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Gameology is a weekly podcast that discusses games and game design. Presented from the perspective of Indie Developer Attila "Gabriel" Branyiczky of Bluish-Green Productions and journalist Mathew Falvai.

Gameology is a weekly podcast that discusses games and game design. Presented from the perspective of Indie Developer Attila "Gabriel" Branyiczky of Bluish-Green Productions and journalist Mathew Falvai.
More Information

Location:

Canada

Genres:

Podcasts

Description:

Gameology is a weekly podcast that discusses games and game design. Presented from the perspective of Indie Developer Attila "Gabriel" Branyiczky of Bluish-Green Productions and journalist Mathew Falvai.

Language:

English

Contact:

4168925813


Episodes

Make it or Break it 6 - BAXY Guns, Gravity Giver, Drop Pod Wars, Bomb Bot

5/20/2018
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Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “BAXY Guns”, “Gravity Giver”, “Drop Pod Wars”, and “Bomb Bot”

Duration:00:45:00

Gameology 54 - Game Review Solutions

5/6/2018
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Mathew and Attila discuss possibilities for improving Game Reviews

Duration:00:35:12

Make it or Break it 5 - End of Friendships

4/22/2018
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Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “End of Friendships”, “Enemies Inc.” and “Eyes on Eggs”.

Duration:00:42:19

Gameology 53 - The Good, the Bad: Zelda II

4/8/2018
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Mathew and Attila discuss a 2D Dark Souls game on the NES called Zelda II

Duration:00:42:09

Make it or Break it 4 - Don't Open the Box

3/25/2018
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Rating old Game Design Docs; should I Make it, or Break it?

Duration:00:43:29

Gameology 52 - Game Reviews

3/11/2018
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As much as we love to see Review Scores, do permanent Game Reviews make sense in the ever-updating world of games?

Duration:00:27:45

B1TS 0F W1SD0M 3 - Orbit: Tower Defense Redefined

2/25/2018
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A solo-cast where Attila discusses the reasons behind changes made to Orbit: Satellite Defense for its PC release.

Duration:00:16:21

Make it or Break it 3 - Cave Explorer, Center Tetris & Collapse

2/11/2018
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Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss "Cave Explorer", "Center Tetris" & "Collapse"

Duration:00:33:30

Gameology 51 - Psychology of Aesthetics

1/28/2018
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Mathew and Attila discuss the Uncanny Valley, and what makes something visually attractive or repulsive.

Duration:00:35:03

B1TS 0F W1SD0M 2: Trimming Zarnok Fortress Features

1/14/2018
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A solo-cast where Attila discusses the reasons behind trimming certain features from Zarnok Fortress.

Duration:00:11:58

Make it or Break it 2 - Bisector, Boolean Bash, Bribery Race

12/31/2017
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Rating old Game Design Docs; should I Make it, or Break it? Featuring " Bisector", "Boolean Bash", and "Bribery Race"

Duration:00:28:07

Gameology 50 - Experience and Leveling

12/17/2017
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A look at the different way experience is rewarded and new levels are achieved across different games.

Duration:00:26:38

Make it or Break 1 it - Arrow Key Trap Maze and RGB

12/3/2017
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Rating old Game Design Docs; should I Make it, or Break it? Featuring "Arrow Key Trap Maze" and "RGB"

Duration:00:23:24

Gameology 49 - Super Mario Odyssey

11/19/2017
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Mathew and Attila discuss Super Mario Odyssey on the Nintendo Switch

Duration:00:53:17

B1TS 0F W1SD0M 1 - Reused Levels and Procedural Generation

11/5/2017
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A solo-cast where Attila condenses the episodes "Environmental Reuse" and "Procedural Generation" into byte-sized B1TS 0F W1SD0M

Duration:00:10:53

Gameology 48 RTS SOS with Chris Feres

10/22/2017
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Attila and fellow RTS fan Chris Feres discuss the later years of the RTS genre including the ill-fated Command & Conquer Franchise.

Duration:01:05:14

Gameology 47 Early RTS Days with Chris Feres

10/8/2017
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Attila waxes nostalgia with fellow RTS fan Chris Feres.

Duration:00:37:22

Gameology 46 Modding with Chris Feres

9/24/2017
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An interview with the co-creator of the popular Red Alert 3: Paradox mod! Join Attila and Chris Feres as they discuss the ups and downs of game modding.

Duration:00:37:25

Gameology 45 - Super Mario World

9/10/2017
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Mathew and Attila examine all the features that made Mario World truly deserving of the “Super” prefix.

Duration:00:30:54

Gameology 44 - Cutscenes

8/27/2017
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Cut-scenes come in all shapes and sizes, from brief dialog exchanges, to grand cinematic. Mathew and Attila discuss the best practices of cut-scenes in gaming.

Duration:00:40:23