Exploding Rabbit Podcast-logo

Exploding Rabbit Podcast

Video Games

Adventures of an indie game developer trying to succeed without his life exploding

Location:

United States

Description:

Adventures of an indie game developer trying to succeed without his life exploding

Language:

English


Episodes
Ask host to enable sharing for playback control

Unity ECS and Data Oriented Design

1/3/2019
Jay and Matt take a deep dive into Unity's upcoming ECS and why its data oriented design is important. Breakdown Links Unity video about cachingBlittable typesTotal ChaosGame Maker's Toolkit Skill Trees video Spider-Man Animation Anaylysis

Duration:01:17:56

Ask host to enable sharing for playback control

Super Mario Crosses Over to WebGL

11/20/2018
We talk about the experimental preview for Super Mario Bros. Crossover released for WebGL, and then Jay and Matt debate The Legend of Zelda: Breath of the Wild. Breakdown Links EcsRx FrameworkNo Cartridge PodcastExploding Rabbit PatreonPlay Super Mario Crossover 4.0Exploding Rabbit DiscordMatt Kap Bandcamp

Duration:01:32:31

Ask host to enable sharing for playback control

The Crypto Plague

7/18/2018
In this completely different episode of the Exploding Rabbit Podcast, Jay Pavlina and Matt Gyure talk about technologies unrelated to games, like cryptocurrencies. Game development will return next episode.

Duration:01:56:55

Ask host to enable sharing for playback control

The Exploding Rabbit Hole of Code Architecture

5/18/2018
Jay Pavlina and Matt Gyure dive into an Exploding Rabbit Hole full of code architecture. We also talk about making levels in Super Mario Bros. Crossover, what we've been playing, and quantum computing. References Video Overview of Unity's Upcoming ECS System and Burst CompilerGame Programming Patterns BookFNGGames article about building games with Entitas

Duration:01:08:55

Ask host to enable sharing for playback control

The Early Days of Super Mario Bros. Crossover

4/1/2018
Jay Pavlina and Matt Gyure discuss how development for Super Mario Bros. Crossover began and what it was like working on it early on. Other topics include Jay's upcoming game development editor, what games they've been playing, and a few non-gaming topics like intermittent fasting and timeboxing. Features music from the Castle in the Darkness Soundtrack by Matt Kap.

Duration:01:04:16