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Episodes

Ludology Episode 178 - Coin Operated

6/17/2018
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Gil and Geoff are pleased to welcome Volko Ruhnke, designer of the COIN series, about Counter-Intelligence operations throughout history. How do you capture the dynamics of these complex conflicts in a game? What are the challenges with designing simulations and general? And what can he tell us about his time in the CIA? Duration: 1:09:25

Duration:01:10:58

GameTek Classic 177 - Agricola

6/10/2018
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Professor Scott Rogers is back with another Biography of a Board Game! This time, Agricola is under the spotlight. Duration: 11:55

Duration:00:11:52

Ludology Episode 177 - AI, AI, Captain!

6/3/2018
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We welcome Theresa Duringer of Temple Gates Games, developer of the Race for the Galaxy app to talk about the process of developing and incorporating AI, how to make it smarter or dumber or more human, and more. Duration: 59:27

Duration:00:59:27

GameTek Classic 176 - Apophenia

5/27/2018
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In this classic GameTek, Geoff talks about how we see patterns even when there aren't any, and what that means for game designers. Duration: 8:01

Duration:00:08:01

Ludology Episode 176 - Taxonomy Driver

5/20/2018
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Since there were humans, they've been putting things into categories. What are some of the ways games are categorized? Is this useful, or a distraction? Duration: 59:56

Duration:00:59:56

GameTek Classic 175 - Talisman

5/13/2018
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Professor Scott Rogers is back with another Bio of a Board Game, taking a look at Talisman! Duration: 9:28

Duration:00:09:28

Ludology Episode 175 - Auld Lang Design

5/6/2018
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Recorded live at the Gathering of Friends, Gil and Geoff have an opportunity to sit down and chat with Eric Lang, designer of Rising Sun, the Dice Masters series, and much more. We talk about his role at CMON, his design process, and the state of the industry. Duration: 44:36

Duration:00:44:36

Ludology Episode 174 - Consensual Healing

4/22/2018
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Gil and Geoff are pleased to welcome guest Naomi Clark, professor at the NYU Game Center, and designer most recently of the card game Consentacle. We discuss tackling adult themes in board games in a serious way, and what she learned during the development of Consentacle. Duration: 1:15:54

Duration:01:15:47

GameTek Classic 173 - Bang

4/15/2018
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Professor Scott Rogers is back with another Biography of a Board Game. This episode he heads to the old west to check out Bang! Duration: 07:55

Duration:00:07:54

Ludology Episode 173 - Patternity

4/8/2018
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Gil and Geoff are pleased to welcome guest Isaac Shalev to discuss the idea of Design Patterns for tabletop games. What are Design Patterns, and how are they helpful? What are some examples? Duration: 1:08:34

Duration:01:08:27

GameTek Classic 172 - Hyperreality

4/1/2018
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In this classic GameTek, Geoff discusses his experience with a new type of VR. Duration: 5:40

Duration:00:05:40

Ludology Episode 172 - Odd Coupling

3/25/2018
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Gil and Geoff take a look at the different ways that subsystems of a game can be coupled, and what that means for complexity and player agency. Duration: 1:05:44

Duration:01:05:43

Ludology Episode 171 - Cannata Stop

3/11/2018
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We are pleased to welcome podcaster, gamer, actor, and all-around great guy Jeff Cannata to Ludology! Jeff can be heard on DLC, We Have Concerns, and the /Filmcast. We take a very deep dive into the contrasts between tabletop and video games. This one gets very philosophical, so be prepared :) Duration: 1:18:32

Duration:01:18:32

GameTek Classic 170 - Court Cases

3/4/2018
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In this classic GameTek, Geoff takes a look at some recent court cases involving games. Duration: 5:59

Duration:00:05:58

Ludology Episode 170 - Questionable Content

2/25/2018
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Gil and Geoff field a litany of listener questions! Duration: 1:20:22

Duration:01:20:22

GameTek Classic 169 - Scrabble

2/18/2018
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Scott Rogers is back with another Biography of a Board Game, this time focusing on Scrabble! KWYJIBO for the win! Duration: 9:56

Duration:00:09:56

Ludology Episode 169 - Raphic Design

2/11/2018
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Gil and Geoff are thrilled to welcome Raph Koster, author of A Theory of Fun, and video game designer. We talk about a wide range of topics, include MMOs, keeping players engaged, emotions in games, and, of course, fun. Duration: 1:28:41

Duration:01:28:40

GameTek Classic 168 - Economic Prisoner's Dilemma

2/4/2018
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In this classic GameTek, Geoff talks about the Prisoner's Dilemma facing Kansas City, Kansas, and Kansas City, Missouri. Duration: 6:05

Duration:00:06:05

Ludology Episode 168 - Kumbaya

1/28/2018
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Gil and Geoff talk about designing low-interaction games. Sometimes you just want to work on your own little corner of the world - and some players prefer that. What are techniques create engaging experiences without conflict? Duration: 56:53

Duration:00:56:53

GameTek Classic 167 - Candyland

1/21/2018
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A sweet surprise! Biography of a Board Game takes a look at Candyland. Duration: 8:51

Duration:00:08:51