If you have spent anytime in the Los Angeles tech community, you’ve probably heard of Bernadette Irizarry. She started her Branding Firm, Velvet Hammer back in 2003, and has since then developed award-winning products and experiences for several well-known brands. In this episode she talks with us about the role of UX as a change agent. UX-radio hosts podcasts about Information Architecture, User Experience and Design. Listen to inspiring conversations with industry experts. The purpose of...
UX-radio hosts podcasts about Information Architecture, User Experience and Design. Listen to inspiring conversations with industry experts. The purpose of this show is to educate, inspire and provide valuable information architecture and user experience resources.
In this episode we are pleased to introduce you to Whitney Quesenbery who has contributed impressive value to the field of user experience and research. She's written three books, the last entitled "A Web for Everyone: Designing Accessible User Experiences, with Sarah Horton. this book builds accessibility into every part of a web site or app design so that everyone can use it. She is also dedicated to usability in civic life and has worked with a number of notable organizations like...
This podcast is a special insider view of Louis Rosenfeld, IA consultant and owner of Rosenfeld Media shares insight about his publishing experience. Lou is the co-founder of Argus Associates, founder of the IA Summit and co-author of the well-known "Polar Bear Book," called Information Architecture for the World Wide Web.
“Un esprit nouveau souffle aujourd’hui”: there exists a new spirit (in information architecture that is). In this episode Andrea Resmini shares with us a new way to think about information architecture (IA) by a different way of framing it that reveals a new angle or a new spirit. He emphasizes that we can frame IA more as a design practice or a design activity and not just a form of librarianship.
UX-radio talks with Dr. Susan Weinschenk who has over 30 years of experience as a behavioral psychologist and she specializes in applying psychology and brain science to understand and predict human behavior. Today we’re discussing her latest book titled “How to Get People To Do Stuff and we talk about the 7 motivational drivers that relate to user experience.
Collaboration and conflict exist in every design project. Dan Brown, a founder and principal (along with Nathan Curtis) at EightShapes, talks about why conflict is important in design and reveals how to direct passion in a positive way. Check out his book: www.designingtogetherbook.com & go to www.eightshapes.com.
Eric Reiss, CEO of the FatDUX Group, is an expert at communicating with executives about how design can improve return on investment (ROI) . It’s no surprise that Eric's exposure to a variety of industries has helped him build a deep understanding of the tangible value of design. In this interview, I spoke with Eric about Service Design, providing tangible value through user experience, designing useful connections, promoting a brand’s personality, and how to build a business case for design.
Want a more solid understanding of social interaction design to build great foundations and work through various social design needs as they arise? Many organizations and internet sites are adding social elements but find they are not getting much interaction with them. Social is much harder and more complicated and complex than many expect. This requires breaking things down into small components to help see the needs and interaction more clearly. This podcast provides insight into social...
UX-radio.com - podcasts about Information Architecture, User Experience, and Design. Inspiring conversations with industry experts. Adam is an active and established leader in the UX Community through organizations like the UXPA, The Information Architecture Institute, SxSW, The IA Summit and Big (D)esign Events. He is currently a UX Strategist with Bottle Rocket, one of the most successful mobile app agencies in the world.
James Macanufo is a co-author of Gamestorming and a thought-leader in facilitation and interaction design. He teaches, consults and tinkers on projects. UX-radio talks with him about his presentation at this year’s IA Summit in Baltimore, the Collaborative Design of Smart Things.