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Ep. 26: Appalachians Play Everquest, II (Playing Appalachia Part 7)

10/16/2018
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I know it's been a while, but I'm here to prove that this podcast isn't history! Even though this episode is all about history! This week we're joined by Josh Howard, public historian, Everquest enthusiast, bacon admirer, to dig down deep into what it means to love precarious places. From childhood gaming groups and the awkwardness of leaving home to Everquest memorials for dead children, this episode runs the emotional gauntlet. What precious places are you poised to lose? This episode is...

Duration:01:17:40

Ep. 25: Death Mountain Lifestyle (Playing Appalachia Part 6)

5/22/2018
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So what exactly is a mountain lifestyle? Is it a marketing phrase? A type of view from your window? A bonified set of cultural practices? Whatever it is, it must be pretty awesome, considering how awesomely expensive the mountain lifestyle is getting these days! This week we're joined by Shaun Martin, a Nintendo loving editor working for an educational nonprofit in Greensboro, North Carolina. Originally from Marshall, NC, with family roots dug several generations down, Shaun has first-hand...

Duration:00:45:47

Ep. 24: Gaming Religion (Live Recording from SXSW 2018)

4/2/2018
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Hey Broadbeans! Today we’re interrupting our regularly scheduled programming to bring you a special live recording! On March 132018, JD had the great honor of sitting alongside Dr. Gregory Grieve, Dr. Vit Sisler, and Helen Osman for a panel at SXSW titled “Gaming Religion: Finding Faith in Digital Games”. As it turns out, religion and games have a lot to say to one another. Religious themes have supported the story lines of many mainstream games, from World of Warcraft to Halo and...

Duration:01:00:41

Ep. 23: The Streamers of Madison County (Playing Appalachia Part 5)

3/11/2018
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Creeks aren't the only types of mountain streams in Appalachia. We also have video game live streams! This week we're joined by Renee Hill, a pastry chef, gamer, and video game live streamer known as "The Caked Crusader". Renee currently lives in Madison County, the same county in Western North Carolina where JD (the host) grew up. For some weird reason, a lot of the people Renee meet are in disbelief that an anime loving, tattooed, pink-haired cosplayer could also be an Appalachian native?...

Duration:00:54:12

Ep. 22: Modding Appalachia (Playing Appalachia Part 4)

2/23/2018
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What do Minecraft and Appalachia have in common? They both have people trying to modify them. So could Minecraft mods teach us something about how to go about ethically modding Appalachia? This week we're joined by Jerel Culliss (aka King Lemming), an Appalachian-raised engineer who moonlights as a reknown Minecraft modder. Jerel is founder of Team CoFH, the group responsible for Thermal Expansion, a mod that adds technology, like machines, to the world of Minecraft. Coincidentally, there's...

Duration:01:02:39

Ep. 21: Rural Flight, Virtually Speaking (Playing Appalachia Part 3)

2/9/2018
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Meredith Wilson is participating in rural flight, virtually speaking. As young people from Appalachia increasingly move out of the region, Meredith Wilson has done something strange: moved to rural Virginia to make virtual reality video games. Meredith Wilson is a public health epidemiologist turned video game developer who was a participant in Oculus Launchpad 2017. Wilson used to do public health research at Virginia Tech's Biocomplexity Institute, designing mobile games about diseases...

Duration:00:51:38

Ep. 20: #ReclaimTheBasement (Live Recording from PAX South 2018)

1/24/2018
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In the golden age of massively multiplayer online games like Overwatch and Destiny, why are some players choosing to go it alone? Is it a radical act of self-care, anti-social tendencies, an effect of online harassment, or something else? Take a break from Gaming Broad(cast)'s regularly scheduled programming and tune in to this special LIVE recording of a Gaming Broad(cast) moderated panel, "Reclaiming Basements in a Multiplayer Era: Why We Game Alone". Join Andrea Ayres (Lemonsucker Games)...

Duration:00:58:04

Ep. 19: Kentucky Route Zero and the Route to Appalachia (Playing Appalachia Part 2)

1/11/2018
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It's near impossible to talk about Appalachia and video games, and games that "get Appalachia right", without talking about Kentucky Route Zero. The game itself is mysterious, filled with empty space and people with featureless faces, a five-part digital theater that leaves enough room for Appalachia to rush in. What is it about this surreal point and click adventure game that feels so real? In part two of Gaming Broadcast's "Playing Appalachia" series, we're joined by Cardboard Computer,...

Duration:00:56:04

Ep. 18: What Games Are Getting Right About Appalachia (Playing Appalachia Part 1)

12/14/2017
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In 2016, the United States collectively pointed a trembling finger of accusation at the Appalachian region. The verdict was in: America was screwed, and “Trump Country” was to blame. Journalists began to flock to the region, looking to demystify and correctly identify the dysfunctional roots of Appalachia and its people. Think piece after think piece was published, many (if not most) reducing the complex and nuanced history of the region into a singular narrative about a backwards and...

Duration:00:57:10

Episode 18: What Games Are Getting Right About Appalachia (Playing Appalachia Prt 1)

12/14/2017
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In 2016, the United States collectively pointed a trembling finger of accusation at the Appalachian region. The verdict was in: America was screwed, and “Trump Country” was to blame. Journalists began to flock to the region, looking to demystify and correctly identify the dysfunctional roots of Appalachia and its people. Think piece after think piece was published, many (if not most) reducing the complex and nuanced history of the region into a singular narrative about a backwards and...

Duration:00:57:10

Ep. 17: Triple A Blues (Developer Doldrums Part 3)

11/19/2017
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What does it mean to work in AAA game development? In the gaming community, the term "AAA" (pronounced “triple A”) comes with a lot of baggage. While at face value AAA is just an informal way to classify games and games studios that have the highest development and marketing budgets, the category also comes with negative conotations. You’d think more money meant less problems for game developers, right? Wrong! AAA studios are often seen as giant, painfully selfish corporations that care...

Duration:01:14:16

Episode 17: Triple A Blues (Developer Doldrums Part 3)

11/19/2017
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What does it mean to work in AAA game development? In the gaming community, the term “AAA” (pronounced “triple A”) comes with a lot of baggage. While at face value AAA is just an informal way to classify games and games studios that have the highest development and marketing budgets, the category also comes with negative conotations. You’d think more money meant less problems for game developers, right? Wrong! AAA studios are often seen as giant, painfully selfish corporations that care...

Duration:01:14:16

Ep. 16: Long Distance Bromance (Developer Doldrums Part 2)

11/4/2017
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Long distance relationships are enough to make anyone sad. Throw in making a game together? Even sadder! How do long distance game developers stay in the game? As hard as it is to build something together when you’re not, you know, actually together, Michael and Ben of Hydezeke are proof that with the right person (and for the right project), even distance can’t hold you back. Equal parts funny as it is emotionally honest, this episode gives hope to the idea that you can find a project...

Duration:01:07:20

Ep. 15: Grief, Game Development, and the Emotional Significance of Oatmeal (Developer Doldrums Part 1)

10/19/2017
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Andrea Ayres, creator of The Average Everyday Adventures of Samantha Browne, makes me feel a lot of things about hot cereal. The making of the Average Everyday Adventures of Samantha Browne shows that oatmeal has more to do with grief and game development than you might expect. Born on the heels of grief at the loss of a parent, and influenced by Andrea's personal experiences with social anxiety and an eating disorder, The Average Everyday Adventures of Samantha Browne is an interactive...

Duration:01:09:17

Episode 15: Grief, Game Development, and the Emotional Significance of Oatmeal (Developer Doldrums Part 1)

10/19/2017
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Andrea Ayres, creator of The Average Everyday Adventures of Samantha Browne, makes me feel a lot of things about hot cereal. The making of the Average Everyday Adventures of Samantha Browne shows that oatmeal has more to do with grief and game development than you might expect. Born on the heels of grief at the loss of a parent, and influenced by Andrea’s personal experiences with social anxiety and an eating disorder, The Average Everyday Adventures of Samantha Browne is an interactive...

Duration:01:09:17

Ep. 14: The Violent Femmes of Women's Rugby (Violence & Video Games Part 5)

10/5/2017
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There’s a lot of assumptions folks make about violence and video games, from beliefs that violence in video games cause real life violent crime, to the stereotype that violence in video games is intended only for our more dudely players. But what about the violence that happens in real life sports? Does tackling and dragging someone to the ground for a ball make you more likely to tackle and drag someone to the ground out in the real world? And do women really like all that brutal...

Duration:01:01:47

Ep. 13: The Unbearable Anxiety of Tweeting (Violence & Video Games Part 4)

9/21/2017
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Subtweeting is all the rage these days. And no, we don't mean tweeting from a Subway. Rae Sterling, writer and twitter role-player, joins us this week to talk about how (and why) passive-aggressiveness crops up in online gaming spaces. Join us this week to learn more about Twitter roleplay, the benefit and detriment of anonymity on the internet, and the toxic effects of passive-aggression on community-building. While the anonymity of the internet is what has allowed Rae to really delve deep...

Duration:01:00:32

Ep. 12: Why Are You Afraid of Virtual Reality? (Violence & Video Games Part 3)

9/6/2017
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The next frontier of video game development is the virtual one, and research about the impact of violence in Virtual Realiy (VR) has started to gear up (if Dr. Chris Ferguson of Episode 10 is any indication). This week JD continues the conversation about violence in video games by chatting about violence and VR with Gijs Molsbergen, a virtual reality gamer with experience developing an award winning VR experience. Gijs is a VR advocate, and has been awed and inspired by the experience and...

Duration:00:56:20

Ep. 11: Why Are You So Angry? (Violence & Video Games Part 2)

8/23/2017
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Ian Danskin of Innuendo Studios joins JD this week to talk the WHY of violence. Specifically, why does violence matter so much to so many people who play games? Ian explores why the mission to keep violence in video games feels so personal to so many people, and why conversations about the cultural implications of violence in video games get so heated. A particularly relevant conversation, seeing as the past few years have seen a flurry of intense (and somewhat scary) responses to critiques...

Duration:01:03:46

Ep. 10: Moral Combat--Why the War on Violent Video Games is Wrong (Violence & Video Games Part 1)

8/9/2017
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In a time of nation-wide unrest and division, it's surprising to hear that politicians from both sides of the aisle are united on one thing: violent video games are bad and must be stopped. Blamed for everything from school shootings, suicide, and even rickets, video games have been shouldering the burden for our society’s ills for a long time now (or, at the very least, ever since comic books and ozzy osbourne have taken a back seat as the source of all evil). Politicians, pundits, and...

Duration:00:58:47