Kotaku Splitscreen-logo

Kotaku Splitscreen

Panoply

Kotaku's Kirk Hamilton and Jason Schreier talk about all things gaming and maybe more.

Kotaku's Kirk Hamilton and Jason Schreier talk about all things gaming and maybe more.
More Information

Location:

United States

Networks:

Panoply

Description:

Kotaku's Kirk Hamilton and Jason Schreier talk about all things gaming and maybe more.

Language:

English


Episodes

129: Dungeons, Dragons, Diners, And Dives

5/17/2018
More
Kirk and Jason talk about cults and audio tricks (clearly it's Laurel), then get into the news of the week on Boss Key shutting down, a Destiny 2 secret entering real life, and legalized gambling. Then Kotaku's Cecilia D'Anastasio joins the show (37:13) to talk about the Dungeons & Dragons one-shot she ran for Kirk and Jason, her experiences DMing, and why she's writing a campaign about Guy Fieri. Finally, Kirk and Jason talk Destiny 2 and Pillars of Eternity 2. Learn more about your ad...

Duration:01:22:15

128: Why Is The Games Industry So Secretive?

5/10/2018
More
Why is the video game industry so obsessed with secrets? Kirk and Jason are joined by Polygon's Chris Plante to discuss that topic and way more. FIRST, the Splitscreen Gang talks about Westworld, escape rooms, and news on Nintendo, Rage 2, and Trump's connections to Everquest (14:16). Then Plante comes on to talk about video game leaks, how Polygon has evolved over the years, and whether it makes sense for game companies to be so secretive (32:03). Finally, Kirk and Jason talk Destiny 2...

Duration:01:30:02

127: The Avengers' Infinity Pool

5/3/2018
More
Kirk and Jason talk about playing D&D, games as a service, and CEO salaries before bringing on io9's Evan Narcisse for a spoiler-heavy talk (28:54) about The Avengers: Infinity War, THAT ending, what the deal is with Captain Marvel, and expectations for Avengers 4. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:01:04:30

BONUS: God of War Director Cory Barlog

4/30/2018
More
SPOILERS! God of War director Cory Barlog drops by the show for a fun, wide-ranging chat about all sorts of things, including his take on the message of this game, what's next for the series, and That One Moment. We also talk about why God of War took five years, labor issues in video games, and whether Barlog would ever make a God of War game about Christianity. Don't listen to this one until you've finished the game! Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:01:03:01

126: Fortnite's Recipe For Success

4/26/2018
More
What is this, a crossover episode? Jason and Kirk talk about Paris, Valve buying Campo Santo, Quantic Dream suing journalists, and Destiny 2 before they're joined by Kotaku's Gita Jackson and Patricia Hernandez of Fave This (43:57) to talk about how Fortnite got so popular and whether Nintendo Labo is as fun as playing with cardboard boxes. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:01:22:20

BONUS: Westworld Is Back

4/23/2018
More
Kirk and Jason talk about the season two premiere of Westworld, "Journey Into Night." Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:35:14

125: Music: The Final Frontier

4/19/2018
More
Jason's eating pain au chocolat on the Seine this week, so Kirk is joined instead by Kotaku's Heather Alexandra and Stephen Totilo to talk over some recent news, as well as the games they've recently been playing. (Stephen: Assassin's Creed Origins. Heather: Far Cry 2.) After that (22:17), Kirk talks with award-winning composer Austin Wintory (Journey, Assassin's Creed Syndicate) about his upcoming stage production A Light in the Void, as well as the arduous process of auditioning to be...

Duration:01:14:56

124: God of War Is So Freakin' Good

4/12/2018
More
The new God of War is astounding, and Kirk and Jason are here to tell you all about it (don't worry; no spoilers!). First they talk about the news of the week on PlayStation 5, The Simpsons, and Westworld before gushing about God of War (26:32)'s combat, storytelling, and incredible production values. Then they bring on Twitch streamer Ryann Weller (46:31) to talk about his transition from making games to making videos about games. Learn more about your ad choices. Visit...

Duration:01:18:55

123: Far Cry 5 And Ni no Kuni II Are Exact Opposites

4/5/2018
More
Far Cry 5 is a nihilist's dream while Ni no Kuni II is an idealist's dream. Kirk and Jason discuss that and much more, including news of the week on Lindsay Lohan, Shadow of War, and Todd Howard, the games they've been playing (20:36), and some listener questions (50:36) on games as a service, GPU recommendations, and the Xbox Game Pass. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:01:10:50

122: Far Cry 5 and A Way Out

3/29/2018
More
Kirk and Jason unwind from GDC by talking about some of the games they've played over the past few weeks, including Far Cry 5, A Way Out, SNES Classic, and Red Dead Redemption. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:40:58

GDC 2018: A Delicious Edible Game, with Jenn Sandercock

3/26/2018
More
At GDC 2018, Kirk and Jason tried something new: an edible game. Specifically "The Patisserie Code," designed by Thimbleweed Park programmer/designer Jenn Sandercock as part of her upcoming cookbook of edible games. Everyone had a delicious time eating cream puffs, thwarting Nazis, and learning to read old-fashioned cursive. You can find photos of the game on Kotaku: https://kotaku.com/we-played-a-delicious-edible-tabletop-game-1824083975 Learn more about your ad choices. Visit...

Duration:00:25:15

GDC 2018: Designing Games for Twitch, with Ian Milham

3/25/2018
More
Jason and Kirk are still posting pods from their time at the Game Developers Conference in San Francisco. This time they sat down with S.O.S. creative director (and former Dead Space developer) Ian Milham to talk about how he's building social dynamics into an online survival game. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:33:16

GDC 2018: Making Stealth Games, with Nels Anderson and Lyndsey Gallant

3/24/2018
More
In San Francisco (still) for the Game Developers Conference, Jason and Kirk met with Caledonia creative director Nels Anderson and art director Lyndsey Gallant to talk about how they started working together, Nels' terrific stealth game Mark of the Ninja, how art design works, and what people get wrong about UI. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:34:16

GDC 2018: Spies, Snipers, and Subterfuge, with Chris Hecker

3/23/2018
More
At the Game Developers Conference in San Francisco, Kirk and Jason sat down with the always energetic Chris Hecker to talk about his last decade+ working on the asymmetrical multiplayer game Spy Party, which will soon be on Steam Early Access. They also shared some stories of playing the game against one another the day prior. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:35:33

GDC 2018: Psychonauts Returns, with Tim Schafer

3/23/2018
More
As GDC winds down, Kirk and Jason talk with Double Fine president and CEO Tim Schafer about receiving the GDC lifetime achievement award, working on Psychonauts 2, and that one time Will Wright saved Double Fine. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:29:23

GDC 2018: From Call of Duty to Titanfall, with Tina Sanchez

3/22/2018
More
At the Game Developers Conference in San Francisco, Kirk and Jason talk with Respawn producer Tina Sanchez about breaking into the games industry, moving from Infinity Ward to Respawn, and the empowering phenomenon of the #MeToo movement. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:28:41

GDC 2018: Video Game Music, with Matthew Burns

3/22/2018
More
Kirk and Jason kicked off GDC 2018 by chatting with Zachtronics writer/composer Matthew S. Burns about how he approaches writing puzzle-game music that you notice, but you don't NOTICE. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:27:32

GDC 2018: Fighting Game Dev Crunch, with Tanya X. Short

3/21/2018
More
At GDC in San Francisco, Kirk and Jason chat with Tanya X. Short, captain of indie game studio Kitfox Games, about her unusual approach to structuring her game studio and how she helps her staff combat crunch and burnout. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:22:53

GDC 2018: Life After BioWare, with Aaryn Flynn

3/21/2018
More
Jason and Kirk talk with ex-BioWare general manager Aaryn Flynn about his years making RPGs (and running a studio) in Edmonton, as well as his experiences working at EA. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:34:12

GDC 2018: Video Game Unions, with Jen MacLean

3/20/2018
More
At GDC in San Francisco, Jason sat down with Jen MacLean, executive director of the International Game Developers Association, to get her take on all the recent talk of unionization among game developers. Learn more about your ad choices. Visit megaphone.fm/adchoices

Duration:00:30:22

Try Premium for 30 days

Live games for all NFL, MLB, NBA, & NHL teams
Commercial-Free Music
No Display Ads