Another lite set review! We pick out and discuss our favorite cards from each class and highlight the decks in which they may be best. The power level of these cards seems fairly high to us, and we both look forward to playing with them!
With new balance adjustments behind us, we eagerly await a fresh metagame. Before we go into that, though, it's worth appreciating what changed and why - specifically, the Mana Wyrm nerf. What made that card so good, and which cards are similar?
The last year of Hearthstone has given us a lot of really fascinating mechanics, and some incredibly powerful cards. But which cards have had the hugest impact on Standard? Are they part of the newer expansions, or are they old flames that we just can't put out?
Boomsday brought with it mechs, but old powerhouses that have risen from the scrap heap are the most potent foes on the ladder! What is each class doing, and are there any truly *new* archetypes amongst them? Tune in and find out!
The fortieth episode of Last Turn is a lite set review of Boomsday! We're excited to talk about the most explosive cards amidst the iron-cast collection of cards that Blizzard gave us. We're both really excited!
We're back! We share a ton of laughs as we outro The Witchwood, and review how the metagame evolved from its release until now. We also review some of what we've seen from the new expansion, The Boomsday Project!
Greetings, travelers! This week, we discuss how the Hunter class identity has evolved in the past few expansions. What was once a one-dimensional aggressive class (with lackluster performance for a long time) is now defined by combo-midrange and minionless tempo decks. Tune in and hear our takes on it!
The new balance changes effectively wiped out the most powerful strategies from the Kobold's metagame. What's survived the rotation, and what kind of new strategies do we see? Is Thrall back at it again? Tune in to find out!
The latest Hearthstone expansion introduced a bunch of new mechanics, but their impact has been relatively small. We speculate on why the cards showcasing the Witchwood mechanics - Rush, Echo, and even/odd - look the way that they do, and why haven't been so impactful. If you're interested in reflecting on game design, you'll like this episode!
We have a general discussion about the goals of balance changes, and then top off our discussion with which cards we think will be adjusted! Sadly we were a bit late on the upload, so this episode contains a lot of speculation about which cards will be adjusted even though we know that now!
Once a dominant and oppressive class, shaman has been only weakly present or entirely absent from the Hearthstone metagame for quite some time. Even before its glory days, it saw fringe play. What keeps Thrall from seeing regular time in the spotlight like some of the other heroes?
We review the early break-out decks in the Witchwood standrd metagame, as well as old flames - or cubes - that continue to dominate the Hearthstone field. We also discuss which classes are conspicuously absent!
Aren't you just dying to know which trees you should be climbing in the Witchwood? Come hear our perspective on which cards we think are the best! Also, take your bets on which cards we'll be the most wrong about!
While we wait for the arrival of The Witchwood, we discussed a fundamental part of Hearthstone: interaction. Some cards aren't meant to advance your own game, but are instead meant to thwart the opponent's! What do these cards look like in Hearthstone compared to other games, and what other kinds of interaction effects can we expect to see? What are we less likely to see? Tune in to find out!
What was that? You mean we're losing jade claws!? We examine some of the cards that are going in this next standard rotation, and how that affects existing archetypes. We also discuss which archetypes might benefit from certain cards leaving!
The most recent round of inductees to the Hall of Fame was announced recently, Blizzard has been promoting wild, and paladin has been reporting for duty. We chat about all we have to look forward to during the next year of Hearthstone!
Patches is significantly weaker now, and so is corridor creeper. This had a MAJOR impact on the metagame. How have classes and decks adapted to this? Who is the current mater of the metagame, and what can we expect going forward? Which fringe decks are poised to dominate the ladder? Tune in and find out!