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Podcasts

Let's talk Game Design! Unique perspectives and discussions between a Gamer and a Game Developer. Featuring Indie developer Attila "Gabriel" Branyiczky of Bluish-Green Productions and Mathew Falvai

Location:

Canada

Genres:

Podcasts

Description:

Let's talk Game Design! Unique perspectives and discussions between a Gamer and a Game Developer. Featuring Indie developer Attila "Gabriel" Branyiczky of Bluish-Green Productions and Mathew Falvai

Language:

English

Contact:

4168925813


Episodes
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Make it or Break it 6 - BAXY Guns, Gravity Giver, Drop Pod Wars, Bomb Bot

5/20/2018
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “BAXY Guns”, “Gravity Giver”, “Drop Pod Wars”, and “Bomb Bot”

Duration:00:45:00

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Gameology 54 - Game Review Solutions

5/6/2018
What makes an ideal review? What can players do to make an informed purchase about a game they are interested in? Mathew and Attila discuss possibilities for improving Game Reviews.

Duration:00:35:12

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Make it or Break it 5 - End of Friendships

4/22/2018
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “End of Friendships”, “Enemies Inc.” and “Eyes on Eggs”.

Duration:00:42:19

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Gameology 53 - The Good, the Bad: Zelda II

4/8/2018
Souls-like on the NES? Mathew and Attila discuss Zelda II: The Adventure of Link, the black sheep of the Zelda franchise which seems to have more in common with Dark Souls than it does other Legend of Zelda games.

Duration:00:42:09

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Make it or Break it 4 - Don't Open the Box

3/25/2018
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss "Color Cascade", "Don't Open the Box", and "Droption"

Duration:00:43:29

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Gameology 52 - Game Reviews

3/11/2018
As much as we love to see Review Scores, do permanent Game Reviews make sense in the ever-updating world of games? Mathew and Attila discuss the flawed "out of 10" Rating scale and try to brainstorm solutions.

Duration:00:27:45

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B1TS 0F W1SD0M 3 - Orbit: Tower Defense Redefined

2/25/2018
A solo-cast discussing what changes were made to Orbit: Satellite Defense and the reasons behind the changes. Experience the journey from a game-jam winning concept, to Mobile, to its Steam Early Access release PC release. Orbit: Satellite Defense is available now on Steam Click here for more information about Orbit: Satellite Defense

Duration:00:16:21

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Make it or Break it 3 - Cave Explorer, Center Tetris & Collapse

2/11/2018
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss "Cave Explorer", "Center Tetris" & "Collapse"

Duration:00:33:30

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Gameology 51 - Psychology of Aesthetics

1/28/2018
What makes something visually appealing? Repulsive? What is the Uncanny Valley, and how can we avoid it, or intentionally use it to craft Horror Games? Mathew and Attila discuss the Psychology of Aesthetics

Duration:00:35:03

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B1TS 0F W1SD0M 2: Trimming Zarnok Fortress Features

1/14/2018
A solo-cast where I discuss the reasons behind trimming certain features from Zarnok Fortress. Experience, Leveling, Unlocking Abilities, find out what was removed from Zarnok Fortress and why! Available now on Steam

Duration:00:11:58

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Make it or Break it 2 - Bisector, Boolean Bash, Bribery Race

12/31/2017
Look forward to details about a Make it or Break it Game Jam in the New Year! Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss ideas for Bisector: The mathematical target slicing cousin of Fruit Ninja, Boolean Bash: A Logic Operator tile puzzle, and Bribery Race: Throw around money to alter the racetrack in your favor! Side-note: I totally meant to say "Caltrops" but instead I said "Cantrips". I've been playing too much D&D lately.

Duration:00:28:07

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Gameology 50 - Experience and Leveling

12/17/2017
Mathew and Attila discuss the different ways in which experience is earned and new levels and abilities are awarded across different games.

Duration:00:26:38

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Make it or Break 1 it - Arrow Key Trap Maze and RGB

12/3/2017
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss the frustratingly complicated "Arrow Key Trap Maze", the brain-bending "RGB", and "Origami Simulator"

Duration:00:23:24

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Gameology 49 - Super Mario Odyssey

11/19/2017
Mathew and Attila have a Spoiler-Free discussion on all the amazing new mechanics of Super Mario Odyssey for the Nintendo Switch.

Duration:00:53:17

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B1TS 0F W1SD0M 1 - Reused Levels and Procedural Generation

11/5/2017
A solo-cast where Attila condenses the episodes "Environmental Reuse" and "Procedural Generation" into byte-sized B1TS 0F W1SD0M

Duration:00:10:53

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Gameology 48 RTS SOS with Chris Feres

10/22/2017
Attila and fellow RTS fan Chris Feres discuss the later years of the RTS genre including the ill-fated Command & Conquer Franchise.

Duration:01:05:14

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Gameology 47 Early RTS Days with Chris Feres

10/8/2017
Attila waxes nostalgia with fellow RTS fan Chris Feres. A look at the early RTS scene including the heavy hitters of the 90’s; Starcraft and Command & Conquer

Duration:00:37:22

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Gameology 46 Modding with Chris Feres

9/24/2017
An interview with the co-creator of the popular Red Alert 3: Paradox mod! Join Attila and Chris Feres as they discuss the ups and downs of game modding.

Duration:00:37:25

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Gameology 45 - Super Mario World

9/10/2017
From the much loved Yoshi to the oft-under-appreciated Yellow Spinning Blocks, Mathew and Attila examine all the features that made Mario World truly deserving of the “Super” prefix.

Duration:00:30:54

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Gameology 44 - Cutscenes

8/27/2017
Cut-scenes come in all shapes and sizes, from brief dialog exchanges, to grand cinematic. Mathew and Attila discuss the best practices of cut-scenes in gaming.

Duration:00:40:23