break 43:10 Segment 2:...

Duration:01:26:40

DGC Ep 160: Devil May Cry (part three)

4/24/2019
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Welcome to Dev Game Club, where this week we continue our discussion of 2001's Devil May Cry, discussing underwater controls, the camera, combos in combat, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Missions 11-17 Issues covered: the two scariest words in video games, the underwater sections, forcing emotional stress through cumbersome controls, putting the player out of her element,...

Duration:01:06:23

DGC Ep 159: Devil May Cry (part two)

4/17/2019
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Welcome to Dev Game Club, where this week we continue our discussion of 2001's Devil May Cry, discussing enemy introductions, the mission structure, grinding to find your difficulty level, and other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Missions 5-10 Podcast breakdown: 0:32 Devil May Cry part one 34:32 Unintentional break 34:56 Devil May Cry part two and feedback Issues covered: enemy...

Duration:00:57:30

DGC Ep 158: Devil May Cry (part one)

4/10/2019
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Welcome to Dev Game Club, where this week we begin a new series on 2001's Devil May Cry, an action beat-'em-up from Capcom. We situate the game in its time and talk about its evolution from the Resident Evil series with its action. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: First four missions Issues covered: gaming in 2001, the origins of the title as Resident Evil 4 and making it into a new franchise,...

Duration:00:46:47

DGC Ep 157: Diablo III Bonus

4/3/2019
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Welcome to Dev Game Club, where this week we look in this bonus episode at Diablo III to discuss the game's impact and systems, while also touching on a Kingdom Hearts update and getting into a ton of listener feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Issues covered: Kingdom Hearts 2 side/end game stuff, the inventive choices you have to make to do side stuff in JRPGs, figuring out constraints and min/maxing...

Duration:01:37:05

DGC Ep 156: David Brevik Interview

3/27/2019
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Welcome to Dev Game Club, where this week we extend our time with 1996's Diablo with an interview with Condor/Blizzard North co-founder and Diablo lead programmer and designer David Brevik. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:39 Interview 1:21:19 Break 1:21:51 Wrap-up Issues covered: falling in love with games as a young person, learning how to program, finding out you could make a living...

Duration:01:09:01

DGC Ep 155: Diablo (part four)

3/20/2019
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Welcome to Dev Game Club, where this week we finish our main discussion of Blizzard Entertainment's 1996 classic Diablo. We cover level design in a procedural world, how the tone of the game darkens further in this final segment and then turn to our takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Killed Diablo! Issues covered: quoting oft-repeated lines, last two levels as a more authored...

Duration:00:53:15

DGC Ep 154: Diablo (part three)

3/13/2019
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Welcome to Dev Game Club, where this week we continue discussing Blizzard Entertainment's 1996 classic Diablo. We talk a bit about macro pacing issues and how other systems tie into that, changes in enemies as you go deeper, and some tight spot anecdotes. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the Caves Issues covered: going after the Lord of Terror with the Horadrim, cutscenes tying together...

Duration:00:56:14

DGC Ep 153: Diablo (part two)

3/6/2019
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Welcome to Dev Game Club, where this week we continue discussing Blizzard Entertainment's 1996 classic Diablo. We look at tone, discuss art direction, dive a bit into procedural loot and how it has reverberated through games since, with other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the Catacombs Issues covered: dark and brooding tone, gothic melodrama, using the palette to your...

Duration:00:49:22

DGC Ep 152: Diablo (part one)

2/27/2019
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Welcome to Dev Game Club, where this week we begin a new game: Blizzard Entertainment's 1996 classic, Diablo. We situate the game in time and in the RPG landscape of the 90s before diving into the first quarter of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Levels 1-4 Issues covered: Brett's Ph.D. falls to Diablo, playing in the various pits of LucasArts, games slipping across the industry due to...

Duration:00:49:07